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Revision as of 10:30, 24 July 2007

Template:EpicFail

somestrangeflea, also known as Flea, SSF and Fleaboy, is a new MafiaScum player.

The Question Mark Block.
Mario and Yoshi.

Flea is currently running the Gameshow Marathon on MafiaScum.

Flea currently works in Pimp My Wiki. A list of somestrangeflea pimped wikis can be found here.

Factfile
Name Chris Graham
Location Ballymena, UK
Birthday 12th June 1992
Scumday 20th June 2007
Games Completed 2

About Flea

General Stuff About Flea

  • Flea never survives any game of Chat Mafia.
    • Ironically, Flea is never Scum in Chat Mafia.
  • Flea is not Flee, contrary to popular belief.
  • Flea is never Scum, except when he is, but even then, he's so scummy he may as well be town.
  • Flea came to MafiaScum on a plane which crash-landed somewhere on the Internet.
    • Now, Flea lives primarily in the hatch with the button.
    • The survivors from the tail section of the plane live on the other side of the island.
  • According to popular belief, Flea has a repetition for losing.
  • Currently, Flea's in-game posts makes up ~1/2000th of all in-game posts.
  • Flea coined the phrase "Keffed", the literal pronunciation of the abbreviation "QFT". It is currently unknown whether this will catch on.

The Origins of "somestrangeflea"

Chapter 1: The First Chapter

Once upon a time, some of Chris's friends were bored and decided to give him a nickname. It was eventually decided that Flea was acceptable as a nickname, using the logic:

  • He's small.
  • He's annoying.
  • He's hard to get rid of.

A number of years later, it was discovered that none of these are actually true.

Chapter 2: The Evolution of the Flea

Around the same time that "Flea" was decided as a nickname, the Internet was getting into full swing (and by that, I mean "everyone thought dial-up was fantastic"), and Flea needed a username for websites. The first of such websites was quite popular, and Flea was already taken as a username. After making the foolish decision of leaving the "Flea" train of thought, he spent many hours unsuccessfully trying to create usernames such as "Chris01189998819991197253" and "Why_wont_you_give_me_a_username_you_fu". Many rage-destroyed-PCs later, he returned to the "Flea" train of thought, and eventually created the wonder that is "somestrangeflea".

Stats

General Stats

  • Games Played = 1
  • Games "Won" = 0
  • Games "Lost" = 1
  • Game Not Finished (Abandoned, Drawn, etc.) = 0
  • Win:Loss Ratio = 0:1

Pro-Town Statistics

  • Times Pro-Town = 1
  • Lyched = 0
  • Killed = 0
  • Endgamed = 1
  • Lynched:Killed:Endgamed Ratio = 0:0:1
  • Wins as town = 0
  • Losses as town = 1
  • Town Win:Town Loss Ratio = 0:1

Mafia Statistics

  • Times Mafia = 0
  • Lynched = 0
  • Survived = 0
  • Lynched:Survived Ratio = 0:0
  • Wins as Mafia = 0
  • Losses as Mafia = 0
  • Mafia Win:Mafia Loss Ratio = 0:0

Games

Type:
Author:

History

Original Publication: September 21, 2008 by somestrangeflea

This article discusses when a game of Mafia should be declared over by the Moderator.


Introduction

Normally, in a standard game of Mafia, the Mafia Win Condition reads:

You win when at least half of the living players are Mafia, or when nothing can prevent the same.

This Win Condition was to prevent having to waste time by playing out situations in which the outcome of the game was already decided. For example, imagine this scenario going into Day:

It has become impossible for the Mafia to be eliminated (assuming normal game mechanics, where it would take 3 players to eliminate), and hence it is impossible for the Town to win the game. It has become customary in this situation for the Game Moderator to declare that the Mafia have won.

When the Mafia control ≥50% of the population, the Town cannot possibly eliminate the scum, and the scum are normally declared the winners of the game. This has become known as "The 50% Rule".


Fairness of The 50% Rule

Whether or not The 50% Rule was fair or not became the subject of debate in this thread discussing the standardization of rules and roles for Open Games. The situation first highlighted in the thread was this one:


The Situation

Thesp: But do you think the mafia should win if it's 2 mafia against a vig and doc only going into Day?

somestrangeflea: Well, since it's 2v2, there cannot possibly be a [scum] elimination. In that situation, [the game] would move straight into night, and the night choices would decide the game.

