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  • ...n only use their abilities while dead). When Phantom Queen dies, all power roles became normal again. -dead power roles may target each other
    787 bytes (115 words) - 22:41, 28 March 2024
  • [[Category:Roles]] [[Category:All roles and modifiers]]
    377 bytes (57 words) - 23:08, 28 March 2024
  • A general list of '''balanced''' [[roles]] that I often consider using when modding forum or scumchat games (particu *[[Jack-of-all-trades]]
    889 bytes (94 words) - 15:57, 2 June 2012
  • ...roles return results as though the hidden action had not occurred at all. Roles that do not ''investigate'' actions, such as [[Roleblocker]], can interact
    853 bytes (118 words) - 22:11, 28 March 2024
  • [[Category:Roles]] [[Category:All roles and modifiers]]
    271 bytes (43 words) - 08:49, 26 August 2019
  • [[Category:Killing roles]] [[Category:Protective roles]]
    666 bytes (100 words) - 22:21, 28 March 2024
  • ...ered around [[investigating]], [[protecting]] and [[killing]]. The Jack-of-all-trades may use whichever ability they want on a specific Night, but can use ...As long as all of its one-shot component abilities are [[Normal]], Jack of All Trades is considered [[Normal]] on mafiascum.net.
    3 KB (544 words) - 01:17, 1 May 2024
  • ...whitelist by [[Cook]] that gives, as a rule of thumb, the most fundamental roles to understand to learn how to play on MafiaScum. ...nsidered Very Important to understand, as they are the simplest of all the roles to know.
    748 bytes (98 words) - 06:01, 22 July 2023
  • [[Category:Role modifiers]][[Category:All roles and modifiers]]
    89 bytes (11 words) - 12:07, 24 June 2019
  • [[Category:Role modifiers]][[Category:All roles and modifiers]]
    95 bytes (11 words) - 12:03, 24 June 2019
  • ...passively inverts all results from [[Cop]]s and similar roles. In effect, all Cops are [[Inverse]] while a Psychotrooper is still alive. | Standard = Any roles checking for alignment/not alignment have their results be the opposite of
    746 bytes (104 words) - 00:24, 11 January 2024
  • Obviously, most power roles are self-aware. A few that sometimes aren't are: *All [[Backup]] roles
    632 bytes (105 words) - 12:12, 24 June 2019
  • |Title=Kill all Townies Kill All Townies is a setup made and designed by [[BBmolla]] in the [[:Category:Open
    1 KB (192 words) - 20:44, 18 June 2021
  • ...ically, any [[role]] or [[faction]] whose [[Win Condition]] is to kill off all [[pro-Town]] players is such. The most common anti-Town role is the [[Mafi ...tion to killing all the pro-Town roles, ''most'' [[third-party]] anti-Town roles also need to kill off any other anti-Town players in the game. The most com
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  • ...fia on forums, real life, and through skype. Can't wait to play mafia with all of you! Favorite Roles:
    446 bytes (71 words) - 17:13, 30 April 2014
  • ...at causes failed (e.g. [[roleblock]]ed) shots on a [[X-Shot]] or [[Jack-of-all-trades]] ability to be refunded to you, allowing you to use the shot again. [[Category:Known modifiers]][[Category:Role modifiers]][[Category:All roles and modifiers]]
    384 bytes (57 words) - 00:24, 11 January 2024
  • ...uction=A '''Mime''' is a member of a third-party faction that wins only if all of its members are voted out, or [[eliminated]]. The Mime faction also has All Mimes win if all of them are eliminated; when that happens, the game ends, and the Mimes are
    1 KB (234 words) - 21:43, 28 March 2024
  • ...oles return results as though the Stealthy action had not occurred at all. Roles that do not ''investigate'' actions, such as [[Roleblocker]], can interact ...y perform the factional kill without it being seen by action-investigative roles.
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  • There is a [[:Category:Passive roles|list of all passive roles on this wiki]].
    576 bytes (92 words) - 03:37, 24 June 2019
  • ...o gain more passive roles without losing their previous roles. The list of roles gained is not known to the Developer at the start of the setup, but will ha ...ns as well as or instead of passive roles. This is effectively a [[Jack-of-all-trades]] who is not [[self-aware]].
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  • === Possible Roles === [[Mafia]]: Has 1 Night Kill each night wins when all the town is dead (2)<br/>
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  • ...] [[phase]], everybody is seemingly trying to locate and eliminate these [[roles]].
    277 bytes (41 words) - 09:51, 12 July 2016
  • ...ormally the [[Mafia]], but it can also be applied to [[Mason]]s or similar roles) are allowed to use their private communication even during a [[Day]] phase ...yers, such communication is necessarily public. Town-aligned communication roles might or might not allow daytalk, depending on the moderator and setup.
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  • ...d for 9 players by [[wgeurts]]. It is playfully built around investigative roles and mafia counterparts. ...you've got all [[Power Roles]] add [[Vanilla Townies]] until you have 9 [[Roles]].
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  • All Normal Games must follow the following rules: *A Normal game does not have to include any other roles than [[Mafia]] and [[Townies]]
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  • ...f Doctor is effectively an [[Activated]] [[Bulletproof]] player. Many Self roles aren't particularly useful; a Self [[Cop]] probably doesn't care much about The most commonly seen Self roles are the Self [[Watcher]] (who becomes aware if someone has targeted them at
    2 KB (347 words) - 00:33, 11 January 2024
  • ...ese roles return results as though the Ninja kill had not occurred at all. Roles that do not ''investigate'' actions, such as [[Roleblocker]], can interact ...is a modifier that makes actions unable to be seen by action-investigative roles.
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  • ...imilar investigative roles that receive a result, but can be used on other roles to delay the action itself instead of just the result, such as a Delayed [[ ...would return a result on Night 2. [[Tracker]]s, [[Watcher]]s, and similar roles would see the action having been performed on Night 1 should they choose a
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  • Most games are said to be balanced if all players have an equal chance of winning at the beginning. In practice, not * Make all [[cop]]s (if any) sane.
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  • ...th an [[Open Setup]]), but also who has what role. That is, if one of the roles is a [[Tracker]], everyone in the game not only knows that there's a [[Trac ...ed randomly. Instead of being tied to specific roles in the design, random roles will be picked to be in the [[Mafia]] or to be the [[Serial Killer]], and w
    2 KB (367 words) - 04:33, 3 March 2017
  • ...'Unassuming''' is a role that causes you to appear [[Town]]-aligned to all roles. | Standard = All roles that care about an Unassuming player's alignment treat them as if they were
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  • ...antes]], other Gunsmiths, [[Paranoid Gun Owner|Paranoid Gun Owners]], etc. all have guns in traditional flavor. Notably, [[Serial Killer|Serial Killers]] ...unsmith checks if a player has a gun or not, based on a cumulative list of roles dependent on the [[Compartment]] of the game.
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  • | Introduction = '''False Roles''' are roles that claim to have some ability, but the ability does nothing. ...geted [[active]] False roles can be activated to no effect, targeted False roles can be targeted but do nothing to their targets. (This last category is equ
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  • ...roduction = A '''Rolestopper''' is a role that can target a player to stop all other Night actions from affecting them in any way. This is something like ...cannot block a [[Juggernaut]] from committing a kill, but blocks all other roles from targeting the same person as them. An [[investigative]] role targeting
    2 KB (233 words) - 00:28, 26 November 2023
  • ===Roles=== The following roles are used:
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  • ...ction = A '''Role Guard''' is a role that may notify a player of the other roles that targeted them. In effect, they are a [[Role Watcher]] that gives their ...eir action succeeds, the Role Guard's target will be given a list of other roles whose night actions had the same target as the Role Guard's target's. Actio
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  • | Introduction = A '''Deflector''' is a role that takes all actions that target one player at [[Night]], and redirects them so that the ...cts all Night actions ''performed'' by a specific player (previously, both roles were called Redirector).
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  • ==Roles== You appear to all searches to be a member of the Sanga faction.
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  • ...ts. If a single action from a Split role is blocked e.g. from [[Ascetic]], all constituent actions fail. A split role is not [[Compulsive]] by default, th | Standard = A Split role must use all of their non-factional abilities when they act and those non-factional abil
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  • ...les of a given type. For instance, a [[Doctor]] Switch can choose whether all Doctors in the game would be effective on a given Night. If the Switch die | Standard = A Switch may choose to enable or disable all roles of a given type. If a Switch doesn't act or their action fails for whatever
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  • ...sually played with a standard deck of playing cards representing various [[Roles]], though some Mafia-specific decks do now exist. ...oise" by banging on the table, humming, etc. The process is repeated until all choices have been made, then the Moderator "wakes up" the group and announc
    2 KB (276 words) - 14:21, 8 October 2011
  • ==Roles== ...not in the same faction as the original Mafioso). Alternatively, randomise all four.
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  • ==Roles== ...If both shadyforce and Wacky are dead, mathcam must post it. You win when all pro-town players are dead, or when the mafia is declared the winners.
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  • == Roles == 26. Eye of Illuminati (Captain to all Mafia, recieves whether target obeys or not)
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  • ...Regfan called Duplicity. i generally prefer playing pro-town roles. that's all i have to say right now.
    388 bytes (71 words) - 21:21, 14 May 2011
  • ...s that the effect of the role happens during the Day. It is only used for roles that would otherwise be understood to take effect at Night. These abilitie ...regard to protections and roleblocks, can lead to some confusingly-worded roles. More often, Day abilities are considered "outside" Night action resolutio
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  • .... All players with [[Night Action|Night Actions]] (all of which are power roles or scum) may privately send them in to the [[moderator]] during this time;
    822 bytes (133 words) - 09:51, 12 July 2016
  • ...rator for all to see. This modifier only makes sense for [[investigative]] roles. | Variations = [[No Result]] results can be posted by the moderator for all to see. This is useful for a Publishing [[Checker]].
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  • {{Browsebar|Roles}} ...e, whilst providing Mafia with near to none in most scenarios. You'll find roles sorted into the alignments they provide the most utility to.
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  • ...]], whose stagnated game had occurred before Gay Mafia started, but with [[Roles]]). ...r's two partners. Although he tried to cover his tracks by rearranging the roles, the [[List Moderator]] for the [[Normal Game]]s ([[Macros]]) halted the ga
    919 bytes (143 words) - 21:10, 18 June 2021
  • ...e other players did. Role Madness games have been known to include unique roles designed by the moderator's whim as well, further increasing the potential ...e confusion comes from the moderator omitting vital details about players' roles (if not lying to them outright).
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  • {{Browsebar|Roles}} ...amily:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | The Roles Portal:
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  • ...alive. For [[Serial Killer]], Pressured means the role doesn't function at all.
    823 bytes (137 words) - 22:43, 28 March 2024
  • ...if the clues offered to the player are insufficiently clear. In addition, all triggers that change a role's Win Condition are considered Bastard. [[Nurse]], [[Deputy]], and all other passive [[Backup]] roles are Triggered roles. An [[Innocent Child]] may have a trigger. An example of a Theme Bastard Tr
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  • ...setup with the [[Innocent Child|IC]] mechanic and a high density of power roles. ...ill be given to a random player who wanted to be the IC, with the other 12 roles being given out to the other players.
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  • ...], in that both factions play active roles in selecting the game's [[Power Roles]]. During the [[Pregame]], the [[Mafia]] select one of the following roles to replace a random Goon's:
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  • All the credit for the automatic sorting goes to [[Vi]], he made an amazing tem All info complete with instructions and examples can be found [[Template:Role|h
    1 KB (207 words) - 10:43, 27 February 2015
  • ==Roles:== ...visiting somebody set all players covered in gasoline alight killing them all. This kill counts as a '''Fire-Kill'''.
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  • ...ell. The town has two roles to start, resulting in a maximum of five town roles randomly selected from the following: ...their abilities all town roles go out. This prevents claims of "received roles before/after mafia modifications".
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  • ...A Herring is treated as a [[power role]] for the purposes of investigative roles like Vanilla Cop, but is otherwise [[vanilla]]. ...so give incorrect results to [[Role Cop]]s or, alternatively, no result at all.
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  • Several roles (most notably [[X-Shot]] on an otherwise [[passive]] role) can easily be in ...gets the targeter), rather than being able to be used normally. (Reflexive roles are sometimes named as a '''Water Carrier''', especially in [[Werewolf]] fl
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  • ...Mafia Goon is a [[vanilla]] member of the Mafia. This means that they have all the abilities that a Mafia member would normally possess, but no abilities ...a [[Vanilla Cop]], can be affected by [[Simple]] roles but not [[Complex]] roles, and so on.
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  • ==Roles:== ...yer is then fused. Once per game instead of fusing somebody he can blow up all fuse players. After that he looses his ability.
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  • ===Roles=== The following roles are used:
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  • Each rule has priority over all that follow: 6. All possible role interactions must be thought through and fixed before the gam
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  • ...r abilities. An Enabler is linked to a specific role; if the Enabler dies, all players who have that role will lose it. ...[[self-aware]] (and knows which role they enable). When the Enabler dies, all players lose the role that they are linked to, e.g. the death of a [[Doctor
    2 KB (410 words) - 01:07, 8 November 2023
  • ...f a [[Setup]] is the probability of each [[Alignment]] winning the game if all players were to play optimally. ...] or [[Investigative Roles|Investigation]] results). For setups with power roles, the exactly EV becomes increasingly difficult to determine, due to claimin
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  • ...may receive a default answer ("Not Guilty" or "No Result", for instance). Roles that have the possibility of returning No Result normally, such as [[Tracke Roles that work 0% of the time may also be called [[False]] Roles.
