Rows and Columns
|1||Town Jailkeeper||Mafia Role Cop||Town Backup|
|2||Vanilla Townie||Town Cop||Mafia Goon|
|3||Mafia Goon||Town Odd-Night Bulletproof||Town Tracker|
The setup is determined by randomly selecting one row or one column from the above table, then filling in the remaining 6 roles with Vanilla Townies and Mafia Goons as necessary to create a 7-town, 2-mafia setup.
For example, if Row 1 (Town Jailkeeper, Mafia Role Cop, and Town Backup) was chosen, 5 Vanilla Townies and 1 Mafia Goon would be added, for a full setup of 1 Town Jailkeeper, 1 Town Backup, 5 Vanilla Townies, 1 Mafia Role Cop and 1 Mafia Goon.
The Mafia Roleblocker is allowed to both submit the nightkill and perform his Roleblocker action. In addition, the Roleblocker is stated to resolve before the Jailkeeper. (This only matters in the case where the Roleblocker and Jailkeeper target one another.)
The Bulletproof Townie's bulletproof cannot be roleblocked, as it is a reflexive action.
- (Scum Win)