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  • {{Setups ...ame starts with [[Night]], and the Retired Cop takes the [[Sanity]] of the Cop that is killed Night 1.
    835 bytes (127 words) - 18:45, 18 June 2021
  • {{Setups <tr><th>Cop</th><th>Doc</th><th>Setup</th></tr>
    3 KB (500 words) - 19:47, 14 June 2017
  • This is a variation in which only [[Cop|Cops]] send in a choice on Night Zero (which occurs prior to the first day) ...ed verbatim in [[Dethy]] and [[Too Much Scum]]; however, [[Bad Cop, Insane Cop]] uses a similar rule in which both Cops get a pregame investigation ''and'
    562 bytes (95 words) - 14:23, 9 May 2022
  • |Introduction=The original [[Newbie Games]] consisted of a simple [[Cop]]/[[Doctor]] setup. |TownRoles=* 1 Cop
    900 bytes (124 words) - 23:20, 11 April 2018
  • {{Setups ==Setups==
    2 KB (388 words) - 19:13, 4 September 2023
  • This is an archive of helpful links to do with setups. ==Open Setups==
    932 bytes (152 words) - 18:23, 16 January 2015
  • {{Setups ...iscussion eventually lead to this setups 7 player cousin [[Bad Cop, Insane Cop]].
    2 KB (245 words) - 12:33, 9 January 2016
  • {{Setups ...ory:Large Setups|Large Setups]]" in the [[:Category:Design Contest Winning Setups|Open Setup Design Contest 2015]].}}
    1 KB (192 words) - 20:44, 18 June 2021
  • ...layer modified [[C9]] setup using a [[Day Start]] and one of four possible setups. |Setup= The moderator randomly selects one of the four following setups;
    1 KB (149 words) - 23:15, 11 April 2018
  • {{Setups ...was an experimental [[Newbie Setup]], trying to address flaws in previous setups. It is also the first official 9-player newbie setup, excepting {{plainlink
    2 KB (297 words) - 21:38, 24 July 2018
  • {{Setups ...p headstart]]. It was invented by [[Fiasco]] with [[mith]] turning it into cop headstart. The name invites comparison to [[vanilla|vanilla mafia]] in whic
    1 KB (209 words) - 14:28, 1 December 2020
  • ...perform investigations. This strategy is now commonly know as [[Follow-the-Cop]]. Despite eliminating the reliability of the [[Follow-the-Cop]] strategy being useful, C9 itself suffered balance problems and has since
    2 KB (307 words) - 04:00, 6 March 2021
  • ...he [[Day]] Game. This occurs when decisive investigative roles (usually [[Cop]]s) cannot be easily killed (or killed at all) by the Mafia, usually due to ...e Doctor is killed by the Mafia the Town should have enough reads from the Cop to finish the rest of the game via process of elimination.
    2 KB (396 words) - 00:30, 26 November 2023
  • {{Setups 4-6 slide ups indicate medium power level. One Mafioso is a Role Cop, the other two are Goons. 1 Townie is a Tracker, a different Townie is a Ja
    3 KB (431 words) - 09:15, 5 August 2020
  • {{Setups ...r semi-open setup. The possible power roles are [[Roleblocker]], [[Vanilla Cop]], [[Tracker]], [[Rolecop]], [[Follower]], [[Jailkeeper]], [[Juggernaut]],
    1 KB (152 words) - 01:24, 20 November 2023
  • {{Setups ...|Mafia Goon}} and four [[Cop|Cops]]. It is almost always played with the [[Cop Head Start]] rule. Because of the small size, it is often used for imprompt
    2 KB (277 words) - 12:06, 20 February 2023
  • {{Setups *1 [[Even/Odd Night|Even Night]] {{setuprole|Cop}}
    963 bytes (127 words) - 12:57, 11 April 2018
  • ...gun in flavor. Members of the Mafia (that are not [[Doctor|Doctors]]), [[Cop|Cops]], [[FBI Agent|FBI Agents]], [[Vig|Vigilantes]], other Gunsmiths, [[Pa ...red somewhat weaker than standard [[Cop|Cops]] and are usually included in setups where they can get positive results on players who are not Mafia-aligned.
    2 KB (346 words) - 15:05, 1 January 2024
  • {{Setups |{{color|green|Town Mason}}||{{color|green|Town Cop}}||{{color|green|Town Doctor}}||{{color|red|Mafia Roleblocker}}
    5 KB (816 words) - 20:06, 28 February 2024
  • {{Setups * 1 {{setuprole|Cop}} or {{setuprole|Nurse}}
    1 KB (130 words) - 13:25, 9 January 2016
  • {{Setups |Title=Cop/Insane Cop 9 (C-C9)
    2 KB (273 words) - 00:55, 24 February 2018
  • {{Setups ...]s. The '''4''' possible roles out of which '''2''' are chosen are: [[Sane Cop]], [[Doctor]], [[Jailkeeper]], or a sixth [[Vanilla Townie]]. There is no
    2 KB (355 words) - 21:58, 17 January 2017
  • {{Setups #Cop
    1 KB (182 words) - 05:00, 28 March 2016
  • {{Setups * '''1 <font style="color:green">One-Shot Publishing Cop</font>''' <small>(Can target a player and their alignment is published in t
    1 KB (210 words) - 18:10, 2 February 2016
  • {{Setups *'''2 distinct of {{setuprole|Cop}}, {{setuprole|Doctor}}, {{setuprole|Role Blocker}}, or {{setuprole|Miller}
    484 bytes (66 words) - 13:26, 9 January 2016
  • {{Setups |[[Jailkeeper|Town Jailkeeper]]||[[Role Cop|Mafia Role Cop]]||[[Backup|Town Backup]]
    1 KB (215 words) - 13:53, 9 January 2016
  • {{Setups ...{{color|green|Town Cop}}, {{color|green|Town Tracker}}||{{color|green|Town Cop}}, {{color|green|Vanilla Townie}}
    4 KB (628 words) - 06:19, 13 May 2020
  • {{Setups * 1 [[Cop]]
    1 KB (196 words) - 18:52, 18 June 2021
  • {{Setups ...the Cop claims D1 to earn a free investigation N1 (as scum cannot kill the Cop) to confirm two people (himself and his target) in the 5 player Day 2.