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  • ...ks at game balance and game design the same way. Some people consider some roles more [[Bastard]] than others. Sometimes people feel so strongly about a par ==Roles which may be considered bastard by many players==
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  • *[[Killing roles|Kill]] ...eives the second ''n'' abilities, and so on; the moderator continues until all abilities have been exhausted.
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  • ...s every Night Action to itself. This includes the Mafia's kill as well as all investigations, protections, and so forth. ...ning Rod the designated Night 1 Mafia kill while rendering all other power roles worthless during Night 1.
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  • *"X" starts as 4, and decreases with each shot spent by one of the power roles. *"Y" starts as 4, and decreases with each shot spent by one of the power roles.
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  • After the setup phase, roles are randomized between the Townies and Mafia and then sent out. Then Day 1 Three or less slide ups indicate low power level. All Mafiosi are Goons. 1 Townie is a Tracker, a different Townie is an Informed
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  • ...the connotation that these games are "difficult" due to the lack of power roles helping Town. *You win when all members of the town have been eliminated or nothing can prevent this from o
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  • ...the Mod''', or '''Pseudo-Metagaming''', is the act of trying to infer the roles and mechanics in the game you are presently in based on attempts to recreat ...ts to design a "cookie cutter" setup - so this does not work very often at all.
    588 bytes (97 words) - 05:50, 27 November 2013
  • 50% of all setups generated will contain a Serial Killer. ...Cs, do not add any roles from the C list (exception: "T" list has a set of roles to be added if 0 Ts are generated). If you get three Cs, look at where it s
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  • ...example you can gamble your vote to gain another persons vote here are the roles == Roles ==
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  • ==Roles== The following roles are used:
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  • ...nate-Or-Lose, or [[ELo]]). However, in games with multiple kills or power roles that could command the next Day on their own, it could also refer to the la ...Serial Killers is to be the only faction alive; this is accomplished when all of the following are true:
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  • Deathproof can be pierced by roles designed to pierce protection against kills, such as [[Juggernaut]]. ...n almost all cases, Deathproof is either [[X-Shot|One-Shot]] or a trait of roles that only loosely qualify as players (i.e. [[Tree Stump]]); it is very rare
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  • ==Roles:== *Death of all mafia isn't game over; town still tries to eliminate the condemner. <br>
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  • ...vestigative roles (usually [[Cop]]s) cannot be easily killed (or killed at all) by the Mafia, usually due to the presence of a [[Doctor]] or [[Bulletproof *Mafia-side roles that break the interdependence of the Cop and Doctor, such as [[Roleblocker
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  • ...of nights on which they can act. Typically this modifier is attached to [[roles]] as a method of weakening them, reducing the amount of times in a game the ...list of Nights, e.g. "Night 1", "Night 2", "Night 1,4", "Night 3,4,5" are all variants of Night Specific.
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  • ...y, most Townies have no reason to lie about their actions, motivations, or roles. Many newish Townies will attempt to lie in attempts to [[gambit]], and fa ...ic knowledge. Thus, rather than wind up on the receiving end of Eliminate All Liars, it is best not to try to gambit unless you fully understand the impl
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  • ...n [[Cop]] or [[Doctor]] roles are called '''reliabilities'''. Non-reliable roles are not [[self-aware]] of their reliability. Despite the name, multiple roles can have these reliabilities. The Cop is by far the most common investigati
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  • ==Roles== *All players except the Mentor are originally given Vanilla Town roles. The Mentee is given their role once they have been chosen.
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  • ...lized name for a nonincriminating result on a player. It is [[Normal]] for all [[Cop]] innocent results to mean [[Town]] with no exception. ...a]] family that returns innocent from investigations. As a result, it, and roles like it are not Normal.
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  • ...rately for the "general roles" and "extra-party roles", at the end all the roles should be put together. '''General Roles:'''
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  • ...y]] role in Town hands, since it is more likely to thwart or confuse power roles than help. The pro-Town intent of this role is to attempt to redirect the Many, but not all, moderators do not allow Bus Drivers to self-target (i.e. choose themselves
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  • ==Roles== * The cult can't kill at all.
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  • Prior to the game, the moderator randomly selects three of the five following roles (without doubling up); *Once you have your final setup determined, randomise the roles and begin the game as usual.
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  • ==Roles I've Played== {{UNRolesPlayedRow|1|[[Jack of all trades]]}}
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  • '''If one of these fail, all of the following fail.''' 1. Roles interfering with targeting resolve in all parts.
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  • ...up (the Mafia), one smaller scumgroup (the Aliens) and several independent roles (including Survivors, Condemners and Serial Killers). #Jack of all Trades (one Cop, one Roleblock, one Doctor)
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  • ==Roles== ...(Fire, Water or Earth) as well as a target. They will only protect against all kills using that element.
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  • Psychiatrists are rarely seen at all, but where they do exist, they are pro-Town. ...trist converts a [[Serial Killer]] into a [[Vanilla Townie]], removing any roles that the [[Serial Killer]] used to have.
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  • at any time. Some roles cannot destroy the You win if all the forces of Sauron are destroyed and the one ring is destroyed.
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  • ...roles or modifiers can be added, however, but they are considered separate roles that are part of the role name and need to be shown when the SK [[flip]]s. ...so show up as not having a gun to a [[Gunsmith]] investigation - note that all deaths should still have the same generic [[Kill Flavor]].
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  • ...more complicated than the relationship between [[Scum|Mafia]] [[:Category:Roles Main Page|Role]]s and that this complexity accounts entirely for the suspic ...a problem for [[Game Moderator]]s writing [[Theme Game]]s, as the players all know the motives of the characters, so long as they know the source materia
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  • ...game from setups containing unexpectedly swingy, bastard or unpredictable roles. Inspired by Sven's whining about Greatest Idea being run in Skype mafia. ===Possible Roles===
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  • ...and is meant as a more non-serious version of C9++ containing many of the roles often included in bastard games. *Elimination vote majority is 2/3 of all living players rounded down, Cult win majority is 1/2 plus 1.
    10 KB (1,591 words) - 12:23, 20 February 2023
  • <li>I do not "almost always" pull mafia roles now. Phew. I've been asked quite a few times so here they are -- Favorite r ...d ready to play games again. If you remember me, send me a PM. I've missed all you guys!</li>
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  • |Introduction = An '''Isolator''' is a player who can make roles that affect a player not function that Night. Active abilities will be [[ro |Standard = An Isolator stops all other Night actions from affecting that player in any way, and makes passiv
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  • *'''25% chance''' of 3 Vigs (50% Blank Vig) and 4 town roles (50/50% Bomb or Supersaint) *'''50% chance''' of 4 Vigs (50% Blank Vig) and 3 town roles (50/50% Bomb or Supersaint)
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  • {{SetupNav|Roles}} This is a collection of as many role PM's for as many roles possible by [[wgeurts]]. It's a large project and he'll try and update as f
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  • |Introduction=Guardians of the Fortress is an innovative setup without power roles. Daytalk is recommended for an exciting initial phase. ...r will be forced to the last location without three people at it. Then, if all three mafia members are at the same location, the town wins immediately.
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  • ...(as sending them to the newly eliminated player would not be very useful). Roles that investigate players' actions need to reveal the results at the end of | Variations = Venge-investigations into players' roles (as opposed to actions) could plausibly take place immediately; it is thus
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  • ...sage for players with multiple roles. A Combined role necessarily performs all of its constituent actions on the single player it targets each night. ...y:Normal modifiers]][[Category:Known modifiers]][[Category: Complex Normal roles]]
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  • ...he Town, there comes a point where increasing the number of pro-Town power roles may actually tilt the game balance in favour of the Mafia.''''' ...having plain Townies. But the point quickly comes where adding more power roles just makes life more difficult for the Town.
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  • ...eople refer to when they talk about mafia on IRC. Xyl posted a list of the roles used in this channel in [http://mafiascum.net/forum/viewtopic.php?t=12368 t ...ember of the wolf team. The traitor looks like a villager to all, but when all other wolves are gone, the traitor has some mighty, uh, how shall we say it
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  • ...ce|night ability]] on its target. The role is very similar to a [[Jack-of-All-Trades]] except that a JOAT can decide which of their actions they do to th ...ption for a MUP, if the Nothing ability is used the MUP will do nothing at all.
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  • Pick Your Poison is an Open Game Setup. In it, the [[Mafia]] choose three roles out of five before the game begins to the town. It was originally designed * [[Pregame]] the mafia picks the three powerroles the town has. Those roles are then randomly given to three town players.
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  • ...ier, when used on a townie's action, prevents the action affecting scum at all (as opposed to merely preventing it affecting the scum's kill). ...ed a Mafia [[Rolecop]] from investigating. So the Personal modifier allows roles to be used for their minor uses, while cutting out the use that has the mos
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  • ...ll choose a random target and use their ability on that target. Randomized roles can be blocked just like a non-Randomized role. Usually, a Randomized role If the role usually has multiple targets, all targets are randomized.
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  • ...ir own alignment (typically [[Town]]), and thus deduce by elimination that all other results were for anti-town factions. ...players who were not Vanilla Townies, but not know which result was which. Roles such as Parity [[Tracker]], while meaningful, are likely too weak to be usa
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  • * Hurts and Heals, dealt in-thread by all players. In normal-speed versions on MafiaScum.net, these actions recharge * [[Nightless]]; all actions recharge based on time and resolve ''strictly'' in time order even
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  • A common variation of Cult causes all of the Cultists to unavoidably die if the Cult Leader dies (i.e. making the ...nics (or to the Cult mechanics) than it is using [[power roles]]; although roles like [[Alarmist]] help, they come nowhere close to the amount of power need
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  • ..., however, trumped by roles that prevent the victim from being targeted at all, namely [[Commuter]] and, in some open setups, [[Hider]].
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  • {{SetupNav|Roles}} This is a collection of as many role PM's for as many roles possible by [[wgeurts]]. It's a large project and he'll try and update as f
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  • |Introduction=The '''Savior''' is a [[Third-party roles|third-party role]] whose objective is to prevent a specific player from bei Sometimes a Savior will have more than one Savior target assigned to them. All of them must be protected. An Savior with this kind of Win Condition will u
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  • ...s their better judgement to re-roll as necessary, they may begin assigning roles. At the beginning of the game the mod will notify the town of their paramet There are too many roles to list, and new roles may be added at any time.
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  • ==Roles== *1 1-shot Global Watcher ("Global" being a modifier meaning "targets all living players")
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  • Hidden roles are always [[passive]], because a player who is unaware that they have a ro ...ffects" of active abilities (or on occasion what an active ability does at all!), or an unknown or unusual [[action resolution]]. Hidden Win Conditions a
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  • ...ntage to massclaiming is that it reveals to the scum exactly who the power roles are. ...s a last resort for Towns in [[ELo]], as the resulting danger to the power roles at Night is acceptable given that the Town may lose at the end of the [[Day
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  • ...es to many other roles; it can be seen as a [[Cop]] who is fooled by power roles, a [[Gunsmith]] with more false positives, a [[Vanilla Cop]] that is not fo ...onfirm townies rather than get guilty results on mafia. As no normal mafia roles are immune to its power, any [[vanilla]] results are indisputable.
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  • ...ring the Night. The Mafia may speak to each other at Night. All [[Active Roles]] may submit actions via [[PM]] at Night. *All dead players (eliminated or killed) can no longer participate the game.
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  • ...that may be helpful if they targeted the Commuter are investigative, so in all other cases, Commuter is strong and difficult to use improperly.
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  • ...- meaning players don't know the roles, and it's more difficult for Power Roles to be clear - but people should still have a reasonable idea of what they a :*All flavor should be public; flavor is not allowed in Role PMs. Role names shou
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  • ...he end of the Day (where Night would be). However, killing and protective roles may instead resolve immediately upon receipt - so a kill on a player would ...employed, the first several hours of each game Day is called [[Morning]]. All actions submitted during [[Morning]] resolve simultaneously. This is to pr
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  • '''Roles:''' Decide on the size of the potential conspiracy and distribute roles however the medium of play demands. Determine time limits for each segment
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  • ...wer roles than scum in all cases except when there are no other Town power roles (in which case it is functionally a [[Bomb]]). When town, it is typically c ...med of who they have killed, this can also obscure how many actual killing roles are present in the game.
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  • ...allowed to [[Vote]] after death. The player may not use other words, loses all other abilities, and can't be targeted with abilities. ...ecified explicitly using a [[role modifier]]. (The default timing for most roles is to be able to use the role once each Night. This could be implemented fo
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  • ...ase your players, you will want to do this quickly. Modding in scumchat is all about speed! These are a few points that can help you to design quickly and ...a text editing document. Arrange them so that you have space to write the roles.
