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D6
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D6 is a setup created by Visorslash from Mafia Universe for 13 players with 3 Mafiosi and 10 Townies that involves the rolling of six-sided dice.
Setup
Town Power Roles
To determine town power roles, roll a six-sided die six times and note the results. Each roll corresponds to a grouping below.
1-3 = Investigative role
4-5 = Protective role
6 = Killing role
Add up how many results you have of each grouping and add the corresponding roles from the table below.
Investigative | Protective | Killing | |
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1 | Innocent Child | Bodyguard | 1-shot Vigilante |
2 | Observer | Doctor | 2-shot Vigilante |
3 | Motion Detector | Roleblocker | Vigilante |
4 | Role Cop | Jailkeeper | Vigilante |
5 | Tracker | Jailkeeper + Bodyguard | Vigilante + 1-shot Vigilante |
6 | Parity Cop | Roleblocker + Doctor | Vigilante + 2-shot Vigilante |
Mafia Power Roles
Roll a six-sided die (n-1) times, where n is the number of town power roles. Whatever number it lands on, mafia get that role.
Mafia:
1 - Roleblocker
2 - Roleblocker
3 - Jailkeeper
4 - Role Cop
5 - Tracker
6 - Watcher
Description of unusual roles
Parity Cop - Each night, you may target a player. Assuming no interference with your action, you will learn if the player is of the same alignment of the player you successfully targeted last. If you haven't successfully targeted anyone yet, you will learn you successfully targeted a player.
Old version of D6
The old version of D6 had different and stronger town investigative power roles: Innocent Child for 1, Role Oracle (targets a player at night, the last player they targeted has their role revealed on death) for 2, Role Cop for 3, Tracker for 4, Parity Cop for 5, and Companion Cop for 6.
History
History (old version) |
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Open 835 - (Town Win) |
History (new version) |
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