You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Category:Role modifiers

From MafiaWiki
Revision as of 16:26, 16 February 2011 by Hoopla (talk | contribs)
Jump to navigation Jump to search

A modifier is a trait given to weaken, enhance or alter the core ability of a role. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role - this category details many of those possibilities.

Weak, Macho, Bulletproof, Compulsive, X-Shot, Even/Odd Night, Non-Consecutive Night and Back-Up are all approved Normal Game modifiers. The Day modifier is also becoming increasingly common in theme games and as a general game mechanic (see: Deep South).

Some common modifier/role combinations are Macho Cop, Weak Doctor, 1-Shot Vig, Even-Night Vig, Non-Consecutive Night Commuter, Back-Up Cop/Doctor (Deputy/Nurse).

See below for a comprehensive list of all the role modifiers added to the wiki.