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Bastard++

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Name:
  • Bastard++
Setup Size:
Players:
  • 13
Setup Type:
Designer:

Bastard++ is a 13 player semi-open setup based of C9++ designed by Fiasco. It was made by wgeurts on the 20th of September 2014 and is meant as a more non-serious version of C9++ containing many of the roles often included in bastard games.

Mechanics

  • This setup uses a Daystart
  • Inspectors are guaranteed to be sane
  • Inspectors will get the result "Towny" if the person (s)he is inspecting has the role modifier "Inspection Immunity"
  • Doctors prevent one night kill.
  • Kills are indistinguishable - do not use varying flavor for Mafia, Vigilante or Serial Killer night kills.
  • Elimination vote majority is 2/3 of all living players rounded down, Cult win majority is 1/2 plus 1.
  • The the role modifier "Hated" means that the person with it needs 1 less vote to be eliminated.
  • The role modifier "Loved" is the opposite of "Hated", requiring 1 more vote to be eliminated.
  • The role modifier "Bullet-Proof" prevents 1 night-kill per night.
  • The role modifier "Weak" means that if the person visits a mafia for their night-action, they die.
  • If the role modifier "1-shot" is added, depending on what is connected to it allows an ability to be used only once.
  • First, randomize the roles, then pick a random player to be the Hidden Condemnee, no matter what alignment.

Randomization

The moderator randomly chooses 9 numbers from 1-100, repeating permitted. Then, each number is turned into a letter as follows:

  • 1-30 = M (Mafia)
  • 31-44 = C (Cult)
  • 45-58 = J (Jester)
  • 59-72 = T (Town)
  • 73-86 = S (Survival)
  • 87-100 = K (Killers)

The mod then notes how many of each letter is generated.

Setup Determination

Powerroles are inserted into the setup depending on how many of each letter are generated. For example, when looking at the "C" list, look at how many Cs you received. If you get no Cs, do not add any roles from the C list (exception: "M" list has a set of roles to be added if 0 Ts are generated). If you get three Cs, look at where it says CCC and add the corresponding powerroles into the game. In this case, add a Cult Leader.

Cult Roles

C = Hated Weak Cult-Leader

CC = Weak Cult-Leader

CCC = Cult-Leader

CCCC = Loved Cult-Leader

CCCCC = Loved Cult Leader + Cultist

Jester Roles

J = Loved Jester

JJ = Jester

JJJ = 2 Jesters

JJJJ = 1-Shot-Bullet-Proof Jester + Jester

JJJJJ = 2 1-Shot-Bullet-Proof Jesters

Town Roles

TTTT = 1-Shot Inspector + Hated Towny

TTT = Inspector + Loved Towny

TT = Inspector + 1-Shot Doctor + Hated Towny

T = Inspector + Doctor + Loved Towny

0 T's = Inspector + Doctor + 1-Shot Vigilante + Hated Towny + Loved Towny

Survival Roles

S = Condemner + Hidden Condemnee

SS = Condemner + Hidden Condemnee + Hated Survivor

SSS = Condemner + Hidden Condemnee + Survivor

SSSS = Condemner + Hidden Condemnee + Survivor + Hated Survivor

SSSSS = Condemner + Hidden Condemnee + 2 Survivors

Killer Roles

K = Hated Serial Killer

KK = Killer

KKK = 1-Shot-Bullet-Proof Serial Killer

KKKK = Inspection Immune Serial Killer

KKKKK = Inspection Immune 1-Shot-Bullet-Proof Serial Killer

Mafia Roles

MMMMMM= 2 Goons

MMMMM = 1-Shot Roleblocker + Goon

MMMM = Roleblocker + Goon

MMM = 1-Shot Stalker + 2 goons

MM = Stalker + 2 Goons

M = Stalker + 1-Shot Roleblocker + Goon

0 M's = Stalker + Roleblocker + Goon

Other Information

Once the town powerroles and scum roles have been determined, add a number of Vanilla Townies so that the game contains 13 players.

History

No games have been played so far.

Role Messages

Here's a list of Role Messages for mods to use as role PM's.

Note that the Role-Modifier part will have to be edited to only the right Role-Modifier before usage. I put them all together to save space.

Cult Leader

Your role is Cult Leader.

  • Every night you visit one player, that player is the converted to a Cultist.

Win Condition:

  • You win if the total number of people in the Cult has a majority of 1 over all other factions combined.

Role Modifier:

  • None.
  • Hated and Weak: You have a permanent extra vote for eliminations, meaning you need one less vote to reach majority and you win ties. You also die if you visit a member of the Mafia.
  • Weak: You die if you visit a member of the Mafia.
  • Loved: You have a permanent minus one vote to eliminations, meaning you need one more vote to reach majority and you lose ties.