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  • | Variations = A Juvenile Delinquent may enable all roles with the word "Cop" in them instead of just the Cop role.}}
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  • ...mination trapping the Godfather in a nightless setup with confirmable town roles. * 1-2 [[Power Role]]s. The possible power roles are as follows, with an equal chance of each:
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  • ...the remainder of the players are '''{{setuprole|Guard|Guards}}''' who are all told the identity of the King. ...differs from normal AITP in that the Contagion mechanic is used to decide all eliminations after day 1. The Contagion mechanic works as follows. The fi
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  • Traditionally, [[Vig]]ilantes and [[Mafia]] roles kill by shooting their targets ("shot", "killed with a bullet", etc.). [[Se ...'''indistinguishable''', the moderator will either use the same flavor for all kills or just make up whatever flavor they like each time someone dies. In
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  • ...uidelines were intended to enforce common expectations of games, such that all games called "Normal" are reasonably balanced and not deviant from what one :**All flavor should be public; flavor is not allowed in Role PMs. Role names shou
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  • ...ally fail to submit a night action. This is done to ensure that compulsive roles can have an action chosen non-randomly for them in the event that they fail ...to ensure that actions are used when possible. This is usually ascribed to roles that are pivotal to the setup. By making Vigilante Compulsive, the rate of
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  • ...able below and then adding Vanilla Townies and Mafia Goons to the selected roles so that there are 2 Mafia players and 7 Town players. *You win when all members of the town have been eliminated or nothing can prevent this from o
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  • ...ybrid of the two setups, it contains roles from both setups, plus some new roles to keep the game interesting and fresh. Like C9++ and JK9++, 50% of all setups generated will contain a Serial Killer.
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  • ...tive ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other
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  • |Introduction=A '''Tree Stump''' is a player who has lost all of their abilities as a player except that of being able to post. In essen ...alignment is known. Mafia-aligned Tree Stumps (or other nonparticipating roles) will sometimes continue to try to actively manipulate the Town, but most w
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  • ...expose most of the targeting power roles in the game (although they won't all be alive...). Speaking strictly from a setup design perspective, its power
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  • In addition, Neighbors have been known to possess other power roles, or even have powers that belong to the group as a whole. ...additional power roles even under former rulesets in which combining power roles was disallowed.
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  • ==Roles== *<div style="color:seagreen"><b>Roles which are allowed in Simple games:</b></div> [[Bodyguard]], [[Bulletproof]]
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  • ...toward the ordinary Mafia win while intentionally bussing one of its power roles. If the Godfather outlives the Usurper or if the Godfather lives to endgam ...er is not at all commonly seen, some players get suspicious if Mafia power roles die to eliminations that seem too easy, so bussing is not quite as easy as
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  • |name3=1900 Roles |link3=Mini 1900/Roles
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  • === Roles === ...ie 986] || [[Mr. Flay]] || [[Townie]] || Town Victory || || || Well played all around! We missed out on the perfect game though.
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  • Inventions given out by an inventor can be seen by roles that would care about the invention's power (such as a [[Gunsmith]], [[Dete ...ot]]. However, an Inventor is usually weaker than an equivalent [[Jack of All Trades]]. This is a combination of both the possibility that an Inventor g
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  • ...r claiming that some of it might be lying, but little enough that it could all be telling the truth, depending on how much power the scumteam has. ...ion that the scumteam has access to, that the town doesn't: the scumteam's roles. They only get this information by killing scum. So how can scum best use t
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  • ...ht 0 is the Recruit on Night 0 one. After Night 0 has ended, the remaining roles will be distributed and game starts fully on Day 1. You win when all living players are aligned with the Mafia, or nothing can prevent the same.
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  • ...be used once during the game); however, two-, three-, and even four- shot roles have been seen. ...g the game. Consider that an unlimited [[Governor]] can feasibly ''prevent all eliminations until it dies'', and the use of this becomes apparent.
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  • ...itor dies, the rest of the cult can be wiped out by simply [[eliminating]] all players who were protected over the course of the game. In fact, just seei [[Category:Known roles]]
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  • An [[Open Setup]] in which all possible roles are known, but instead of being assigned randomly, are [[draft]]ed by the p
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  • For a while I went by the name "DekuNut". All games that I've played off-site have me named as such. This is due to how m == Roles I've Played ==
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  • *Scum choose which of the assigned power roles they get Pre-Game. First, roll 7 random numbers 1-100 to determine Mafia roles and anti-mafia modules. Each number is turned into a letter as follows:
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  • And this does tie heavily into my recentish MD thread on player roles, but basically, players of types do have tendencies. Logical players tend t ...the player they're interacting with. (Again, these are generalities.) It's all circumstantial.
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  • ...herwise the game is rerolled. The game begins with any factional/partnered roles being informed of their partners. At the start of Day 1, every player's dis ...the list and get to know how most of them work. There are a couple of new roles on the town side to counter the Alien and Goo threats. For example, some ga
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  • ...e exact role is not specified – only whether or not a power role exists at all. As usual for investigative roles, there are three possible results: "vanilla", "not vanilla", and [[no resul
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  • |name3=1920 Roles |link3=Mini 1920/Roles
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  • ...kills. Instead, players are to confirm and scum are to choose their power roles. The game then progresses to Day 1. First, roll 7 random numbers 1-100 to determine Mafia roles and anti-mafia modules. Each number is turned into a letter as follows:
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  • ...rk towards this; its only advantage is its numbers, typically outnumbering all other factions put together. Its members post and vote like anyone else dur ...ation for a pro-Town role that has no [[active]] ability. Some [[passive]] roles, when given to a member of the Town, are typically named by modifying the n
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  • |name3=1873 Roles |link3=Mini 1873/Roles
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  • ...While this seems like an obvious drawback, this inherently makes all Weak roles investigative abilities with power akin to [[Cop]]s - if a Weak role surviv ...ak role targeted that Night, especially as scum favor killing claimed Weak roles specifically to obscure their last "result".
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  • ...targeted when their action succeeds. (Exactly the same issue comes up with roles like [[Cop]]; however, players are more likely to use a Checker action pure ...tempt succeeded, a Visitor targets a player and does not learn anything at all.
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  • ...that can only be successfully investigated by one of the two investigative roles. *You win when all members of the town have been eliminated or nothing can prevent this from o
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  • ...es I run will likely be governed by many (if not all) of these principles. All of these are a work in progress. ...ter all, the town desperately and particularly want to conceal their power roles.
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  • ...' would necessarily be created if all effects in ''E&cap;S'' succeeded and all effects in ''E''&setminus;''S'' failed; ...'' that would necessarily fail if all other effects in ''S'' succeeded and all other effects in ''R''&setminus;''S'' failed;
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  • ...is an [[Open Setup]] that gives split immunities to mafia against matching roles. *You win when all members of the town have been eliminated or nothing can prevent this from o
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  • ...ng of the game, there is a draft to determine the order for the bidding on roles. *Roles are then distributed and Day 1 begins.
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  • ...ular [[C9++]] setup. JK9++ features a roster of new and different types of roles. ...Ps, do not add any roles from the P list (exception: "T" list has a set of roles to be added if 0 Ts are generated). If you get three Ps, look at where it s
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  • ...going to outline a few simple tells that will often help you find various roles in [[Game of Mafia|Mafia]]. Please don't get too caught up in the terminol ...-town lies are the result of poor play. Therefore, you should [[Eliminate All Liars]]. This is a [[MetaGame]] ploy to help encourage people to play bett
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  • ...anics. Therefore, this document serves as a general guideline to possible roles in a game, and how they will resolve in specific instances. ...This may mod-confirm information, and therefore I will seek to avoid it at all costs.
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  • What the Goo does to other roles that target it is often dependent on its color. ...ple Goo:'''</span> Whenever someone targets you with an action, you switch roles with that player.
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  • Games with bastard roles. All of the above
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  • ...ction = A '''Mirror''' is a role that [[passive]]ly [[Deflector|deflects]] all actions that target the Mirror back onto the player who used the action. The Mirror has some similarities to the [[Bomb]]; both roles are capable of killing players who attempt to kill them overnight. The main
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  • ...e (less than 12 players) and that it involves various types of "[[lover]]" roles. *You win when all members of the town have been eliminated or nothing can prevent this from o
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  • ...Town" result on a Town Miller); interference from a [[:Category:Deceptive roles|deceptive role]] is the ''only'' way in which the standard variant of a Cop ...ewolves and Mafia are always "guilty", but where the reply for third-party roles is unknown.
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  • This is not really a law at all -- more a theory. Mr Stoofer had been propounding it for some time when [[ ...he Town, there comes a point where increasing the number of pro-Town power roles may actually tilt the game balance in favour of the Mafia.''</blockquote>
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  • ...tem for role distribution. It contains several unique roles and mechanics, all of which are explained on this page. <li>The village are then randomly assigned roles whose combined worth equals their ascension points. The chance for each rol
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  • # Repeat from step 1 until all actions are resolved. ...n Rule of NAR applies''', but just to be extra clear, a list of all normal roles and their order under NAR has been created.
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  • ...ight Start]] [[Open Setup]] that consists of roles that allow other team's roles to work or not. *The Serial Killer may reverse all three, none of the switches or any combination in between.
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  • ...n only knows ''what'' the PRs are, not ''who'' they are. Aside from normal roles, every player has a "Rank". They are: ...ish them to no-action, simply do not give an order for that particular PR. Roles will also no-action if you do not submit a list of orders. (Example: Imagin
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  • * Roles are chosen and assigned before the game starts. * Upon elimination, the player's full role is revealed. In the forum version, all actions submitted, are also revealed; however, whether they were successful
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  • Examples of X-Result roles are: |Variations=[[X-Hit]] is this modifier generalized to all roles, however it is horribly inelegant and doesn't work consistently.
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  • *You win when all members of the town have been eliminated or nothing can prevent this from o *You win when all threats to the town have been eliminated.
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  • |Standard = A Roleblocker prevents their target using [[active]] roles (such as [[Cop]] investigations and [[Doctor]] protections). [[Passive]] ab ...nt someone being targeted at all - for example, a Roleblocker cannot block roles such as [[Ascetic]] or [[Commuter]]. A [[Juggernaut]] specifically pierces
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  • ...l players inform the moderator of their role/alignment combination and any roles with partners are informed of their partners. ...demner), '''then''' think about the abilities that associate with specific roles. Many zany combinations are possible, but become simpler when (for instance
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  • ...er items of clothing, ie. anything from jackets to wigs, but usually all 3 roles have a similar theme. You can also play using radical identities such as ea ...n this game, the chances of either side of winning, with optimal play from all 3 players, is 50%.
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  • ...aried experience, while also avoiding excessive complexity or experimental roles. This type of game is suitable for new players, although it may require mor ==Roles==
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  • ==Roles== You win when all the Mafia have been eliminated.</blockquote>
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  • ...etups for the party game Mafia/Werewolf. A setup is a combination of Power Roles and/or mechanics used in a game of Mafia. Each setup brings it's own strate | A setup is a combination of [[Roles|Power Roles]] and/or mechanics used in a game of Mafia. Each setup brings its own strat
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  • | Use = If you have to use a Condemner at all, you should typically balance the game assuming that they succeed in gettin ...rolong the game, so you may want to point out that keeping you alive until all the [[groupscum]] are dead is the best way to ensure that the Condemner's v
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  • Reporter is a name that has been given to four completely different roles historically, none of which took off. If you were redirected here from Cowa A Reporter can be a self-aligned player who wins when all power roles in the game are dead (regardless of their alignment), at which time it leav
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  • ...There are a large number of possible ways to resolve the no-result cases, all of which are somewhat reasonable. For example, a variant Beholder could lea An alternative version of a Beholder would allow them to see the text of all PMs their target received from the moderator, but ''not'' the appropriate c
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  • The basic idea of Mafia is that out of all the people playing, there's a small group of betrayers trying to bring ever ...who they want to get [[eliminate|rid of]]. The Mafia's goal is to outlast all of the Townies until they control the majority vote, at which time there's
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  • ...they are a surprisingly efficient way to learn how to play many different roles. BUT- if you play in too many, you burn out and lose motivation. This is a cropped picture of Nicol Bolas, on the original card before he got all evil. Its a dragon reading a book, which is awesome.
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  • ...-player [[Open Setup]] created by [[Aimee]], featuring a variety of Doctor roles. *[[Naive]] [[Doctor]] does nothing at all
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  • {{SetupNav|Roles}} This is a collection of as many role PM's for as many roles possible by [[wgeurts]]. It's a large project and he'll try and update as f
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  • ...er than those of your own [[Faction]]) correctly and did so, and divide by all such instances. So for a game in which you correctly helped eliminate two S ...yed a [[Serial Killer]] or other [[:Category:third-party roles|third-party roles]], since they lack the same incentive to scumhunt that other Factions have.
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  • ...by [[Gypyx]]. Many people enjoyed the unique drafting mechanics and so the roles and mechanics have been modified to turn it into an open setup that can be ...n the list a single time can appear in the list only a single time). These roles are then distributed across 13, 5-role packs.
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  • ...r is something of a mix of [[Vigilante]] and [[Doctor]], each of which are roles in their own right. ...them despite the mutual protection, consider making one of the protective roles a simple [[Backup]] instead. To add further insult to the "too weak to save
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  • *Scum choose which of the assigned power roles they get Pre-Game. *All investigative roles are guaranteed to be sane
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  • ...own games or be inspired for the creation of more. Watch out however! Not all setups may be balanced or enjoyable. <!-- ROLES -->
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  • ...afiascum.net/viewforum.php?f=4 Queue] forum. This is where you sign up for all types of Mafia games. The [[Queue]] page contains detailed information on t ...Large Normal games are games with over 13 players that are run with basic roles and rulesets. Games must meet [[Normal]]cy standards and are vetted for bal
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  • ...died during the [[Night]] with a factional [[nightkill]] to investigative roles. They are a [[Miller]] to action investigators such as a [[Tracker]].