    2 KB (331 words) - 19:44, 14 June 2017
  • {{Setups |Notes=Second place - 2015 Open Design Competition (Mini Setups)
    2 KB (383 words) - 12:29, 9 January 2016
  • {{Setups Truth And Justice is a [[:Category:Semi-Open Setups|Semi-Open]] Setup designed for 9 players by [[wgeurts]]. It is playfully bu
    3 KB (395 words) - 21:24, 26 November 2018
  • {{Setups ...ayer [[Open Setup]] chracterised by the possibility of multiple [[Weak]] [[Cop|Cops]]. As of April 2012, this setup has been deemed unfit to play due to t
    2 KB (321 words) - 13:26, 9 January 2016
  • {{Setups #[[Cop]]
    1 KB (201 words) - 05:01, 28 March 2016
  • * 1 Town [[Cop]] [[Category:Mini Normal Setups]]
    490 bytes (68 words) - 18:32, 27 December 2010
  • {{Setups * 1 {{setuprole|Sane Cop}}
    2 KB (256 words) - 19:46, 14 June 2017
  • {{Setups ...mafia to friends in real life (using Open setups at first, then optionally using the full deck game once people are comfortable.) My other Greater Idea-styl
    3 KB (353 words) - 05:06, 28 March 2016
  • {{Setups #Town Cop
    2 KB (290 words) - 15:57, 9 September 2021
  • ...''' is a role that [[Seer]]s as blue and, when investigated by a [[Vanilla Cop]] or [[Neapolitan]], returns as "not vanilla". While it can be any alignmen ...d as a [[power role]] for the purposes of investigative roles like Vanilla Cop, but is otherwise [[vanilla]].
    2 KB (257 words) - 22:21, 28 March 2024
  • {{Setups * 1 [[Cop]]
    2 KB (316 words) - 19:48, 14 June 2017
  • ...name for a nonincriminating result on a player. It is [[Normal]] for all [[Cop]] innocent results to mean [[Town]] with no exception. ...tives of a Cop result are explicitly not-Normal, but may be encountered in setups not guaranteed for Normalcy. Some kind of false information may even be pre
    1 KB (161 words) - 20:27, 5 July 2020
  • {{Setups ...ing Newbie Setup was [[2of4]], but the setup contained unbalanced possible setups, and was thus phased out. Matrix6 itself did quite well, in both balance an
    3 KB (543 words) - 21:51, 24 July 2018
  • {{Setups *[[Town]] [[Cop]]
    547 bytes (67 words) - 12:28, 9 January 2016
  • {{Setups *1 Mafia {{setuprole|Role Cop|Role Cop}}
    3 KB (447 words) - 17:50, 11 June 2023
  • {{Setups *'''Role-Cop'''
    848 bytes (135 words) - 12:32, 9 January 2016
  • {{Setups |Title=Double Cop
    2 KB (359 words) - 13:24, 9 January 2016
  • {{Setups #[[Cop]]
    2 KB (200 words) - 05:00, 28 March 2016
  • {{Setups * 0 - 1 {{setuprole|Cop|Cops}}
    2 KB (336 words) - 19:47, 14 June 2017
  • {{Setups *1 [[Sane Cop]]
    2 KB (351 words) - 23:57, 20 January 2019
  • {{Setups '''Two-Fold 2d3''' is a [[multiball]] open setup derived from [[2d3]] using the [[Two-Fold Matrix6]] formula.
    3 KB (450 words) - 06:14, 4 September 2023
  • {{Setups ...r role - 1/9. This setup is no longer played due to the risk of Follow the Cop breaking strategies occurring.
    2 KB (401 words) - 13:57, 9 January 2016
  • {{Setups |[[Role Cop]]||[[Roleblocker]]||[[Vigilante]]
    2 KB (264 words) - 07:06, 24 October 2023
  • {{Setups *2 {{setuprole|Cop|Cops}}
    2 KB (385 words) - 19:48, 14 June 2017
  • {{Setups *1 [[One-shot role|1-shot]] [[Cop]]
    2 KB (324 words) - 13:24, 9 January 2016
  • {{Setups |Title=Cop Doc 9* (CD9*)
    3 KB (414 words) - 12:23, 9 January 2016
  • {{Setups *1 [[Even/Odd Night|Odd Night]] {{setuprole|Cop}}
    3 KB (417 words) - 17:04, 18 June 2021
  • {{Setups ...ers claiming D1 and either cross-protecting or targetting the claimed Role Cop D1.