Cultist

Your role is Cultist.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win if the total number of people in the Cult has a majority of 1 over all other factions combined.

Role Modifier:

  • None.


Jester

Your role is Jester.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win if you are eliminated.

Role Modifier:

  • None.
  • Loved: You have a permanent minus one vote to eliminations, meaning you need one more vote to reach majority and you lose ties.
  • 1-Shot-Bullet-Proof: You will survive 1 Night-Kill.


Inspector

Your role is Inspector.

  • You visit one person each night and find out their role. If a player has the modifer "Inspector Immunity" the result will be Towny.

Result is Cult if player is:

  • Cult Leader
  • Cultist


Result is Self-Aligned if player is:

  • Jester
  • Survivor
  • Condemner
  • Serial Killer


Result is Mafia if player is:

  • Mafia Goon
  • Mafia Roleblocker
  • Mafia Stalker


Result is Towny if player is:

  • Towny

Result is Doctor if player is:

  • Doctor

Result is Vigilante if player is:

  • Vigilante


Win Condition:

  • You win when all scum are eliminated.

Role Modifier:

  • None.
  • 1-Shot: You can visit only 1 person during the game.

Doctor

Your role is Doctor.

  • You visit one person each night, that person is protected from 1 night-kill that night only.

Win Condition:

  • You win when all scum are eliminated.

Role Modifiers:

  • None.
  • 1-Shot: You can only visit one person during the game.


1-Shot Vigilante

Your role is 1-Shot Vigilante.

  • Once per game you can night-kill one player.

Win Condition:

  • You win when all scum are eliminated.

Role Modifiers:

  • 1-Shot: Integrated into the ability.


Condemner

Your role is Condemner.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win if the Hidden Condemnee is eliminated. The Condemnee is <name>.

Role Modifiers:

  • None.


Hidden Condemnee

Your role is Towny.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win when all scum are eliminated.

Role Modifiers:

  • None.
  • Hated: You have a permanent plus one vote to eliminations, meaning you need one less vote for majority and you win ties.
  • Loved: You have a permanent minus one vote to eliminations, meaning you need one more vote to reach majority and you lose ties.

(The Condemnee gets this PM as he doesn't know he's the Condemnee, he thinks he's a town.)


Survivor

Your role is Survivor.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win if any faction wins and you are still alive.

Role-Modifiers:

  • None.
  • Hated: You have a permanent plus one vote to eliminations, meaning you need one less vote for majority and you win ties.


Serial Killer

Your role is Serial Killer.

  • You visit one person per night, that person is then night-killed.

Win Condition:

  • You win if everyone except you is dead.

Role Modifiers:

  • None.
  • Hated: You have a permanent plus one vote to eliminations, meaning you need one less vote for majority and you win ties.
  • 1-Shot-Bullet-Proof: You will survive 1 Night-Kill.
  • Inspection Immune: You turn up "Towny" to the Cop or Stalker on inspection.
  • Inspection Immume + 1-Shot-Bullet-Proof: You will survive 1 Night-Kill and you turn up "Towny" on inspection by the Cop or Stalker.


Towny

Your role is Towny.

  • You have no abilities, your vote is your power.

Win Condition:

  • You win when all scum are eliminated.

Role Modifiers:

  • None.
  • Hated: You have a permanent plus one vote to eliminations, meaning you need one less vote for majority and you win ties.
  • Loved: You have a permanent minus one vote to eliminations, meaning you need one more vote to reach majority and you lose ties.


Goon

Your role is Mafia Goon.

  • Your fellow mafia are <names>. You faction has 1 night-kill between all of you per night.

Win Condition:

  • You win if the total number of remaining mafia equals 50% of the town.

Role Modifiers:

  • None.


Roleblocker

Your role is Mafia Roleblocker.

  • Your fellow mafia are <names>. You faction has 1 night-kill between all of you per night.

You also visit one person per night, that persons abilities are blocked for that night.

Win Condition:

  • You win if the total number of remaining mafia equals 50% of the town.

Role Modifiers:

  • None.
  • 1-Shot: You may only roleblock one person this game.


Stalker

Your role is Mafia Stalker.

  • Your fellow mafia are <names>. You faction has 1 night-kill between all of you per night.

You also visit one person per night, that players role is then revealed to you.

Win Condition:

  • You win if the total number of remaining mafia equals 50% of the town.

Role Modifiers:

  • None.
  • 1-Shot: You may only stalk one person this game.

History

History
Mini 1672 - (Mafia Win)