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  • ...[[Informative Roles|informative role]] claiming a different [[Informative Roles|informative role]]'s result on someone in the hopes of drawing out more inf ...lly effective even if the gambitter is known for using this gambit. After all, ''"Maybe he really ''is'' a tracker this time,"'' while being a [[WIFOM]],
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  • * knows the identities of all of the Mafia team * is [[Endgame#As a Verb|endgamed]] if all other Mafia are dead
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  • Some moderators will [[Flagbearer|force all allied Cultists to die upon the death of the Cult Leader]] in order to prev Some moderators will allow any recruited town power roles to retain their original powers despite their alignment change. When this
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  • ...s to get away from the obvious Cop/Doc pairing by using slightly different roles. *You win when all members of the town have been wiped out or nothing can prevent this from oc
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  • ...n '''Absorber''' (or '''Role Absorber''') passively and reflexively copies all active abilities that target it. The Absorber can then use its "absorbed" ...ssence, an Absorber is more powerful the greater the number of other power roles in the game. The latter is definitely the "natural habitat" of the role.
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  • MP will play a part in all Chrono Trigger games as a method for gating abilities on the town side. ...ve MP and may not be gated. These will often not be traditionally powerful roles, but may still be able to turn the tide of of a game.
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  • ...is that the more power the Town is given, the more powerful the anti-town roles (Wolves-Killer) become in response. ...exchange, the wolves are weakened as well. This could mean slightly weaker roles or even fewer members.
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  • ...ole distibuition. Matching that number to the relevant row/column/diagnol roles are distribuited normally. -These roles are in addition to a default setup of <b> 5 Town Citizens, 1 Town Jailer, 1
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  • ...nal kill, a [[Vigilante]] shot, or a [[Serial Killer]]'s inherent kill can all be prevented by a Doctor). As with most roles, Doctors do not have any inherent knowledge of whether their role has opera
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  • ...n to a {{plink|p|4035707|group of three players}}. Either way the game was all but over from Day 1 onward. ...t what it is today, and Tierce was able to get people to lynch me by being all whiny and insistent while simultaneously buddying everyone in the game, inc
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  • ==Roles== *After the draft the roles are selected. (See below)
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  • ...the first two day's unfortunately we managed to miss the cop and with all roles revealed to scum I realized we screwed up bad and then sol- outting his rep
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  • Lynch the Mafia before they overtake the town. Random Roles. 1 Life '''Secondary Weapon: Random (For Random Roles)'''
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  • ...[[triggered]] [[Paranoid Gun Owner]]; when the bomb is killed at Night, ''all other players who target the Bomb'' that Night will also die. ...problematic for the [[Mafia]]; care needs to be taken that such synergy of roles is at least balanced around.
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  • ...t Idea, Greatest Idea, Strange Idea etc) with a comparatively basic set of roles, featuring one large scumgroup (the Mafia) and one small (the Aliens). #Jack of all Trades (one Cop, one Roleblock, one Doctor)
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  • ...will learn one random pair that was not assigned, or they will learn that all pairs were assigned); this choice will be public. Then, players are ordered ...ir will get it; all other players will become Vanilla. Only one of the two roles from each pair can be assigned.
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  • All of these have one major point of swing: If the Mentor dies, the Mentee die [[Category:Known roles]]
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  • *You win when all threats to the Town are eliminated and at least one Town-aligned player is *You win when all threats to the Town are eliminated and at least one Town-aligned player is
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  • ...Natural Action Resolution/Normal Game|a list of when to resolve all normal roles]] has been created. # Repeat from step 1 until all actions are resolved.
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  • ...nother. Players compete in a pregame draft for a chance to bid on a set of roles, of which, they can only pick one. Each role can be bid for by scum and tow *'''Possible Roles:'''
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  • ...nt-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | All Setups: All setups on the MafiaWiki can be found here, sorted either by size or one of
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  • ...stigative actions cannot (typically) see the blocked action, investigative roles will get no results (and if this leads to them not getting a results PM whe ...oles having comparable balance properties; the only difference between the roles is that an Alien blocks non-killing actions aimed at its target in addition
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  • ...rs may have [[Power Role]]s, but all Power Roles are [[X-Shot]]. The exact roles and the numbers of shots are determined in a special Pre-Game phase. == Determining the Power Roles ==
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  • ...That is a truly interesting question. I’ve written a simulation. First of all, of a game of 20 players (3 [[Mafia]]). Every day, the program eliminated s ...ercentage up to 74%, even with my exploder Cop. The conclusion I drew from all that is that (as expected) there is no definite answer to this question. To
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  • ...is a comprehensive list of actions, conditions and passive traits of usual roles in MafiaScum. It includes useful PMs and notes for the aspiring (or the for * All games should be reviewed by at least one person before being run. Please us
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  • *Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles. *You win when all threats to the town have been eliminated and there is at least one town pla
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  • ...tiple Seraph. This is a good question that I would prefer not to answer at all. Thank you. ...not any encoded bullshit; anything posted must be generally accessible to all.
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  • ...Masons or Lovers are chosen, then all the Masons form one Mason group, and all the Lovers form one Lover group (rather than separate pairs). ...O is activated on the first night during which someone targets it. Any and all players who target it in that one night die.
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  • *After sign-ups are complete, post the thread with all the rules in it. In this, include a future time and date you know you will ...e is a fair amount of cynicism that moderators do not truly generate their roles to players randomly. While this process could be manipulated without too mu
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  • ...s), relying simply on the good guys with roles to defeat the bad guys with roles turns the game into nothing more than a lottery form. If the Cop nabs enoug I don’t believe playing like this is fun, at all. Being a Townie means you have no powers, that’s correct. But it still do
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  • ...rget a player. Assuming their action succeeds, they will learn the list of all phases on which their target could use an [[active]] ability (e.g. "your ta ...e attempted to take an action (regardless of whether they did or not); and all current and future phases on which the player's role would normally allow t
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  • This is all common knowledge, which probably any upcoming moderator quickly becomes awa ...search games you enjoyed playing in, and see their setups. What made their roles/mechanics/etc. work? Really analyze it, and don't blindly try to recreate i
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  • ...son to [[vanilla|vanilla mafia]] in which the town has no special roles at all.
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  • ...ider'''" describes a set of closely related roles. Each of them are active roles in which the user flavourfully "hides behind" the target of their [[night c Other roles that can make their owner immune to nightkills include [[Bulletproof]] and
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  • * [[Portal:Roles|Roles]] ...es its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia
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  • ...modifiers, providing room for experimentation and the introduction of new roles within the confines of Normal games. This type of game is not very suitable ==Roles==
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  • ...(or Great Idea, Greatest Idea, Strange Idea etc) with a more basic set of roles, featuring only two possible scum factions (the Mafia and the Werewolves). ...e Townie (shows as Mafia to Cops, Werewolf to Seers and shows as targeting all dead players to Trackers/Watchers)
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  • ...(or Great Idea, Greatest Idea, Strange Idea etc) with a more basic set of roles, featuring only one scumgroup and two Serial Killers. ...ime Townie (shows as Mafia to Cops, SK to FBI Agent and shows as targeting all dead players to Tracker)
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  • ...st one antitown role in the game (if all town, abandon or reshuffle) - any roles with partners are informed of their partners. At the start of Day 1, every ...ho are used to a slightly wider spectrum of possible roles. Notes on which roles are no longer in the face-to-face deck now follow the list below.
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  • * All players inspect someone other than themselves. On [[Day]] 1, all players should reveal the results of their investigations. For the purpose
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  • ...oles designed to block passives). However, the protection is not absolute: roles which specifically pierce kill prevention, such as the [[Juggernaut]], can ...r so that Bulletproof only stops kills made with bullets. This allows some roles to bypass the protection; for instance, [[Serial Killer]]s traditionally us
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  • * The Mafia all share a [[Savior]] target, the "Keystone". They may choose who this is duri ...ven upon [[modkill]]s occurring; thus, they should probably end the day in all cases. A modkill of the Keystone should be treated as an automatic town los
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  • .../ CS, D, RB, Role Switcher, 1 Role Re-Opener, 2 Night Communicators, 5 T - roles/alignments randomly distributed. ...t how to treat claimed power-roles and how to act in open games with power-roles, and about why refusing to explain votes isn't ''necessarily'' scummy (even
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  • ...joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list '' | {{plink|f|4|Single Thread for All}} || {{plink|f|11|The Road to Rome}} || 9 || [[NewD3]] || For people new to
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  • #[[Jack-of-all-trades]] (One Roleblock, One Cop, One Doctor) #Gravedigger (Shows up as targeting all nightkilled players to Trackers and Watchers on night of said players' deat
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  • ...Trust Titus) is a [[Semi-Open|semi-open setup]] game for 21 players, with roles heavily borrowed from almost-every site Titus has been on. '''THIS IS NOT A ** 2 Town Investigative Roles
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  • ...ing one row or one column from each table, then filling in the remaining 6 roles with 5 [[Townie|Vanilla Townies]], 1 [[Goon|Mafia Goon]] and 1 [[Goon|Werew *You win if all threats to the town are eliminated and at least one town-aligned player is
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  • ...as a [[Game Moderator]] to word your [[Win Condition]]s in such a way that all possibilities are accounted for, without including possibly-spurious situat One possibility that is fairly fool-proof is ''"You win when all other [[Faction]]s are dead."'' This puts the decision of when the players
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  • ...led is an [[Open Setup]] created by [[Albert B. Rampage]] that consists of roles that fit in with the hardboiled crime fiction genre. Rugged detectives and Win condition: You win when all members of the town are dead and at least one member of the mafia is alive,
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  • #[[Jack-of-all-trades]] (One Roleblock, One Cop, One Doctor) #Gravedigger (Shows up as targeting all nightkilled players to Trackers and Watchers on night of said players' deat
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  • At this time, all the players go inactive as the [[Night]] phase begins. Most players can do ...there is only one faction left in the game - either the Town has voted out all of the scum, or the Mafia has made it so that the Town is helpless but to g
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  • ...as a user name when we played Starcraft, and I just used it for my own for all of my other games as well. ...around 9 people. If there are more people, I find it hard to keep track of all of them.
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  • These are the rules of all games I mod. Note that game-specific rules, posted in the game thread, take ...a bolded rule will likely get you ''exiled''. This means that you lose in all of my games that you are in, and cannot play in my next game.
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  • | Introduction = An '''Ascetic''' is a player who is immune to all actions at Night except kills; in effect, the player is permanently [[roles ...t be seen if they were directly [[Roleblocker|roleblocked]]. Investigative roles ([[Cop|Cops]], [[Role Cop|Role Cops]], [[Watcher|Watchers]], etc.) should r
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  • There's one thing above all else you should consider when choosing the player to investigate: ...it comes to who is [[Sheeping|sheeped]], it generally goes "[[Power Roles|Roles]] > Confirmed Innocents > [[Pro-Town]]-Looking Players". If your confirmed
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  • ...me" a target (setting them up for a later kill), or else "ignite", killing all primed players simultaneously. ...specifically designed to prevent a player being primed), but manipulative roles like [[Roleblocker]] and [[Rolestopper]] can block a priming in the same ma
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  • | Introduction = An '''Antisocial''' player is a [[third-party]] who causes all other players to lose when they win. The existence of their role is normall ...sible to have something of a win condition resolution loop when Antisocial roles are involved (e.g. an Antisocial player is in a sense a threat to the town,
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  • ...a 1-Shot Vig kill - there is no factional nightkill for scum and no other roles. ...mute: Once at night, you may flee the town. If you do, you'll be immune to all NK's for that night.
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  • ...le combinations, while decreasing the odds of a reroll and adding some new roles and removing old ones to make a more balanced and flexible setup. This vari ...s. At the beginning of the game the players discarded roles are shown. The roles that were not chosen due to the random role function are not shown.
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  • All of it. Learning how to present yourself favorably is a critical skill as sc In this version, you're furthering your scum agenda at all times, but it ties into presentation; you're presenting yourself as if you'
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  • *If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then mafia win. Mafia also win if a day phase begins with one m *You win when all threats to the town have been eliminated and there is at least one town pla
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  • ...o keep adding to my rulesets or answer questions about how certain actions/roles will work out. This list will probably grow as I encounter more potential - All night actions are resolved using [[Natural Action Resolution]]. (Note: The
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  • '''''Season 1 - All of 2015''''' ...efinitely did not expect the scum team in this one. They were REALLY good, all the other good townies died too early. Oh well, the game was awesome!
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  • ...a broad umbrella that could encompass all manner of invented investigative roles.
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  • The first post of the game thread will have all of the players names. If the player has read their role PM, then that will *Roles are assigned to players via the [http://www.random.org/lists/ Random.org Li
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  • *They cannot recruit town power roles, the mafia, the mafia's kill target or the vigilante's night kill target. A *All players should be informed about cult mechanics, especially size limit, as
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  • Another variation of a Bunyip is one that can protect from all kills performed by normal means that target a Vanilla player that Night. Th ...including a [[Doctor]] in a setup is that it can be used to protect power roles, creating breaking strategies like [[Follow the Cop]]; these strategies are
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  • No, it is against the rules in almost all games to post game-related information during the night. Most Moderators wi ...], but I really don't like my family/being a criminal. Can I just get them all eliminated?
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  • ...[[Normal]]). Note that some styles of setup (e.g. setups with few [[power roles]]) have a natural tendency to be scumsided, on the basis that most attempts ...p to be subtly townsided, because the town will often fail to believe that all the [[power role]] claims are genuine and end up eliminating some of their
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  • ...his is because unlike on other sites, we cannot rely on [[Power Role|power roles]] to give us additional information. The only information we have available ...erator. Some will give deeply-rich flavor, others won't have any flavor at all. In general, I recommend going in with the expectation of having no (or min
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  • ===Completed Roles=== *All the games in which I survived, I was Townie and the game was abandoned.