    3 KB (407 words) - 18:09, 13 August 2019
  • {{Setups |[[Roleblocker|Mafia Roleblocker]]||[[Cop|Town Cop]]||[[Doctor|Town Doctor]]
    2 KB (281 words) - 00:55, 4 September 2023
  • The "standard" JOAT is considered to be a one-shot [[Cop]], one-shot [[Doctor]], one-shot [[Vig]], and one-shot [[Roleblocker]]. How ...shot]] roles. For example, a Jack of All Trades (Cop, Doctor) has a 1-shot Cop ability and a 1-shot Doctor ability. This is equivalent to a hybrid role co
    3 KB (544 words) - 01:17, 1 May 2024
  • {{Setups ...olor|green|Town Doctor}}||{{color|green|Town Tracker}}||{{color|green|Town Cop}}
    5 KB (734 words) - 12:00, 5 January 2018
  • ...'Indecisive''' is a [[role modifier]] that restricts a power [[role]] from using its ability on the same target two nights in a row. Even if the ability is ...ould also plausibly be used on a [[Roleblocker]]-type role to weaken it in setups where the intention is that the Roleblocker not be able to tie down the sam
    2 KB (293 words) - 10:47, 1 November 2023
  • {{Setups *1 Town Cop
    3 KB (411 words) - 16:53, 25 September 2020
  • {{Setups Diffusion of Power is a 13p setup where each town player is a night specific Cop or Doctor.
    2 KB (345 words) - 10:59, 20 February 2023
  • {{Setups *1 [[Sane Cop]]
    2 KB (402 words) - 15:51, 23 March 2021
  • This is a history of the Newbie setups that mafiascum.net has employed over the years. The latest one before the r ...etup for [[Newbie Game]]s had two [[Mafia]], three [[Townie]]s, one [[sane Cop]] and one [[Doctor]]. All of these games start with the [[Day]] phase, to g
    6 KB (942 words) - 23:01, 31 March 2024
  • {{Setups *'''Cop
    3 KB (466 words) - 13:21, 15 October 2020
  • ...a role that investigates as Innocent (or some other favorable result) to [[Cop|Cops]], regardless of their actual alignment. Godfather investigates as a favorable result to [[Cop|Cops]]-like roles, regardless of their actual alignment.
    4 KB (582 words) - 19:27, 1 January 2024
  • {{Setups *1 [[Cop]]
    3 KB (403 words) - 21:01, 18 June 2021
  • {{Setups * 1 Town Cop
    2 KB (381 words) - 13:59, 9 January 2016
  • {{Setups * 1 {{setuprole|Role Cop|Mafia Rolecop}}
    4 KB (672 words) - 19:50, 25 February 2018
  • {{Setups |Title=Follow The Cop... Or Not.
    3 KB (515 words) - 13:56, 9 January 2016
  • {{Setups *1 {{setuprole|Cop}}
    2 KB (396 words) - 17:05, 18 June 2021
  • {{Setups ...ing="3" cellspacing="2"><tr><td>Mafia Goon</td><td>Mafia Goon</td><td>Town Cop</td></tr>
    5 KB (749 words) - 13:51, 9 January 2016
  • {{Setups ...raimee C9 supposedly solves this problem in that if there is more than one cop claim, the doctor can't protect everybody.
    2 KB (324 words) - 16:07, 10 July 2022
  • {{Setups *1 Cop
    3 KB (398 words) - 04:23, 26 June 2019
  • {{Setups *1 {{setuprole|Cop}}
    3 KB (434 words) - 13:38, 1 February 2015
  • {{Setups ...the [[Follow the Cop]] tactic. It is an attempt to keep both an alignment cop and a protective role in the same game without falling back on the more cli
    3 KB (476 words) - 00:24, 21 November 2019
  • ...ievements|t6=my Avatars|l6=Tn5421/Avatars|t7=Setups|l7=Tn5421/Modded_Games/Setups}} '''*Setups above 14 players have not been tested.'''<br>
    5 KB (774 words) - 03:44, 29 April 2018
  • {{Setups * 1 Mafia Cop Switch
    5 KB (856 words) - 20:11, 4 August 2020
  • {{Setups *{{setuprole|Sane Cop}}
    3 KB (531 words) - 13:27, 9 January 2016
  • {{Setups *1 [[One-shot role|1-shot]] [[Cop]]
    3 KB (462 words) - 13:24, 9 January 2016
  • ...returns an unfavorable result (e.g. Guilty or red) if investigated by a [[Cop]]. ...Normal variant of Miller specifically only produces a false guilty to a [[Cop]] and [[Seer]], so for example, a [[Gunsmith]] will see them as having no g
    4 KB (678 words) - 23:32, 1 December 2023
  • {{Setups *1 {{setuprole|Cop}}
    3 KB (492 words) - 14:00, 9 January 2016
  • {{Setups * 1 Werewolf Amnesic Cop
    3 KB (531 words) - 09:35, 16 March 2018
  • {{Setups |[[Role Cop]]||[[Bodyguard]]||[[1-shot]] [[Vigilante]]
    1 KB (197 words) - 15:59, 26 October 2023
  • {{Setups ...ally designed by [[Fiasco]] that has by far the largest number of possible setups of any semi-open setup on MafiaScum. As of October 2011 it has been tweaked
    8 KB (1,263 words) - 02:28, 2 November 2023
  • {{Setups ...Town Tracker}}, {{color|green|Town Friendly Neighbor}}||{{color|green|Town Cop}}, {{color|green|Vanilla Townie}}
    8 KB (1,320 words) - 10:36, 15 September 2023
  • {{Setups *1 {{setuprole|Role Cop|Mafia Role Cop}}
    5 KB (888 words) - 18:00, 16 March 2024
  • ...op''' is an investigative role that learns the role of its target, e.g. "[[Cop]]", "[[Doctor]]", "[[Roleblocker]]", etc.. There is no indication of the t ...any [[alignment]] details and [[factional]] abilities are hidden; the Role Cop will see town-aligned and scum-aligned versions of the same role as identic
    5 KB (879 words) - 10:12, 1 November 2023
  • {{Setups *1 {{setuprole|Role Cop|Mafia Role Cop}}
    3 KB (559 words) - 11:53, 28 February 2024
  • |name6=Setups |link6=northsidegal/Setups
    5 KB (679 words) - 01:10, 23 July 2021
  • I wouldn't call myself a pro at designing setups, but I've modded many games in scumchat and so I have a good idea of the co ...on, only do so if you are confident you can make a very fun game as closed setups are sometimes too dry for chat.