This situation sparked a debate regarding the fairness of The 50% Rule, in which there were two main arguments:

Argument 1

The town only loses when there is no way they can possibly overcome the odds. Any chance, however small, should get played out.
Mr. Flay

This argument works from the opinion that The 50% Rule exists solely as a time-saving tool to prevent the players and moderator wasting time playing out situations in which the outcome is already certain.

Argument 2

There is no reason anyone should rationally expect this outcome to occur, and if I were playing in the game, I would be very surprised. There's even some game-historical precedent to the concept that once the mafia reach half of the living players in the game, they come out and openly slaughter everyone left. All games I run feature this aspect - even if the town could theoretically do something at night, they won't make it there.
Thesp

This argument works using the opinion that the Mafia have an Endgaming ability which is used once the Mafia consists of at least 50% of the players and kills any remaining non-Mafia players.


Other Situations

Other situations have since been noted in which The 50% Rule creates some dispute.

Doublevoter

This situation was highlighted by Kelly Chen. Imagine the following situation going into Day:

  • 1 Vanilla Mafia
  • 1 Doublevoter
The Problem

Despite a situation in which the Mafia would clearly win under The 50% Rule, the Town automatically wins, as the sole Townie controls enough votes to eliminate.

Bulletproof Townie

This situation was highlighted by Cogito Ergo Sum. Consider the following endgame situation going into Day:

  • 1 Vanilla Mafia
  • 1 Bulletproof Townie
The Problem

Neither group has the ability to eliminate the other faction.

Some will argue that the Bulletproof Townie's powers are made useless by an Endgame situation, and thus the Mafia will win the above situation.

However, others argue that the above situation is considered a Happily ever after. The Townie cannot eliminate the Mafia, and the Mafia can neither eliminate nor kill the Townie.

Vigilantes

Consider the following situation going into Night:

  • 4 Vanilla Mafia
  • 3 Vigilantes
The Problem

The Mafia has gained a majority of the population.

Some would argue that ending the above game would be unfair. If the Vigilantes were to shoot different Mafia members, it would be a 2v1 Endgame situation the next day, which gives the Town the opportunity to eliminate the final Mafia member and win the game.

Others argue that the statistical unlikelihood of three Vigilantes shooting three different Mafia members, which is about 1 in 9 if the kills are random, means that the situation can be disregarded and it is acceptable for the game to end in a Mafia win.

Roleblockers

This situation was first highlighted by Yosarian2. Consider the following situation going into Day:

  • 1 Vanilla Mafia
  • 1 Roleblocker
The Problem

In a similar fashion the the Bulletproof Townie problem, neither group has the ability to eliminate the other faction.

Neither group has the ability to eliminate the other. The situation differs somewhat from the Bulletproof problem, in that the Roleblocker is not a passive ability. Some would argue that because the Roleblocker makes a Night Choice, that ending the game in a Happily ever after in this situation is somewhat more acceptable than ending it in the same way in the Bulletproof situation.

The Conclusion

Whilst no distinct conclusion was ever reached regarding which of the two arguments was correct, it seemed that Mr. Flay's argument was more widely accepted that Thesp's.

Because neither of the stances on The 50% Rule were accepted as "standard", it is important that moderators make it clear (particularly in Role PMs) how endgame situations will be resolved.

-somestrangeflea

Games In Detail

Modding Statistics

Modding Requirements

Game Type Requirements Fufilled?
Open One game completed Yes
Three months on site No
Mini Normal One game completed Yes
Three months on site No
Mini Theme One modded game No
Large Normal One modded game No
Large Theme Two modded games No
Newbie Game Two modded games No

Quotes By People

This is where I (and you, I assume) can put all the humorous quotes you can find relating to me, or games that I am/was in.

Forum Quotes

I think he is just very, very impatient.
Rishi on somestrangeflea

ScumChat Quotes

It's one of those few "set things in the universe". Everyone always <3's Aimee, No-one signs up for Flea's game, I stink at Scumchat modding, Shanba is always thought of as a girl, and Trustgossip is always gay.
YogurtBandit on MafiaScum running jokes