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  • ...to create unique normal setups with potentially new and unheard of variant roles or an innovative concept without overstepping the boundary of normal game l ...game. There may very well be as little as one power role, or even none at all. I have mimicked and tweaked the old Normal queue guidelines, and added som
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  • ...Mafia designed by Not_Mafia to give people a chance to play as third party roles, the deck is as follows #Town Jack of all Trades (1-Shot Cop, 1-Shot Doctor, 1-Shot Roleblocker)
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  • *If all mafia are dead, werewolves may kill anyone they want *If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then mafia win. Mafia also win if a day phase begins with one m
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  • ===My Roles=== ...es, which are quite likely to appear in more than a single game. These are roles and modifiers I usually either rather like or find useful, so expect to see
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  • ** Will the Mafia game be raped of its strategy if everyone is talking all the time? ...d one of them is just sitting there, watching you as you plot to kill them all. The rest of them are talking it up, arguing, making fools of themselves. Y
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  • ...ions between roles in a consistent way. There is no big list of roles; all roles are treated in the same general framework. ...ural Action Resolution, Reasonable Action Resolution does not try to place all night actions into one big list of "what happened" or "what didn't happen";
    16 KB (2,737 words) - 14:14, 25 September 2022
  • ...is an [[Open]] setup mainly characterized by the absence of Townie [[power roles]] and two Mafia Lovers. *You win when all threats to the town have been eliminated.
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  • If the dying player had an [[X-Shot]] role, was a [[Jack of All Trades]], or had a similar restriction on how often they could use their ab ...multiple kills are possible in a night, it is possible for multiple power roles to die in the same night; in this case, the Universal Backup inherits only
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  • ...a series (in particular, [[Great Idea Mafia]]), which introduces a few new roles, and, like the other Idea Mafia games, is good for removing (at least parti ...ble Watcher || Town || Double Watcher (Target two players, receive list of all players targeting either in player list order, duplicates and self removed)
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  • One row and column are selected at random to provide 2 town and 1 scum roles; the remaining slots are filled with 1 Mafia Goon and 5 Vanilla Townies. *'''You win when all threats to the Town have been eliminated.'''
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  • ...nce in forum [[mafia]] has been in Nov 2005. I like to play [[pro-town]] [[roles]]. | All || 3 || 5 || 3
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  • The Follower has very few variants; however, there are many related Roles: ...Role will have more than one action available to them, such as a [[Jack of All Trades]]. A Follower can then determine which power was used on the Night
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  • This is a '''list of roles'''. *[[Absorber]] - passively and reflexively copies all active abilities that target it.
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  • ...outguessing the mod with regard to flavor. This system is not suitable for all setups, and it should not be stated that STFU is being used if the randomiz ...the players if necessary, using whichever non-town flavors best fit their roles. Non-town aligned players are told what their original flavor would have be
    9 KB (1,609 words) - 23:33, 3 April 2015
  • ...reated by [[Mathdino]] as a modification to [[Hard Boiled]], consisting of roles that fit in with the noir fiction genre. This genre features the grizzled p *The Jailkeeper blocks all night actions, and may not both jail and perform the factional kill on the
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  • === Roles === ...I was modding. Mafia got really unlucky in the beginning of the game with all those replacements and inactive players. But Persivul literally turned the
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  • Hi! These are all the nice things that the amazing people on MS have said about me. Think I'm ...didn't want my first completed game here to be a loss, but Aero is putting all of us to shame." - [[BP]]
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  • ...es its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia ...eat World]]) is usually run with playing cards representing the possible [[roles]] in the game. The moderator secretly distributes the cards to the players,
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  • ...time trying to find them. In addition, scum have been known to breadcrumb roles as well; if the role they breadcrumbed became inconvenient to claim, they s
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  • ...sy reference. Of course, if you have an excuse to use one or two of these roles, have fun! Note that I'm not going to bother with the games that have a ton of unique roles based around unique mechanics, particularly [https://forum.mafiascum.net/vi
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  • ...the game in detail. I'm rather disappointed that most of the interesting roles / powers I devised for the game did not get used due to game circumstances. | colspan="8" |Complex game with complex mechanics (Power-roles were passed between Town and Scum based on lynch / Nightkill). Scum effect
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  • ...ase built around a specific player being SK and not Mafia), or 2) a player all-but-ignores a specific scum faction or factions when scumhunting. Case 1) ...l night in a game with many killing roles) or when one or more major power roles is NK'ed.
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  • ...um.mafiascum.net/viewtopic.php?f=11&t=6470 Site rules] must be followed at all times. *All players within the hydra are responsible for meeting activity guidelines fo
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  • ...was 9v1 D2 and town mopped up after 2 mislynches. Setup had a lot of 1shot roles, along with the odd 1shottracker + full tracker combo that partially caused | colspan="8"| Our reads were decent overall (Our strong townreads were all town), but we lynched two townies. A combination of a deeply misguided hydr
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  • ...kel]]. It is loosely based off of [[Matrix6]], in that both use a table of roles to determine the setup. Knight-Errant is named for the fact that, instead o 1 [[Jack-of-all-trades]] [[Serial Killer]] (see below for what abilities are given)
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  • Day 1 there are special mechanics based on the roles and modifiers. Town wins by either eliminating all mafia players with at least one town player living, or by achieving the spe
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  • | [https://forum.mafiascum.net/viewtopic.php?f=5&t=12368 Xylbot roles] | colspan="9" | Nothing happened this game, except town that managed to get all their PRs killed pretty soon.
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  • |notes= All posts after Night 7 are lost The players and known roles in Discworld Mafia were:
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  • ...ard to explain away anyway, so it may make more sense for the scum to "put all their eggs in one basket" and simply hope to dodge any tracking attempts ra
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  • ...s and typewriting to give it that Mafia-esque 20th century retro feel. All roles are colour-coded and the template includes navigation tables, vote logs, st The theme looks nice on all board styles, but for best experience I recommend mafBlack (the depressing
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  • ...re were a lot of the same kind of roles submitted all the time, and almost all of them were designed to kill people. Mafia won. These are all games I plan to run at some point.
    8 KB (1,398 words) - 00:34, 11 January 2015
  • ...n games with variable sanity, Cop-themed games, or in games with no Cop at all. [[Category: Normal roles]]
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  • ...d one [[Doctor]]. All of these games start with the [[Day]] phase, to give all players a chance to play before any [[night kill]]s are made. They almost n ...op [[roleclaim]] on Day One and then engage in a series of [[Investigative Roles|Investigations]] while automatically protected by the Doctor until the Doc
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  • ...ly mandatory. It may even be preferable, as Governor is one of only a few roles that require an extended Twilight. ...uickhammer|quickhammering]] scum - but then, this is such a way of causing all of the living scum to out themselves that this tactic may be banned.
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  • The remaining 6 roles are determined by the following matrix. ...Serial Killer is to choose each Night whether they want to be Bulletproof (all incoming Nightkills are ignored) or Investigation Immune (any Cop investiga
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  • ...time sink where I've been repeatedly lynched, axed, bludgeoned, drained of all my blood, nuked, shot at, and clawed and bitten to death by hostile meerkat You knew it all along, but it's official now! I am [[BaM|Bad at Mafia]] as of August 7, 20
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  • ...ble Watcher || Town || Double Watcher (Target two players, receive list of all players targeting either in player list order, duplicates and self removed) ...Town || One-Night Wrong Place at the Wrong Time (Investigates as guilty to all investigations for the first relevant Night)
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  • # Adhere to all site rules. # The first Day will have a 240 hours (10 real life days) deadline, and all subsequent Days will have a 168 hours (7 real life days) deadline. Each Nig
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  • ...nte]] will be needed for quitting to have the potential for any benefit at all.
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  • All time record - W/L .../forum.mafiascum.net/viewtopic.php?f=50&t=58936 Newbie 1535 — The One With All The Stock Photos] || <b>Marquis</b> || <div style="color:green"><b>Town Cop
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  • ...y-complicated and didn't think of anything in terms of [[balance]]. So, to all the new mods/game designers, here are a few steps to help avoid the basic p ...point that the game isn't even swingy. Swingy games are ok, but as long as all sides have a chance. I think new mods should start off trying to design a g
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  • ...fiascum.net/forum/viewforum.php?f=4 Queue] is the organizational forum for all [[Forum Mafia]] games played on [[mafiascum.net]]. This page and those link All Mafia games on the forums start in Queue. Games that attempt to bypass Queu
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  • ...but when a vanilla townie fake claimed to be neapolian, both of our power roles had to claim too :( It got worse in day 2, when I and Lucky2u got into a to ...ed mafia and we were going into a 4 vs. 1 with a confirmed townie. We were all pretty sure it was the last person on the Dave wagon that wasn't me, but wh
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  • !Roles ...ame in this site along with my first town game in this site. With my luck, all the PRs were outed day 1. I got the general hold of the game by day 2, whic
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  • ...ring a game [[Day]]. This is not to be confused with not having access at all, which can range from a legitimate excuse to [[flaking]]. ...al). However, some players manage to justify lurking even as Town. Power roles such as [[Doctor]] or [[Cop]] may deliberately avoid posting so as to avoid
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  • ...g a participant from every team. In the end The Young and Beautiful won it all. ...lem with the setup but rather town's poor play and bad luck. [[Roles 842 | Roles]].
    14 KB (2,482 words) - 14:13, 17 June 2021
  • ...h each other. On mafiascum.net, this is typically a [[private topic]] that all Mafia members can read and post in; other mechanisms for communication may ...oted that many games, especially [[Open]] games which have few or no power roles, will alter the Mafia's victory condition to make it harder to achieve (nor
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  • All night actions have an "order" value in square brackets [] that determines i Almost all [[Normal]] roles can be represented using only these recommended values.
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  • ...and SK were both immune to crosskills. Town (2 VTs, doc, tracker) could of all been masons and still lost. Badly balanced game is bad. At least I pegged 1 * Town was all omgusing. As I put pressure on each one they simply voted for me. Sigh. Pre
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  • '''DISCLAIMER''' These roles and abilities are still HEAVILY in spitball stage. As you can guess from th At least 1 of these will appear in each game... never all.
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  • ...pen Set-Ups page for 15 Months and I think it's time we get a place to see all the information, without having to trawl through thousands of posts All C9's suggested are randomised and 1 is played
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  • ...eir post restriction. For instance, suppose you had a Townie who knew who all the Mafia were but could not claim to know this or name the partners inthre One trope commonly associated with post-restricted roles is that they also hold stronger-than-average abilities (i.e. a [[Cop]] or [
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  • ...n. You will soon find here a record of all my mafia-related exploits from all mafia sites. I joined MS in December 2010, continuing a course of playing I joined Mafiascum.net in December of 2010. Results from all sites are noted below.
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  • This article presupposes that claiming roles is allowed in the ruleset. In some games outside mafiascum.net claiming is ...ut the claim. Therefore, what happens is that either (alleged) Town power roles get outed at E-1 (causing everyone to get frustrated) or the wagonee claims
    14 KB (2,439 words) - 01:14, 3 April 2022
  • ...out the claim. Therefore, what happens is that either (alleged) Town power roles get outed at E-1 (causing everyone to get frustrated) or the wagonee claims ...lockers are fairly common right now, the scum can generally neutralize two roles at once.
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  • Setup was very basic, designed to be fair and have a lot of roles that were fun to play. Scum had daychat (which is a must for me when I pla ...e not to attempt to do too much with one setup and to double check all the roles actually function as intended.
    12 KB (1,948 words) - 22:32, 10 December 2017
  • If all living players are convinced that they are on the same team, they may lay d ...the end, they will still lose, so be careful when selecting who to kill. All actions are submitted privately to the moderator.
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  • ...fia setup. The flavor implied that robots were evil, however many pro-town roles were robots and one of the anti-town factions was human. The players and roles in Mini 46 were:
    11 KB (1,835 words) - 23:00, 10 July 2022
  • ...s#Newbie Game Requirements|Modding Requirements]] wiki article to find out all the requirements for modding on the various lists. ...should NEVER be given to players “because they want role X” or "because an all-Vanilla game setup is too boring to Mod".
    7 KB (1,200 words) - 07:11, 4 September 2023
  • |name3=1920 Roles |link3=Mini 1920/Roles
    10 KB (1,570 words) - 02:07, 29 July 2017
  • === Roles === FROM THE FIRST MOMENT I SAW HER ALL I WANTED TO DO WAS CREATE A NEW WORLD WITH HER.<br>
    7 KB (908 words) - 23:31, 2 March 2017
  • ...e full setup was never posted so the sanity of the majority of the [[cop]] roles present are unknown. Additionally, due to lack of activity, there was a mas The players and roles in Mafia 1 were:
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  • Note that you should enforce a rule that all scum must agree on the kill, or the kill fails. If any roles are supposed to have information that isn't on the card (such as the identi
    4 KB (785 words) - 15:09, 11 August 2022
  • ...that the (first, at least) EpicMafia game will not contain any third party roles other than possibly Serial Killer. * Mastin intends for the setup to be semi-open, in that the exact wording of all Role PMs and how their actions will be displayed is known. Things like "A b
    13 KB (2,174 words) - 04:56, 22 March 2017
  • ...ith factional kills differently. A [[Personal]] Tracker cannot see them at all. In [[multiball]] setups, sometimes a Tracker will not be able to observe c Most other simple variants on a Tracker are considered separate roles, with separate names:
    5 KB (921 words) - 01:42, 1 January 2024
  • ...estroyed our town, no literally destroyed it brick by brick. all our power roles tricked and isolated and killed, inexperienced players tutored into looking ...se was... not. People may have been doing 1 of those three things, but not all 3.