    6 KB (1,086 words) - 01:20, 3 April 2022
  • 2 of the following (no duplicates possible): (Cop 25%, Doctor 25%, Jailkeeper 25%, Vanilla Townie 25%) [area=COP]You are a Cop, on the side of the town. During the day, you may vote to decide who you th
    4 KB (837 words) - 18:11, 29 June 2012
  • 0-1 Cop<br /> 0-1 cop<br />
    7 KB (1,048 words) - 16:56, 15 November 2022
  • {{Setups * 0-1 {{setuprole|Cop|1-Shot Cop}}
    4 KB (660 words) - 11:34, 4 February 2024
  • {{Setups 13. Anatoly (Hated Town Cop)
    2 KB (254 words) - 05:19, 27 May 2019
  • {{Setups ...determine the setup. Knight-Errant is named for the fact that, instead of using a row or diagonal from the role table, a knight move (as in chess) is used.
    11 KB (1,528 words) - 21:35, 12 January 2021
  • {{Setups ...Town Tracker}}, {{color|green|Town Friendly Neighbor}}||{{color|green|Town Cop}}, {{color|green|Vanilla Townie}}
    8 KB (1,287 words) - 21:45, 4 November 2020
  • {{Setups #Cop Lover
    2 KB (263 words) - 21:06, 18 June 2021
  • {{Setups ...mostly balanced. It was named "Super Vanilla" to distinguish the game from setups containing unexpectedly swingy, bastard or unpredictable roles. Inspired by
    8 KB (1,367 words) - 22:33, 10 December 2017
  • {{Setups #Cop
    4 KB (578 words) - 23:25, 6 October 2023
  • {{Setups ...rger, even more deviously bastard version of [[Bastard++]]. Be warned, the setups generated will always be swingy and sometimes downright unbalanced.
    5 KB (698 words) - 21:00, 18 June 2021
  • {{Setups *2 {{setuprole|Cop|Cops}}
    2 KB (425 words) - 19:49, 14 June 2017
  • {{Setups *0-2 {{setuprole|Cop|Cops}} (33% chance of each number)
    3 KB (480 words) - 14:02, 9 January 2016
  • {{Setups *Role Cop
    6 KB (953 words) - 01:36, 11 April 2018
  • ...fferently. A [[Personal]] Tracker cannot see them at all. In [[multiball]] setups, sometimes a Tracker will not be able to observe certain factions; in this ...cker starts out as a weaker investigative role than a [[Cop]]. Whereas a [[Cop]] can usually tell whether or not someone is a member of the [[Mafia]], the
    5 KB (921 words) - 01:42, 1 January 2024
  • {{Setups ...addition to a default setup of <b> 5 Town Citizens, 1 Town Jailer, 1 Town Cop, 1 Mafia Goon.</b>
    14 KB (2,357 words) - 15:03, 11 August 2022
  • {{Setups |Title= Cult in the Jungle Republic|Setup Size= Large|type=Multiball |Playe * 1 {{setuprole|Cop}}
    4 KB (684 words) - 13:01, 9 January 2016
  • {{Setups **1/3 chance for each of [[Cop]], [[Doctor]], and [[Tracker]] for determining the first module
    1 KB (176 words) - 14:00, 9 January 2016
  • | Image = T-cop.png | Introduction = A '''Cop''' (or in Werewolf flavour, '''Seer''') is a role that has the ability to i
    9 KB (1,502 words) - 16:45, 27 December 2023
  • {{Setups *{{setuprole|Cop|Cop}}
    7 KB (1,194 words) - 17:20, 7 May 2021
  • ...t of the [[Gunsmith]] (because it did not have false positives on, e.g., [[Cop]]s). The two roles thus used to be very similar but have diverged somewhat ...he scum know it exists), and thus can be useful to help balance [[skew]]ed setups in which pro-town swing is more of a danger than pro-scum swing.
