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Ongoing games

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Completed games

UNfolder.png2013a & 2012

Micro 1028: True Love

Game Type Modded by Role Entry Fate Outcome
Micro (Open) lilith2013 Mafia Lover Replaced in D1 Survived Mafia win
First time rolling scum in this setup. Managed to fool my lover and the town into townreading me for the most part (they were paranoid at times) and led two eliminations on the T/T pairs to flawlessly win the game.

The winning scum team was Wisdom and Dunnstral.

Mini Normal 2236: Lemon Demon

Game Type Modded by Role Entry Fate Outcome
Mini Normal DkKoba Vanilla Townie Replaced in D1 Killed N1 Mafia win
After a long two year hiatus I replaced in a game and helped identifying and eliminating two out of the three scum, getting shot on N1 for my efforts, like every good VT should. However the third scum had other plans and managed to survive until the end and win the game.

The winning scum team was Titus, Alchemist21 and Little Green Wheels.

The Deck of Astral Roles II: Expanded Universe

Game Type Modded by Role Entry Fate Outcome
Large Theme TemporalLich Dark Creature Master of Deceit Started Eliminated D3 Town and Astral win
I played a good game on D1 but then I got kidnapped by a werewolf meaning I could not post at all for both D2 and D3, and I got rolecopped by town. Even so I believe I could turn it around when I would finally be able to post, but my buddy decided to hardbus me so I didn't get such a chance. Then he didn't do so well himself, getting gladiated and eliminated next.

The winning town was MegAzumarill, Almost50, Selynee, Titus, Toogeloo, lendunistus, Flea The Magician, PookyTheMagicalBear and Galron. The winning Astral Creature was Not Known 15.

Open 830: Painters and Lies

Game Type Modded by Role Entry Fate Outcome
Open T3 Blue Mafia Painter Started Survived Blue Mafia and Red Mafia win
This setup turned to extremely scumsided after we eliminated town, then both scumteams also shot a townie, leaving only two townies against four scum. The fact the scumteams could win together on tie led to us just cooperating and eliminating the other two townies (although one of them tried to confuse us by claiming scum).

The winning scumteams were Wisdom and HockeyFan, as well as Cycle Men and Enchant.

Micro 1029: 8-Ball

Game Type Modded by Role Entry Fate Outcome
Micro (Open) Save The Dragons Vanilla Townie Started Eliminated D2 Town win
I was correct on catching one of the scum but let go and pushed town, only to end up ending D1 with no elimination. Then I got eliminated on D2, which scum correctly predicted and made me the 8ball. A little shocking for me both that I was the 8ball and that I got miseliminated, as I consider myself to be hard to eliminate as town. Anyhow, town thankfully ended up winning.

The winning town was Wisdom, Something_Smart, Morning Tweet, House, the worst and Taly.

Open 834: Trust Fall

Game Type Modded by Role Entry Fate Outcome
Open numberQ Vanilla Townie Started Survived Town win
Interesting mechanic with no lims, instead you have to trust a townie and leave the game with them, and you want to leave scum unpaired. Lots of paranoia between town, but a few bold trusts from myself and others ensured a town core and eventually we easily won.

The winning town was Wisdom, Tammy, Prism, MafMen, Ydrasse, Dwlee99, cool cookie and Enchant.

Mini 2247: Mountain Dew Mafia

Game Type Modded by Role Entry Fate Outcome
Mini Theme Cabd Throwback, Vanilla Townie Started Survived Town win
My reads were awful and I stubbornly townread and defended practically all three of the scum D1, despite the IC correctly scumreading all of them. Town listened to her and not me and we did get a scum lim, after which I kind of redeemed myself by figuring out the dead hider's crumb and getting another scumlim. Then on D3 I 1v1'd the last scum for ages before we finally lim'd a limbait VT, but the vig shot the last scum and we won.

The winning town was Wisdom, Lady Lambdadelta, MUSHSHAGANA, Gamma Emerald, Towelie (borkjerfkin + notscience), Jada, ssbm_Kyouko, StrangeMatter, Critter and Something_Smart.

Micro 1032: Baton of Desperation

Game Type Modded by Role Entry Fate Outcome
Micro (Open) Kerset Vanilla Townie Started Endgamed Scum win
Scumsided setup where we had 24 hours to pass the baton to a townread until one player was left out and eliminated. The short time combined with the setup lacking crucial mafia elements like votes didn't help provide much information, so we lim'd two townies and then I passed the baton to scum on D3 to complete our loss.

The winning scumteam was Clemency and DArby.

Micro 1033: XD

Game Type Modded by Role Entry Fate Outcome
Micro (Open) Kerset Mafia Goon Started Survived Scum win
Obvtown'd easily and carefully led lims on three townies while avoiding the evil jester who was trying to get lim'd (and almost did a few times). Not without getting paranoid about who the jester is, of course, but all good.

The winning scumteam was Wisdom and Anastasia.

Manatee's Pokemon Large Theme

Game Type Modded by Role Entry Fate Outcome
Large Theme Kerset Clamperl -> Huntail, Modified Follower Started Eliminated D5 Scum win
My role worked as follows; I started as a Clamperl and the longer I took to evolve, the more targets I would then be able to target with my follower ability. As such I used up three nights, two to add extra targets and one to evolve, and finally used my ability on three targets on N4. Meanwhile, the game was going great, my reads were very good and we lim'd three scum in those four days, leaving just one for me to catch. Which I did, one of my three targets was the remaining scum. Game over, right? Nope! I was quicklim'd for no reason on the following day, within 2 hours, without being able to post my guilty, and the remaining scum managed to survive not one, not two, FIVE more days before winning in elo.

The winning scumteam was PookyTheMagicalBear, Imaginality, Dwlee99 and Woolax (Micc + the worst)

Shakespeare uPick

Game Type Modded by Role Entry Fate Outcome
Large Theme fferyllt Shylock, Potion Vendor Started Won and exited D6 Scum and Shylock win
I had two win conditions; I could win with town, or manage to gather 12 gold coins, at which point I'd leave the game a winner. To achieve this I had to sell potions. For the first two nights people did not want to buy my potions though, and on the third I was blocked. Thankfully, I did sell on the next two nights and managed to win that way. Which was for the best, as the town managed to lose the game despite three early scum lims.

The winning scumteam was Icebox (Bell + GuyInFreezer), Enchant, Galron and Juliet Capulet. The winning Shylock was Wisdom.