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  • ...t choices were not revealed and were written in assuming that all pro-town roles were not lying during play. The players and roles in Texas Mafia Returns were:
    6 KB (912 words) - 17:02, 18 June 2021
  • * Along with voting, all living players can Nominate: [player name] in game to have their true role *You win when all threats to town have been eliminated and there is at least one town player
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  • # You may also vote No Lynch. The Day ends without a lynch if No Lynch beats all others to the threshold, or if no player reaches the threshold before the D ...("Happily Ever After"), Town wins, unless they are all dead, in which case all living factions win.
    6 KB (1,009 words) - 20:26, 16 April 2015
  • === Roles === ...5 || align="center" | 1/2 || align="center" | 4/6 || Started as a Jack of all trades, but turned into a corrupted Mafia Goon, Day Four
    14 KB (2,155 words) - 23:07, 13 October 2011
  • *The Amnesic roles choose who they wish to target and who will receive the results of the inve *You win when all threats to the town have been eliminated and there is at least one town pla
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  • |name2=All-in-one Template This is a list of all game participants. Players in bold have confirmed their roles.
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  • All of the below has not been updated. Only my 3 most recent games from 2015 ar ...ether for me and this is around the time I realized I enjoyed playing town roles a lot.
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  • * Discussion is permitted and encouraged throughout all phases. ...e lasts 72 hours, or until all players have challenged or nochallenged and all pending challenges are resolved.
    16 KB (2,875 words) - 00:26, 26 September 2023
  • ...s more likely to work the more likely the moderator is to include unlikely roles in their game. The risk inherent in all of these strategies, is, of course, the player getting [[eliminated]] for t
    3 KB (518 words) - 07:32, 13 July 2020
  • ...g ''does'' go wrong, you have the availability and ability to keep up with all your games. ...n or can't do reliably well. Just be careful to make sure the integrity of all your games is maintained and you never exceed your capacity.
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  • A short description of all games moderated by MichelSableheart, including their playerlist and eventua : The setup was composed mainly of roles that would interact interestingly with the mayor. Two masons were there to
    5 KB (735 words) - 20:55, 4 December 2010
  • ...ets updated I'll briefly post some games and stuff here so you can meta me all you want. Newbie 1730 - town loss, tracker and got deathtunneled all game, tracked scum in reverse order
    4 KB (737 words) - 15:37, 15 January 2021
  • ...d into them in just about every way, from research to designing the actual roles. ''You want to mod just like them because they inspire you.'' ...gh effort put into the research, or the game's execution was poor, or even all of these things. And it can be a really big turn off.
    21 KB (3,763 words) - 07:43, 25 October 2018
  • [b]b.[/b] All mod communication should be opened as they are likely to contain important [b]8. I require all players to PM me during the night so I know you're still here.[/b]
    5 KB (1,004 words) - 18:11, 29 June 2012
  • ...to help lynch townies (and a serial killer) by day and pick off town power roles by night, leading to a decisive Scum win on Day 3.<br /> [http://www.mafiascum.net/forum/viewtopic.php?t=10975 Mini 678: Root of All Evil] '''WON''' Townie (Vigilante), NKed Night 3. <br />
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  • *** All-star newbie game--we got scum D1, yay! ...eaned up. Flay and DGB played solid scum and didn't give partners away at all.
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  • ...uickety]], [[Titus]], [[ThinkBig]], [[Alisae]], [[Garmr]], [[XnadrojX]], [[All Alone]] <font color="red">dead/lost</font><br />[[shannon]], [[TheRealGin-N !Roles
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  • Messenger is one of the few roles that can reasonably be used more than once per Night (or during the Day) wi ...this that can send posts to the moderator, who will publicly post them for all to see.
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  • ...The good news is, besides my lazy modding and the highly swingy setup, the roles generally got praise for their uniqueness) ...?f=83&t=54228 Micro 342--Arcadia Act I](Mafia Win. I love faeries, and the roles and play this game interacted quite well. Enjoyable read.)
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  • ...ost active people on site, and i think i have the 2nd highest post rate of all members, which is pretty cool. I've played a large variety of games, and I' My worst points are probably my play as pro-town protection roles, as i have a knack of making bad night choices. It's not the kill preventio
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  • **The idea was no vanilla townies, so there were a lot of odd roles running around. We lynched the Cult Leader Day 1, making my role kind of o ...to the end, but basically got processed of eliminationed out by virtue of all the other actions that had occurred.
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  • One row and column are selected at random to provide 2 town and 1 scum roles; the remaining slots are filled with 1 Cult Leader and 5 Vanilla Townies. ...may target a player in the game and learn if they targeted anyone, (if at all).
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  • ...I read all the flavor. Mafia played well and one didn't get fosed much at all early on while the other after being replaced played fine enough to continu ...et up speculation on lack of night kill which truth was just strange mafia roles.
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  • Anyway, I could drop all sorts of reasons why Mafiascum needs a good standard modding guide or why h ...ng used, votecounts, eliminations, flips, etc. My second post is a dump of all the rules that will be in place for the game at hand, including public mech
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  • ...may also vote No Ousting. The Day ends without an oust if No Ousting beats all others to the threshold, or if no player reaches the threshold before the D ...("Happily Ever After"), Town wins, unless they are all dead, in which case all living factions win.
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  • All games moderated by [[Mastina]] use [[Mastin's Modding Ruleset|her ruleset]] ...hecreeper}}/{{U|ThinkBig}}, {{U|Alisae}}, {{U|Garmr}}, {{U|XnadrojX}}, {{U|All&#32;Alone}}, {{U|PranaDevil}}
    29 KB (3,924 words) - 08:03, 1 June 2018
  • ...roleclaim-derail wagon-start over. Incredibly, we were able to kill almost all the scum in the first four days, thanks to a dayvig and the fact scum was p ...y of biasing the game unevenly towards one faction at the mod's will. Many roles were unplayable, or way too powerful, or even both. The setup was horrendou
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  • | [http://diablo.incgamers.com/forums/showthread.php?t=768767 All My Circuits Mafia] ...the serial killer had not had a special win condition that did not require all townies dead.''
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  • I am including all games I've played here, including marathon games. ...d people out for townreading those scum members. Even made a hot take that all 3 scum were in a group of 5 players, and they did in fact end up being in t
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  • ...while fakeclaiming so I ended up voting him (probably the best thing I did all game since I missed the deadline for my N2 action). But Kuroi voted Yume an ...alize that town could win even if they didn't lynch me as long as they got all the groupscum, so I ended up bussing TTH with the intent of surviving longe
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  • This was my first game and I didn't play well at all, mostly lurking and quickhammering once. A town player already caught me on ...uld've pulled it off this time, ''maybe''. But not when my scumbuddy lurks all the way, makes an extremely incriminating post when he actually posts the f
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  • As in Magic the Gathering, all players start with 20 life and the game will start on day 1. * B (Black) Killing roles/Reviving from dead
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  • ...'t really comfortable in scum roles, while experienced scum who enjoy scum roles may be able to emulate town behaviors, and even predict where town will hea ...ncon and role is an exercise in reverse engineering. One size doesn't fit all, and familiarity with players' personalities, how they approach the game an
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  • : Newbies get paralyzed all the time, trying to sort out what happens next. When SEs lurk, it provides ...esponsibility to attempt to instruct them! That is why you're there, after all. Make sure that they are not confused by the terms you are using, or about
    10 KB (1,806 words) - 03:05, 27 June 2021
  • ...who have joined as early. I decided to ''finally'' get around to posting all of the games I've participated in, current or not. I posted occasional not ...a watcher), or if all else fails, I draw scum's kill away from other power roles that are still useful. My gambit worked. Mafia targeted me, and the jailke
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  • ...t becomes obvious that they either have no understanding of the concept at all, or if they do, an incredibly poor grasp of what that ''really'' means. ...tkill]], not just for the CURRENT [[Phase|phase]], but with an outline for ALL phases. '''Think to the endgame with every move you make'''. You need to do
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  • ...you first game, plus pointers on balancing your setup, creating ingenious roles, and writing up role PMs. Enough with the banter, let’s move on to the fi ...is setup crafting? Setup crafting is where the mod plans his game, designs roles, writes up role PMs, balances, and makes the creative calls. This is where
    38 KB (6,943 words) - 06:35, 3 April 2022
  • The players and roles in Mini 53 were: ...ify bowser among the crowd, you must use your stunning intellects to catch all the baddies.
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  • ...||VT||NK'd N3||Won||Wasn't as town as before, had a Town V Town with Kondi all game and distracted almost to the very end and we nearly lost. Until Jailke ...]||TBA||TBA||TBA||game vanished on d1. if there's a reboot, may play so no roles to be revealed, also was Upick
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  • ...only hits scum, it's easy to see that this is one of the swingiest Normal roles. ...). In addition, Vigilante is generally a very confirmable role - not many roles kill people aside from the Mafia's factional kill, so after an unexpected e
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  • ...uddy|scumbuddy]], justifying a bad scumread on a player they know is town. All players, no matter their playstyle, do this as scum. [[Wall|Wallposters]], You will never have a scumteam which perfectly fits all the data on hand. There will always be something which makes the team not b
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  • .... This catapulted the team [[Who is John Galt?]] ahead of all the previous all-town teams that had won. At this time, amendments and clarifications to Tie The event was played by 15 5-player teams across 5 different games. After all the players were accounted for, each team was given their [[role PM|role PM
    10 KB (1,433 words) - 12:53, 22 April 2018
  • ...e was very solid. Also, I realised in this game that I prefer town-aligned roles, by far. ...ed to eliminate scum on each of these days, instead. My power helped after all, since I protected the N3 target, who basically led the two eliminations on
    11 KB (1,845 words) - 12:57, 20 April 2023
  • Either eliminate the entire opposing force’s army, or capture/destroy all of their bases. ...l be placed in any empty square next to a base. If a base is surrounded on all eight sides, it cannot spawn a unit that turn. Spawning happens at the begi
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  • ...e time, I made him so mad that he quit the game. I tunneled another townie all game because I thought he was scum for picking apart the intro that I loved
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  • :2019-Aug-01 13:31:58 Hudzon10 I was against full claim coz all power roles would be disclosed and the town would be shooting ground for wolves
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  • The players and roles in Mini 57 were: ...ight 2]]</td><td>[[Motivator]]</td><td>Peggy</td><td>Could change people's roles (good or bad)</td></tr>
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  • This is a list of all game participants. Players in bold have confirmed their roles. ...for each game. One mafia role is selected from the top row, then two town roles from the
    25 KB (3,826 words) - 19:40, 1 November 2018
  • ...assembled in the courtyard and God, (an experienced D&D DM who also Godded all our nightly mafia games) passed out cards. We used the face cards from a no ...the last four of us in line all accidentally see each others cards. We are all townsfolk. We agree on the spot to form a fourth "faction", sharing informa
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  • ...n example: their reason for playing is to teach. It’s also to win, but not all ICs play that way. Another example is a player who is retired, accepting an ...ood time in a game, and are people who tend to be party animals. Like with all the player types listed, there is a huge variety in this field. A lot of th
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  • Ideas and notes for Mafia variations. Almost all are works-in-progress. All comments are welcome, send me a PM or an email =) One scum is the perp. All of his evidence traits matches all of the evidence traits at the crime scene. The other scum have to protect t
    20 KB (3,429 words) - 06:25, 28 June 2011
  • *All games do not have Jester or Cults unless other-wise specified. <i>These are my standard rules for all games</i>
    25 KB (4,349 words) - 19:44, 8 September 2011
  • ...and the Brain]], [[lewarcher82]], wierdalexv(Serial Killer)||The Mafia had all ready caught me as Serial Killer when I replaced in, and was lynched the fi *Be the following roles:
    7 KB (918 words) - 04:23, 3 March 2017
  • I just sucked in this game. I was fighting with [[Battle Mage]] throughout all of Day 1, and he ended up being the [[doctor]]. {{U|Sikario8}} lynched him ...as I should. Though we found the first scum rather easily on Day 1, during all of Day 2, I didn't look at everyone. I had my eyes on only a couple of peop
    16 KB (2,796 words) - 06:15, 18 June 2011
  • ...posts in the RVS (even if just [[Confirmation|confirms]]), and then off of all the data I have, I run a guess on whether the player in question would be t ...confirmed players considered obvtown, doubt does creep up. They are, after all, unconfirmed. However, if scum failed to successfully weave their way into
    23 KB (3,460 words) - 07:28, 27 March 2018
  • ...les are not revealed upon death are much, much harder for town to win, and all Days keep that sore "Day 1 feel" of knowing nothing. | I played badly. Concentrated all the game on [[TheCesspit]] and in the end he was innocent. I'm glad I was n
    13 KB (2,223 words) - 00:11, 3 March 2017
  • ...>[https://forum.mafiascum.net/viewtopic.php?f=3&t=87762 The Deck of Astral Roles II: Expanded Universe]</h3> ...e on D1 but then I got kidnapped by a werewolf meaning I could not post at all for both D2 and D3, and I got rolecopped by town. Even so I believe I could
    12 KB (1,733 words) - 15:39, 24 December 2021
  • ...layer believed my case and dropped a vote on him. Guess you can't win them all. ...ly who they needed to cross kill in order to win and yet they offed me and all the other pro-town people. I promised Zach I would let everyone know he sho
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  • UCV tried his best in this game, but it is hard when all you can do is vote and quote! there was a miss lynch day one, and the scum ...and this was townie! He joined in to realise the person had claimed doctor all ready! saddly, the scum team wanted to lynch him for "fake-claiming". UCV d
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  • Pie_is_good 5/10/07, mafia with shea and thor, all 3 survived til end, got cop and doc lynched. All the UPICKs I've modded (10-15 so far, in 2 week timespan).