    4 KB (609 words) - 10:52, 1 November 2023
  • ...result (not "Goon"). Likewise, Mafia Goons show as vanilla to a [[Vanilla Cop]], can be affected by [[Simple]] roles but not [[Complex]] roles, and so on ...de additional power. As a consequence, they are very, very common; in most setups, at least half the Mafia are Goons, and it is far from unheard of for the M
    3 KB (553 words) - 22:18, 28 March 2024
  • ...e victim from being targeted at all, namely [[Commuter]] and, in some open setups, [[Hider]]. ...ortant not to waste the Juggernaut kill before something like [[Follow the Cop]] starts to take place.}}
    1 KB (222 words) - 00:25, 8 November 2023
  • {{Setups *Each mafia lover pair has a separate factional night kill, and a factional cop action.
    1 KB (201 words) - 22:48, 26 July 2023
  • {{Setups ...n Doctor || Town Odd-Night Watcher || Town 1-Shot Vigilante || Town 1-Shot Cop || style="color:red" | Mafia JOAT || style="color:red" | Mafia Rolecop || s
    21 KB (3,418 words) - 07:56, 20 April 2021
  • ...e Flavor Unbreakability (STFU)''' is a tool for mods to help create themed setups that are unbreakable by flavor. ...uessing the mod with regard to flavor. This system is not suitable for all setups, and it should not be stated that STFU is being used if the randomization i
    9 KB (1,609 words) - 23:33, 3 April 2015
  • {{Setups *Generate one of the following modified [[C9]] setups:
    7 KB (1,271 words) - 13:52, 9 January 2016
  • ...ys with roles turns the game into nothing more than a lottery form. If the Cop nabs enough Mafias before being nabbed – hurray! If not – alas! ...stigations on you, Docs wasting protection on you after assuming you are a Cop, etc. I’m not saying you shouldn’t try and deduce Mafias; I’m saying
    5 KB (918 words) - 00:55, 3 April 2022
  • {{Setups If one Town Deputy dies, the other becomes able to Cop check.<br />
    2 KB (255 words) - 20:25, 7 March 2022
  • {{Setups *[[Cop|Investigation]]
    2 KB (236 words) - 13:58, 9 January 2016
  • {{Setups *1 Town Rotating Power Role ([[Jailkeeper]], [[Doctor]], [[Cop]])
    1 KB (242 words) - 20:39, 18 June 2021
  • {{Setups Tx4 = 2 Goons + (Roleblocker/Role Cop)
    16 KB (2,655 words) - 04:23, 28 July 2020
  • The classic example of a breaking strategy is [[Follow the Cop]], where a known investigator and a hidden protector combine to produce a s ...ie]]) also developed some weaknesses to being gamed; this led to alternate setups being made available which negated that number-based analysis.
    2 KB (311 words) - 21:10, 15 October 2020
  • ...aining the Earl's role to also contain the Earl's alignment (e.g. a [[Role Cop]] checking a Town Earl will learn they are a Town Earl). | Use = In [[Open]] setups Named Townies are remarkably powerful - the Named Townie can claim their ro
    3 KB (533 words) - 00:20, 11 January 2024
  • {{Setups *[[Cop]] OR 1-Shot [[Redirector]]
    7 KB (1,164 words) - 08:19, 4 July 2020
  • ...avoiding being night-killed, up until they claim a real [[Guilty]]. If the cop is killed, all of their results can be taken as the truth, and no result th However, this strategy is only viable in open setups and groups where hypoclaiming is expected. Should you out a result that con
    6 KB (1,127 words) - 22:18, 28 March 2024
  • ...massclaim can sometimes be used to [[Breaking Strategy|break]] poorly-made setups. This is particularly the case with ill-designed themed games and open gam ...[Cop]] has claimed by the end of the claim sequence, a Mafioso can claim [[Cop]] with little fear of being counterclaimed. If the Mafioso is near the beg
    4 KB (617 words) - 19:32, 2 July 2020
  • {{Setups ...ut the setup mitigates this by attempting to reduce the number of 'opaque' setups for which the town has no chance of deciphering the roles in the game. For
    9 KB (1,268 words) - 20:14, 18 June 2021
  • ...he other side he is known as an astonishing game-mod when proposing closed setups surprising the players every time with new and unexpected ideas (and usuall | Naive Cop
    7 KB (1,045 words) - 00:54, 19 August 2011
  • #[[Cop]] #Cop
    9 KB (1,407 words) - 00:35, 26 November 2023
  • {{Setups ...ad of being a direct hybrid of the two setups, it contains roles from both setups, plus some new roles to keep the game interesting and fresh.
    22 KB (3,568 words) - 23:13, 20 September 2023
  • ...In addition, while a Cop's innocent results are mostly only useful if the Cop lives to claim them and is believed, each of the Masons can mutually confir ...derators consider two Masons to be a roughly equivalent substitute for a [[Cop]].