    19 KB (2,990 words) - 05:00, 29 November 2023
  • |{{plink|t|17354|: StrangerCoug's Favorite Roles Return}} ...maFluff nominated me for a Scummy for my play in this game. I love whacky roles.
    9 KB (1,563 words) - 04:21, 3 March 2017
  • ...super scummy. the other flaked and didnt follow a plan. Poor playing for all involved.'' ...Fortune Mafia'''] Town Mason/Night Killed Night 1/Won --- ''STILL NO MAFIA ROLES, WTF!. Not much to say about this game, I was taken out quick. Again went
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  • ...Lynched Day 3.<br /> A combination of good luck from the [[Town]] [[Power Roles]] ([[Doctor]] stopped our night 0 and night 1 kills) and some good townie p ...a complement that the scum thought of me as the most townie of the three (all genuine) cop claims on day 1 - but I'd have liked to have had more to do wi
    11 KB (1,985 words) - 04:33, 3 March 2017
  • ...OK. Not my strongest scumplay, but I felt relaxed and comfortable with it. All of the players still in the game were enjoyable to play with, and without t ...enge to differentiate if the names are nonsense to you and the avatars are all similar in style. The really nice thing about this game was seeing how my p
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  • |colspan="6" |I got quick-lynched, by the cop. Hammered by scum. All because in my first post I said "Good Luck Everyone". Wouldn't have been so ...a good strategy to help town get a strong start, and in the endgame I put all the pieces together and delivered a 100% win strategy that won the town the
    10 KB (1,602 words) - 00:21, 11 January 2015
  • ...as unlucky to lose as doc got himself modkilled early Day 1, and all power roles, barring Backup doc, were dead by Day 2. ...n casualties. I was quite pleased, since Skruffs, who I'd been going after all game, turned out to be scum, but Pooky, the doc, pretty much stole the show
    23 KB (3,856 words) - 13:02, 18 January 2019
  • | colspan="7" | All town power roles claimed day 1, one of them got modkilled, we nolynched for no reason, and t ...="7" | Replaced into a dumpster fire where town had lynched its good power roles in 80 pages of rubbish, and the remaining town was mostly either locked in
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  • The players and roles in Mini 49: TRATEOTU Mafia were: ...ears and will be ending in a little over half an hour. So, welcome one and all to Milliways, the Restaurant at the End of the Universe!"
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  • * All [https://forum.mafiascum.net/viewtopic.php?f=9&t=6470 Sitewide Rules] Apply * All roles with non-mandatory night actions who fail to submit a night action before t
    24 KB (3,962 words) - 10:06, 14 April 2021
  • Town did terrible at scumhunting and all scum deaths were nightkills. The all-town group tunneled on each other all game, providing cover for the scum.
    11 KB (1,823 words) - 22:36, 6 June 2017
  • ...wtopic.php?t=3864 this thread] discussing the standardization of rules and roles for [[Open Games]]. The situation first highlighted in the thread was this ...ing players in the game, they come out and openly slaughter everyone left. All games I run feature this aspect - even if the town could theoretically do s
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  • ...in condition, factional abilities, information about teammates, etc. would all be removed. In scum hands, Role Cop is useful for hunting power roles to be killed on future Nights. Its drawback is that it takes an extra Nigh
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  • ...played with a deck of cards and had the typical mafia, town, cop, and doc roles. After playing with the same people over and over I started to get night ki ...s with some great flavor. I really appreciated the layout of the names and roles; it obviously had a lot of thought put into it. I think I enjoyed this game
    17 KB (2,666 words) - 21:32, 9 November 2010
  • The Fonz has given up trying to keep track of all his games on this page. ...sing a one-shot vig ability on a claimed doc eliminated all the town power roles on N1. [[Pie_Is_Good]] played quite well as town, and we had some luck wit
    9 KB (1,380 words) - 19:46, 2 June 2016
  • ...was too slow to capitalize on their situation where in the other pro town roles lynched the last scum. ...o work a week earlier than he did. I didn't like the way that was going at all." - [[Ripley]]
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  • |name3=Night and Day Roles |link3=Night and Day Mafia/Roles
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  • Role Details: You have no abilities. You win when all evil players are eliminated. Role Details: You have no abilities. You win when all evil players are eliminated.
    23 KB (4,004 words) - 16:53, 15 November 2022
  • ...or the implosion read; i just wish so many townies hadn't lied about their roles because that's what fucked up my understanding of the gamestate and led me ...was impressed that the team as a whole made it to day5, even if i lost it all then.
    14 KB (2,360 words) - 02:08, 26 May 2021
  • ...e full setup was never posted so the sanity of the majority of the [[cop]] roles present are unknown. The players and roles in Mafia 2 were:
    16 KB (2,532 words) - 15:04, 17 June 2021
  • ...for reviewing moderators' set-ups in the [[Normal Game|Normal]] [[Queue]]. All games are reviewed for normalcy (as defined by the [[Normal Game|Normal Gam ...rom the review topic to a moderator topic that records the distribution of roles, night actions, etc.; and to give a list moderator or reviewer (who is not
    5 KB (915 words) - 20:28, 22 September 2023
  • The following roles are used: Assuming all elimination and vengeance decisions are made randomly, mafia will win 60% o
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  • .... I occassionally skim through completed theme games just to see the cool roles and flavor that other people have thought up and how it turned out. Best a I reserve all rights to be a lazy piece of garbage and not edit this until months after r
    35 KB (5,866 words) - 04:32, 31 July 2023
  • ...ow. And come up with a plan. It won't be solid (this is the pregame, after all), but it'll be there, and it'll help give you some goals to achieve. ...t a specific player [[Buddying|and get on their good side]]. Often, that's all it takes in order to secure that ELo victory. "In ELo as scum, you have a t
    17 KB (2,851 words) - 01:26, 3 April 2022
  • ...is an often-out-of-date list (last update: June 26, 2005) of all MafiaScum roles in which MathCam has participated, either as player or moderator. Multiple ==Games Played (100 roles received)==
    14 KB (1,766 words) - 08:08, 27 March 2016
  • [*] Adhere to all [url=https://forum.mafiascum.net/viewtopic.php?f=9&t=6470]site rules[/url]. [*] Day 1 will last for 10 days, with all further days lasting for 7 days. Any day will end when a majority is reache
    17 KB (2,914 words) - 14:23, 21 March 2023
  • ...ed one of the scum from getting lynched. Next time I'd probably not lie at all, as the consequences are dire. But at least I got to try out a Gambit. ...mafia where systematically killed. We all played in a matter that made us all look bad. Extremely long posts made my scum play harmful and obvious that I
    10 KB (1,610 words) - 14:32, 27 October 2014
  • Backup role for everything. Yes. I could have been any of the protown roles. INSTEAD, I KEPT PICKING TOWNIES. OMG I'M SUCH A N00B!, loss Game 75: Jack of all Trades
    5 KB (650 words) - 02:11, 26 May 2021
  • ...oles including a cult reviver role named Etna. Everyone picked confirmable roles however and the Etna was lynched. ...alive. All four Mafia quickhammered in a short amount of time due to them all being online at the same time.
    22 KB (3,090 words) - 00:24, 4 June 2019
  • ...Bomb was killed after the Goon Mafia was lynched. Not a great performance all the way around. ...ay 1. PoE and relational tells doomed scum from that point. Town lynched all four scum in four successive lynches. Great Town overall performance.
    35 KB (5,156 words) - 16:04, 3 December 2012
  • ...town players were day-elimmed, and the doctor, healer and roleblocker (us) all chose the right targets on night 1. Unfortunately, morph died N1 because th ...fore they go into sign-ups, and with maintaining/modifying the Normal game roles, modifiers and rules. Working with this group is a great crash course on ma
    7 KB (1,187 words) - 19:29, 24 January 2023
  • ...or their elimination. You're informed, milk your information advantage for all it's worth.<br> 2) If you have a super townread partner in a game with no power roles to threaten them, and other obvious nightkills so as to not arouse suspicio
    11 KB (1,958 words) - 16:37, 15 November 2022
  • ...town win is all OGML's achievement--he replaced in and found all the scum, all I had to do was protect him.</td></tr> <tr><th>Comments:</th><td colspan=6>I wasn't really all there this game.</td></tr>
    28 KB (4,975 words) - 04:32, 3 March 2017
  • Yes, it's long. You don't have to read it all at once. The guide has been split into a number of small sections for your Mods that think that the rules in this guide do not apply to them at all, on the other hand, are simply referred to as "bad." If you are one of the
    58 KB (10,491 words) - 01:05, 3 April 2022
  • I'm Dutch. That's all you need to know about me in mafia games. Though I'll remind everybody abou First of all, not every game I've been will be included. Due to my behaviour in the past
    17 KB (3,292 words) - 14:13, 13 December 2016
  • ...two experienced players hard-scumread me early on.) We ended up getting an all-town wagon on one player that suspected me, and then we nightkilled the oth ...me, and leading a scumlynch D1 and getting rid of the investigation-immune roles basically single-handedly, this loss being put on me really stung. Maybe I'
    9 KB (1,512 words) - 23:29, 10 December 2017
  • The house has been awakened by a few of playing a game of pit. We were all tired before it started - but after yelling, haggling, tossing cards, and t ...ush Nightless and Assassin in the Palace (in which mith managed to lynch ''all'' the guards!). Everyone is crashing too, as the long weekend full of caffe
    16 KB (2,712 words) - 21:35, 26 September 2010
  • | Scum got rolled. Had em all nailed D2 except for one. Guess that's why I died. -The Scum PRs were mostl | Pretty good setup. Pretty awful town. We outed two useful power roles in the first cycle, hammering the vig without even a claim. We then had two
    39 KB (6,823 words) - 13:35, 13 December 2016
  • ...hatever reason, sorry. I'll add them if someone hands me the links to them all (there are 8 at the time of this writing, April 22nd 2012). ...roup's one-shot recruitment ability at the last second (even after we were all dead, which doesn't make a whole lot of sense but whatever) and won a 3-man
    30 KB (4,740 words) - 09:15, 22 November 2019
  • ...ho said that the setup was townsided because of the fact that Town took it all with one scum lynch Day 3 after having been totally lost the first two days ...he strength of a public cop and to see if it could balance a 9 person game all on its own. The result: maybe??
    14 KB (2,516 words) - 05:02, 23 July 2021
  • ...and distract the town less, although doing so did not improve my reads at all. Ironically, I could not convince myself that Kraj was not scum (Even after **A very neat game with a lot of fun and powerful roles. I never really got a chance to try out my role because the town won so qui
    25 KB (4,127 words) - 01:36, 11 March 2012
  • ...e lylo wasn't already decided. I believe by rights I could not count it at all, but I have chosen to count it as half a loss anyway. <td> Lynched D1 (for no reason at all) </td>
    52 KB (7,411 words) - 06:46, 19 December 2019
  • ...pset the apple cart by asking precisely WHY we don't self-vote, but all in all I played really badly. Town nearly won, but mod error caused scum to be con ...ess Vengeful Mayhem]- Vanilla Town, replaced in day 2, Successfully pegged ALL 3 SCUM. I am really pleased with myself on this one. Credit also to the res
    16 KB (2,708 words) - 07:52, 31 July 2019
  • ...g opening votes that can grow into a bandwagon. Serious bandwagons that go all the way to 8-10 votes right off a RVS are rare, because agreement and conse * All the players accept the claim is good enough to not eliminate outright and n
    11 KB (1,869 words) - 16:47, 15 November 2022
  • ...was mass claiming early in the game. This allowed me to plan and complete all actions fairly easily. I don't think we would have won otherwise because t ...used!). In the end it was revealed that Lemniscate was not a deputy after all but instead a town bulletproof. Fooling everyone, town and scum alike. We
    24 KB (3,969 words) - 03:19, 1 July 2014
  • ...ing this with games where I count them to my W/L record. This will exclude all theme games, leaving newbies, opens, and normals. This also rectifies anoth Town did terrible at scumhunting and all scum deaths were nightkills.
    21 KB (3,497 words) - 05:15, 15 April 2020
  • ...ing guide for how to make and run games smoothly. Yet you can still follow all of those rules and have your game never take off - it may just turn out to ...further information, you want people to want to play ''your'' game out of all of those. This is especially true of Normal games, which actually are pitch
    35 KB (6,499 words) - 23:13, 10 July 2022
  • ...me I've ever played. The town rushed the days, accidentally hammered, and all made themselves look way scummier than any of the actual scum. ...nderfully because I claimed a mafia kill as my own and one of the pro-town roles actually backed me up on my claim. Ironically, our win came when a townie
    18 KB (2,726 words) - 13:47, 23 September 2014
  • ...pt to say, in no uncertain terms, what playing online Mafia effectively is all about. ...this wiki to some degree, especially the theory sections. By reading up, all of your newbie questions should be answered and you should have a general i
    32 KB (5,758 words) - 01:48, 7 April 2022
  • | One bad choice for a kill, and 2 very good choices from the town power roles, and we had almost no chance of winning. I did try though. ...to how it went down in my head. I don't think his indecision is scummy at all."
    12 KB (1,827 words) - 04:17, 3 March 2017
  • ...te flavors (a video game) was currently underway and contained many unique roles. While I was reading through the game, someone linked a role source to the So far I am having a ton of fun and I hope to meet and play with all of you!