    6 KB (962 words) - 10:16, 1 November 2023
  • ...on independents before, and has potential as a scum role in [[Multiball]] setups. It's sometimes used as a modifier for balance purposes. However, due to it ...e is to tip the game slightly toward scum, as it's basically a free [[Role Cop]] check if the player gets nightkilled but scum doesn't pick who gets check
    2 KB (334 words) - 22:50, 28 March 2024
  • *Open or Semi-Open setups should be ran in the [[Open Queue]]. ...izer]], [[Roleblocker]], [[Role Cop]], [[Tracker]], [[Vanilla]], [[Vanilla Cop]], [[Watcher]]
    10 KB (1,381 words) - 19:46, 13 January 2024
  • ...eutralized via redirecting it onto a useless target, such as directing a [[Cop]] onto a confirmed player, or a [[Doctor]] onto a player who is not the tar In setups where multiple scumteams exist, but (for balance reasons) only one of them
    2 KB (366 words) - 00:24, 11 January 2024
  • ...prevent them accidentally doing something that would be good play in most setups, but would expose them as scum in this particular setup). In this case, the ...n a day earlier). It's also considerably less [[swing]]y than the One-Shot Cop would be, because there's only one possibility for the information given (t
    4 KB (655 words) - 10:51, 1 November 2023
  • ...onsidered [[factional]], so if investigated by a [[Role Cop]] or [[Vanilla Cop]], SKs (with no further powers) should return a "[[Vanilla]]" result. Seria ...peared, some moderators actually ''have'' included that very role in their setups...
    4 KB (731 words) - 21:35, 28 March 2024
  • ...Results || style=background:lightgreen | [[X-Shot|3-shot]] Sane?/Insane? [[Cop]] || style="background:silver; color:silver" | x || style="background:silve ...te}}, {{U|~Jordan`}} || style=background:salmon | Fate's Inability to Deal Setups Correctly || style=background:salmon | [[Goon]] || lynched d4 || 8th || sty
    5 KB (642 words) - 06:45, 10 June 2014
  • {{Setups #[[Cop]]
    12 KB (1,852 words) - 06:07, 8 February 2022
  • {{Setups * Mafia Goons and Vanilla Townies both investigate as "Vanilla" to the Role Cop.
    10 KB (1,609 words) - 08:09, 4 July 2020
  • {{Setups Cx1 = 1-Shot Cop
    17 KB (2,744 words) - 04:54, 17 April 2023
  • {{Setups |[[Roleblocker|Mafia Roleblocker]]||[[Cop|Town Cop]]||[[Doctor|Town Doctor]]
    10 KB (1,612 words) - 15:08, 24 January 2017
  • {{Setups ...[[Open Setup]] that seeks to get away from the obvious Cop/Doc pairing by using slightly different roles.
    2 KB (354 words) - 02:22, 12 July 2020
  • {{Setups ===<div style="color:grey">Role Cop</div>===
    7 KB (1,044 words) - 21:02, 18 June 2021
  • {{Setups Rx1 = Role Cop OR Gunsmith
    23 KB (3,694 words) - 20:46, 18 June 2021
  • |name6=Setups |link6=northsidegal/Setups
    14 KB (2,516 words) - 05:02, 23 July 2021
  • {{Setups ...ed without consulting CDB. Mods, if you wish to run a Greater Idea variant using a different list of roles, please maintain your alternative list either in
    14 KB (2,185 words) - 06:05, 8 February 2022
  • ...wn [[factional kill]]. Generally speaking, this is most easily implemented using a [[Personal]] Alien (who does not block factional kills from any faction). In [[role madness]] setups, or [[Theme]] setups in which you fear a potential [[breaking strategy]] emerging from a masscla
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  • ...na/Played-Games|t3=Modded-Games|l3=Korina/Modded-Games|t4=Setups|l4=Korina/Setups|t5=Achievements|l5=Korina/Achievements|t6=Basic Ruleset|l6=Korina/Basic Rul | Cop
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  • ...s sign up, or how the setup is determined is known before players sign up. Setups are determined by the community and by player signups, rather than by the m [[Cop]] - Each Night, the Cop can investigate one player (by sending their name to the Moderator), and th
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  • {{tplayer|GreyICE|Loyal Cop|link=Cop|Night 3}} |role={{colorlink|green|Loyal|Loyal}} Cop
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  • And others.. if you are interested in modding one of these, I have setups all planned out. It's just a matter of time. *405 - Loveboat - Cop, Endgamed, Mafia Win
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  • {{Setups * Townie pool of 2 x Cop, 1-3 x Rolecop, 1-3 x Gunsmith, 4 x Fruit Vendor
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  • ** [[Open]] or [[Semi-Open]] setups ...er without a main role, a neighborhood with only mafia, a miller without a cop, etc.)
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  • {{Setups ...d a majority of town, it is strongly recommended that larger (12+ players) setups have at least three anti town roles. At the beginning of the game the playe
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  • Lovers are frequently used for balance purposes in Open Setups, and are featured in [[Polygamist]]. ...ontain Lovers in order to prevent them from [[bus]]sing each other, or a [[Cop]] may be a [[Lover]] to another player in order to increase the chance of t
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  • {{Setups **Sane Cop OR 2-shot Redirector
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  • The "standard" MUP is a one-shot [[Cop]], one-shot [[Doctor]], one-shot [[Vig]], and one-shot Nothing. ...les in general. This roles variety and randomness are rather appealing in setups.