    29 KB (4,137 words) - 07:37, 26 December 2012
  • ...townsided, since town members were pretty much 2-Shot Universal JOATs and all scum had to work with were 2 backfires per night and a nightkill. That said |name=Micro 139: Epic Mafia Roles
    20 KB (3,252 words) - 10:33, 13 April 2013
  • ...involved me translating [[GreyICE]] with a post restriction and bickering all game with a scum hydra of [[Nachomamma8]] and [[SleepyKrew]]. Abandoned aft ...a different mod to run the same setup with the same playerlist (meaning we all had good meta on each other). Rolled IC, decided to play with a more hands-
    16 KB (2,259 words) - 02:40, 26 March 2018
  • **IMO Vezo pretty much ruined this game. He outed all of the monks and masons with his terrible D1 play. The town lasted a lot l ...me that "The identity of the characters who are in the mafia or have power roles has been decided randomly, then balanced and flavored appropriately" really
    27 KB (4,755 words) - 15:48, 10 July 2022
  • ...y really hard to use logic. I am extremely gullible, yet I doubt the power roles in almost every game I'm in. ...n. Day 3 was pretty long. We didn't want to rush things so we went through all different possibilities, until finally, we came to the decision to lynch Co
    25 KB (3,464 words) - 04:54, 10 May 2013
  • ...ian and few chinese dishes. and I am huge fan of American TV shows. That's all about me. ...y great writing about him, some feeling can’t be expressed just in words. All I can say, He is a great and an adorable friend I have on MS.com. And yea
    25 KB (2,974 words) - 00:18, 21 March 2015
  • ...Francis, Mafia [[Shapeshifter]]), [[Bv310]] (Peter Bishop, Town [[Jack of all trades]]), [[TonyMontana]] (Nina Sharp, [[Shapeshifter Cop]]), [[ChannelDel Notes-This was a pretty good game. This game was based on randomly chosen roles (out of a list of 30) and randomly chosen amount of scum/town. Everybody ha
    27 KB (3,499 words) - 19:15, 19 October 2011
  • ; Lorain :'' Nah, that doesn't really narrow him down. Too many irc power roles got passive or latent powers that don't involve targeting people. Its not ...aks enough silence to root out the scum. Won and survived as Town Jack of all trades
    45 KB (7,467 words) - 02:14, 20 February 2024
  • If you want meta, its all below. It may be of interest to you that I'm scum by default, don't believe ...val and second-guessing any potential threats from doctors and other power roles - aka: The [[WIFOM]] dance
    9 KB (1,141 words) - 16:48, 28 September 2011
  • ...be eliminated (if they are scum, well and good; if they are Town, no power roles were lost). ...or starting a game of Mafia. This has one player posing either a survey to all players or a separate question to each player.
    10 KB (1,400 words) - 05:41, 3 April 2022
  • |colspan="4"|This is a total of all games played across all accounts, including alts and hydras. | Compulsive Jack of All Trades
    20 KB (2,359 words) - 13:10, 10 March 2023
  • ...ually stalled production of cards. He generally plays by invitation, if at all. [[And They All Lived Happily Ever After]] - Complete.<br />
    12 KB (1,877 words) - 19:08, 24 September 2021
  • ...e that exist; as such, I was fascinated by exploring the new mechanics and roles being used here. Almost immediately, I began playing in Large Theme games, ...et, but I am working with multiple people on multiple games, and they will all be very fun and different from any mafia games you have played on this site
    53 KB (7,508 words) - 04:57, 3 March 2017
  • ...:orange"|Mafia C Won, Night 7 || Gimmick of the game was simple -- send in roles, the mods make a setup with them. I had an <i>extremely</i> rough early ga ...n I first opened my PM, this was my exposure to large games with different roles, and although I fell victim to a nasty Rolecop and a series of Roleblocks o
    21 KB (3,235 words) - 04:20, 3 March 2017
  • ...auron's Army. The set-up was broken and by Day 4 everyone knew each others roles. A remarkable plot twist then happened when Saruman's Army defected (!) to ...d active players. We lynched the Mafia easily, with Mafia lynchings almost all days. Sadly the last Mafia got modkilled for flaking (no replacements on P&
    12 KB (1,621 words) - 09:57, 17 September 2011
  • | colspan="6" | A bad town. Apathy, fake daycops on town, and to top it all a movecop catching me fakeclaiming my moves yet not realizing it and saying | colspan="6" | My power (reversing all investigations) turned against myself when a Cop (mafia/not mafia results)
    15 KB (2,164 words) - 16:46, 11 September 2021
  • Not the end-all of [[Scumhunting|scumhunting]]. It has value, ESPECIALLY at reading the min ...ly on generalities. Sometimes, all the scum WILL be on a wagon. Sometimes, all the scum will be OFF a wagon. '''Don't make arbitrary calls as to how many
    19 KB (3,113 words) - 18:00, 10 August 2022
  • I’m going to recap the game from my perspective of how it all went down, and most of these weren’t even talked about with each other, w '''Gamefic 1:''' Mastina’s main Red push all game was Votato, who flipped Red.
    26 KB (4,820 words) - 06:36, 6 June 2023
  • ...&t=62385 Micro Kingmaker Greater Idea] || [[Cogito Ergo Sum]] || [[Jack of All Trades]] Seer, Doctor, Roleblocer || Town Victory || || Alive at endgame || ...er, but everyone wanted her alive because she claimed one of the few power roles.
    9 KB (1,257 words) - 04:09, 16 August 2016
  • ...nt-related discussion in an attempt to cut down on that. (A side effect of all this is that if you want to replace out, you should tell the moderator via #'''A faction wins if it survives longer than all other factions, or nothing can prevent this. A player wins if their faction
    42 KB (7,407 words) - 01:20, 24 July 2022
  • ...ffort, I feel I was legitimately decent. This doesn't really make me feel all that much better about losing though. OTOH, this does seem to be a pattern 1) I felt like I was basically outed on like page 1. Wasn't fun at all.
    19 KB (3,443 words) - 05:32, 6 February 2017
  • All modding experience requirements can be satisfied on [[mafiascum.net]]. Offs ...s the [[Normal Game]] rules, placing restrictions on the complexity of the roles, disallowing themed flavour, and requiring a balance review. You will be as
    9 KB (1,628 words) - 16:12, 5 April 2021
  • ...townie fake-claiming cop (his guilty report was on another townie). Lynch all liars ended the game with a mafia win. ...[[Thor665]] in a paranoid game of cat and mouse as he tried to convince us all he was town. He surfed through one mislynch, almost clinching the second an
    41 KB (6,691 words) - 00:10, 11 January 2015
  • ...- my first list of real suspects nailed 2/3 scum with good reason. But it all REALLY fell into place when we shifted to Jebus. The speed of those last tw | [http://www.mafiascum.net/forum/viewtopic.php?t=11246&start=0 Lynch All Lurkers]
    25 KB (4,209 words) - 13:24, 13 December 2016
  • | {{color|green|Jack of all Trades (Vigilante, Watcher, Neighborizer)}} ...ost you half your lifetime, masks to protect your identity from such eyes, roles that really matched their flavor... I could go on forever, but enough about
    21 KB (3,036 words) - 15:47, 29 October 2021
  • ...g the most powerful role. Though, town kind of let scum take the strongest roles during draft phase without intervention. | colspan="9" | I ended being the only scum death all the game. I am hoping the Cunning Manipulator award goes for every member o
    12 KB (1,595 words) - 14:58, 13 February 2017
  • ...ll the newbies who played in this one have some good potential, but nearly all of them seemed to have some kind of personality clash with another player o ...l from there. Town suffered from too many of the same type players and we all tried to out do ourseleves. I got lynched in embarrassing fashion, but wha
    59 KB (10,243 words) - 04:41, 3 March 2017
  • ...wolf, won out with his argument and I was lynched. It was a lot of fun and all the players were great. Being able to kill was awesome. ...et reads on people in this game. A lot of replacements and a lack of power roles made it different from what is often expected in C9 games. I was lynched fo
    18 KB (2,831 words) - 23:31, 9 November 2014
  • ...i like this game. there was like stuff happening and then it just suddenly all stopped at the vig part. fine! i think it was destined to be a loss ever si ...n like in the role madness way exactly, just like town and scum had strong roles which i don't usually do) and i don't think people were struggling to figur
    23 KB (3,763 words) - 20:47, 11 April 2024
  • ...?t=13100 Open 191, Hito VT, NK'd N3] I'm not a fan of win-by-being-lynched roles, but I replaced in by request. I will say the mimes are a better version th ...else this game is an example of me crusading for a policy lynch for almost all of D1, so it's a response to someone who thinks only scum want to do that.
    13 KB (2,370 words) - 22:47, 2 March 2017
  • A short description of all completed games in which MichelSableheart played, including their results. ...been replaced during day 1, this game was very well played by both sides. All players were active, made good decissions, and made good posts.
    52 KB (8,609 words) - 11:37, 3 October 2018
  • | I literally do not remember being in this game at all. I'll reread it at some point in the future and see if I can come up with s ...completely WIFOM the town into believing there were about 3-4 extra power roles than there actually were.
    8 KB (1,286 words) - 17:16, 8 September 2018
  • ...bout 3 days later because some of the players didn't pick their Role PM at all. So, it took almost two weeks to get into a game after I had signed to the ...ppeared too (as far as I can remember) and the Backup mod couldn't salvage all the necessary info for going on with the game.
    36 KB (5,883 words) - 19:21, 25 March 2016
  • '''Roles recieved''' ...(He was scum). Scum and 3rd Party were claiming, yes claiming their actual roles. Town won.
    60 KB (10,636 words) - 23:34, 20 January 2018
  • | colspan="8"| I was on all 3 scumremovals (and a driver of 2 of them) and managed not to get removed m ...son's early breadcrumb being fakeclaim-preparatory. Scumfaces were stomped all around.
    23 KB (3,529 words) - 15:30, 2 July 2020
  • As a member of Haylen's Peeps [[Pulindar]] started this Wiki thread to help all the players in Haylen's 931 Newbie Game. ...d || Lynched D1 || Ended, Lost || Couldn't stop kazekirimaru from lynching all the wrong townies.
    20 KB (2,811 words) - 03:25, 9 December 2023
  • | colspan="6" | I was pretty lazy but my vote was on scum all game long. Yay? ...a day I couldn't be active to defend myself), but my buddy won 3p. All in all, pretty satisfied with my play.
    21 KB (2,921 words) - 16:43, 11 September 2021
  • ...hing i did in games that i objectively probably played poorly and downplay all of the bad things that i did in games that i objectively played even worse ...i enjoyed the game thoroughly. i was pretty accurate when it came to scum all the way from the start, as well. we managed to win it day 1 (if you don't g
    67 KB (10,158 words) - 06:16, 1 June 2020
  • ...i will be explained using a footnote or link. More extreme examples of odd roles which would be hard to explain will simply have a link to their Role PM. A ...rything Is a Lie 4] || wgeurts || Abandoned || 13 || Town || Mason Jack-of-All-Trades || Draw || Abandoned.
    15 KB (1,915 words) - 12:52, 17 June 2021
  • *Zindaras keeps a list of his roles. The only letters he currently misses are H, O, Q, U, X and Z. Update: With ...is worked...until the game reached over a 100 pages in two Days and it was all too much.
    51 KB (8,782 words) - 10:01, 30 July 2011
  • #*'''Notes:''' Post restrictions all around - everyone was assigned a different form of poetry to write in. Firs #*Replaced (for all practical purposes) by [[Mastin]] D5; Mastin survived
    17 KB (2,815 words) - 04:46, 3 March 2017
  • ''Every night you may target a player. This player will die. You win when all members of the mafia are dead.'' ...rgets you at night will die. The action itself will not fail. You win when all members of the mafia are dead.''
    53 KB (9,595 words) - 14:56, 10 July 2022
  • ...aning he couldn't be scum. The town the quick lynched another town player all of this happening without me being able to get a word in edgewise. We thus | colspan="8"| I don't want to talk about this game at all; it's convenient to play basically being part of a four person hydra as the
    59 KB (9,338 words) - 13:27, 13 December 2016
  • ...keyMan576 || style="background:#FF3300" | '''[[Goon|Mafia]] [[JOAT|Jack-of-All-Trades]]''' || Lynched Day 1 || style="background:#FF3300" | Town Win ...an-Aligned Handyman || style="background:#33FF00" | '''[[JOAT|Town Jack-Of-All-Trades]]''' || Lynched Day 4 || style="background:#FF3300" | Alien-Aligned
    73 KB (9,743 words) - 22:04, 9 June 2015
  • ..."6" | Replaced into a conftown slot and some people were mad I didn't read all 75 pages in three days. They killed the last group scum the next day though ...unch of people who scare me shitless with a busted claim and many powerful roles and ABR saying some nasty shit to [them]. Absolutely proud.
    36 KB (4,878 words) - 02:40, 20 July 2023
  • ...ker too, but still, feels bad man.) One scum was successfully pocketing me all game in order to secure my vote in LyLo. And it probably would've worked, h ...I panic-bussed in final 5, going to final 3 with one confirmed Townie, but all's well that ends well?}}
    44 KB (7,323 words) - 16:02, 8 January 2022
  • | Solid town game all-around. While we did start the day making an almost-all-town L-1 wagon on the [[Innocent Child]], we quickly figured out [[Firebrin | [[Lawless]] games have no town. I trolled all game, being as annoying as possible. It backfired. Game was mod-abandoned d
    76 KB (11,202 words) - 01:31, 11 June 2023
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