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  • ...u to perform more than one action per night. For example, a Multitasking [[Cop]] [[Doctor]] may both investigate someone and protect someone on the same n ...r team. Perhaps a good rule of thumb is for the scum to perform their kill using a member that they're willing to sacrifice, or failing that, the member lea
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  • {{Setups *1 <span style="color:green">Mustard(Faction Cop)</span>
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  • ...rmal queue. My goal with all BooneyToonz games was to create unique normal setups with potentially new and unheard of variant roles or an innovative concept ...e for you. This allows for higher level play from both town and scum. Most setups reward strong play, and punish poor play. It just matters on how you want t
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  • {{Setups – [[Cop]]
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  • {{Setups ...color:darkgreen">'''Priest (3)'''</span><br><span style="font-size:75%">([[cop]])</span>||<span style="color:maroon">'''Vampire (2)'''</span><br><span sty
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  • :**Role: Backup Cop/Doc :**Role: Chocolate Monika Moose, Special Cop (if targeted the scum with rolename McDonalds, would have found out that he
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  • {{Setups *Dietician is a flavour cop that produces results of Cannibal/Not Cannibal
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  • {{Setups | 11 || Town [[Cop]] || Town || Cop (Guilty on Mafia)
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  • |name6=Setups |link6=northsidegal/Setups
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  • {{Setups *If a role has a component that tells alignment (cop, gunsmith, "weak", godfathers return as town).
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  • | BTD6_maker || style="color: green;" | Town Cop || style="color: green;" | Town || I was killed Night 2 || I couldn't use m | BTD6_maker || style="color: green;" | Town Cop || style="color: red;" | Mafia || I was killed Night 1 || I was probably ki
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  • Some setups of mine: ** 2 wolves, 3 mafia, 1 lyncher, 5 townies, 1 cop, and two lynches per day.
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  • | colspan="6" | Wrong, then wrong, then right (finally), then a bunch of Cop innos finished it off before I could singlehandedly lynch the entire Town. | colspan="6" | A Scum lynch D1 and a Cop guilty brought this one to a quick and painless end.
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  • ...td colspan=6>Replaced Cook!eMonster; played a little dangerously, claiming cop and getting counterclaimed. Luckily my claim was more plausible.</td></tr> ...Mini 622 - Mind Screw Mafia}}</td><td>Finished</td><td>Tarhalindur, Flavor Cop/Neutral Survivor</td><td>Town/survivor</td><td>Modkilled Day 1</td><td>Town
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  • ...is style is somewhat manic-depressive, and he's a total sucker for oddball setups. He found out about Mafiascum through the rationality blog [http://lesswron ...Secondary lesson learned: Don't waste too much time trying to analyze open setups unless it's really certain to work.
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  • {{Setups *'''Inspection Immune:''' You turn up "Towny" to the Cop or Stalker on inspection.
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  • ...m Gypyx, the only thing worse than my townplay is my scumplay, or maybe my setups, or maybe my avatar, yeah i suck ...Mafia Win on day 4||very fun game, almost got exed day 2, and got saved by cop who outed a guilty on my scumpartner, ended up winning because of the huge
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  • ...melords] || [[jasonT1981]] || style="background:#33ff00" | [[Cop|Amy Pond, Cop]] || Killed N2 || style="background:#ff3300" | Mafia Win D4 || 1/2 || Jun 1 ...#845 - The Amish Village] || [[Amished]] || style="background:#33ff00" | [[Cop]] || Killed N3 || style="background:#33ff00" | Town Win D6 || 1/2 || Oct 22
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  • ...Abandoned||Neat concept which I think has found some similar usage in Open setups, but it didn't seem to work here. ...on't remember much about this game, but I guess I was lynched on Day 1. As cop. Yikes.
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  • ...punishing counterclaims. Luckily, town didn't buy into that. Mislynched a cop on D1, but then lynched all 3 scum in a row with a combination of good team ...ch. Then I managed to PR hunt the whole setup over the next few days. Shot cop N1, doc N2, and had a scumbuddy counterclaim the last doc D3 and powerlynch
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  • {{Setups ...gun with it. If he is a role that could conceivably own a gun (jailkeeper, cop, mafia, vig, etc), then he does and is told he has a gun. If he's not, then
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  • ...n who MUCH prefers being scum/3p than town, and enjoys modding complicated setups. ...|status=Win |mod=Natirasha |team=Town |role=Flavor Cop |endtext=Killed N2 |comments=As Interdimens
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  • ...na/Played-Games|t3=Modded-Games|l3=Korina/Modded-Games|t4=Setups|l4=Korina/Setups|t5='''Achievements'''|l5=Korina/Achievements|t6=Basic Ruleset|l6=Korina/Bas {{achieverow| |20|Special Agent|As Cop, attain three investigations in one game.}}
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  • ...({{colorlink|green|Rolecop|Rolecop}}/{{colorlink|green|Vanilla Cop|Vanilla Cop}}/{{colorlink|green|Fruit Vendor|Fruit Vendor}}), {{colorlink|green|Jack of ...({{colorlink|green|Rolecop|Rolecop}}/{{colorlink|green|Vanilla Cop|Vanilla Cop}}/{{colorlink|green|Fruit Vendor|Fruit Vendor}}) [[Nightkill|killed]]</font
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  • If you're just randomly browsing, read through my [[AntB/Set-Ups|setups]] page, see if you can help with balancing, suggestions or just let me know | Cop
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  • |name6=Setups |link6=northsidegal/Setups
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  • If a scum is found out using an investigative result, the remaining scum will endeavour to position them ..., side-stepping the dangers of false-positives in more creative and tricky setups. The influence of [[WIFOM]] can be curtailed when this happens.
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  • ...onvince the town, and a desperate gambit sealed death for me on Day 1. The cop lead the town to victory at the end still. Not one of my better games. Play **Diseased Townie Cop, Nightkilled Night 1. <i>Town Loss</i>
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  • ...already miss those who left! We've been doing some more mafia and smaller setups, having great success with Crush Nightless and Assassin in the Palace (in w *Night 1: Kill Lady Poyson (Cop); MoS protect Lady Poyson; Lady Poyson investigate PJ (guilty)
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  • ...pdated since 2013. Sorry! If you're looking for meta on me I would suggest using the "view user's topics" function. ...am over by pointing to my scum buddies that someone had said "He's not the Cop." and then saying we should night kill that person, who was unnightkillable
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  • ...s that could decide their own destiny. I consider myself good at balancing setups, and have helped several mods reviewing their games. ...afioso [[Glork]] thought I was newbie mafia of another faction and claimed cop. I got lynched D1. He got lynched D2. Good for the town.
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  • ...ally screwed us up. I pat myself on the back for living another day WITH A COP RESULT on me. The powers of Empking I guess | Cop
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  • ...I was a coroner (gets to know dead player's identities) and the detective (cop) investigated me the first night and talked to me privately. I was able, to ...I think mafia won in the end. They definitely had a framer and town had a cop, but I can't remember the other roles (I think there was a player who when
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  • Almost all [[Normal]] roles can be represented using only these recommended values. In closed setups with unusual roles, mods should keep in mind how they would want their role
    18 KB (2,949 words) - 23:18, 4 December 2023
  • ...s, so that players can access the more wordy information at their leisure. Using spoiler= tags also has the added benefit of not bloating the page, giving p ...lot of the critical decision making from the hands of all players but the cop itself. Finally, like I said before, I try to ensure at least one phase of
    27 KB (4,997 words) - 16:51, 15 November 2022
  • <td style="background-color: Green;color: White;"> Town Cop </td> <td colspan="2"> Honestly forgot how it went, but the cop took me out.
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  • ...et/viewtopic.php?f=23&t=72865 trainwrecks] when it comes to the roles. The setups are unbalanced/poorly designed, or there wasn't enough effort put into the ...basis that you're not a new mod. You know your strengths and how to design setups. You know if you like super complex swingy role madness game or just a plai
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  • ...In Setup Crafting, I’ll explain how to come up with original and intricate setups, and ensure a proper balance. Setup Theory will dive further into the world Desktop Calendar (Cop)
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  • .... Site veterans were growing worried, what was the cause of this? Were the setups becoming too Townsided? Has the Mafia simply run out of good players? Howev ...Newbie 1984|glink=82005|status=Win|mod=Xtoxm|team=Town|role=Town Cop|rlink=Cop|endtext=Survived|myplay=3}}
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  • ==Mountainous Setups== *Premise: There is one Cop that can only investigate on odd Nights. There is one Doctor that can only
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  • ...his shows you that: cops are broken, but you can still win even though the cop nailed you. I managed to convince town that my scum buddy was Trumpet and g ...a victory, Yay! I played the day-miller gambit card but died from mirrored setups. I also replaced into Empking with obv-scum SSK as my partner, which made m
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  • ...ets outed the next day with a known doc still around. I got caught by the cop after a miselim d2, and Papa Zito pulled it off alone for the last two days ...nd a useless mafia ninja against a bunch of townies aided by one cop. The cop claimed d2 with a guilty on a partner and we promptly killed him, and despi
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  • Dislike Open setups and Mini Normals, prefer Large Themes and Mini Themes. {{plink|t|7606|Lethal Weapon Mafia}}: Veteran Cop, Endgame killed, Scum win after strife220 (townie) self-lynches in LYLO.
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  • ...d to recruit n1, out of fear of Tracker!Korina i guess? I still think Cult setups need to be re-reviewed in favor of less town power but including an additio ...ve anymore and ultimately town agreed that it was the correct move. Day 3, cop!Dunnstral got a guilty on Not_Mafia and the game was over with no town lync
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  • *[[Micro 464: CD9*]] - Won, Survived as Cop *[[Shadow Lurkers Face Mafia]] - Won, Survived as KEEPER of FACE (Cop)
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  • **A badly-timed Cop claim from my side got me killed Day Two, after which my buddy was unable t ...on my way to endgame, where I was suddenly confronted with a Cop claim, a Cop claim which then convinced the final townie to vote me. *sighs*
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  • |name6=Setups |link6=northsidegal/Setups
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  • ...[[Informative Roles|information roles]], including no more than one sane [[cop]] ...nd a regular [[doctor]] (an established broken pair leading to "Follow the Cop") without including a Mafia Roleblocker.
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  • ...debatable if those are really actually even games (NOTE: I do not count [[cop]] sanities as bastardly, or even hidden powers if they are hinted at in the ...wn(and mafia) to gain powers, even if they had someone who had to continue using serum or die. I accomplished this by adding a Serum-Giving role. The serum
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  • {{Setups ...The Second Alien (Alien / The Second Alien (1-shot Bulletproof 1-shot Role Cop))
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  • ...but failing to analyze "voting trends," for not providing "real content," using "tunnel vision" and "avoiding other conversations." Absolutely the most hor ...but failing to analyze "voting trends," for not providing "real content," using "tunnel vision" and "avoiding other conversations." Absolutely the most hor
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