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Announcing
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Announcing is a role modifier that makes it such that players targeted with an active action are informed of the action performed on them (and that it is announcing). For instance, if an announcing doctor targeted player X, player X would receive a message saying "You were targeted by an announcing doctor ability during the night".
Normal version
This modifier is allowed in Complex Normal games.
Announcing is an acceptable modifier under Normal guidelines on mafiascum.net, when used on an active role belonging to a player of any Town or Mafia/Werewolf alignment, or when used on a vanilla Goon. An Announcing role targeting a player should not inform the target of the player's entire role, only the ability that was used and the announcing modifier. In other words, the message received is not "you were targeted by an announcing modified X", merely "you were targeted by an announcing X ability".
If an Announcing Goon made a kill and their target survived, the target would be told "You were targeted by an announcing mafia kill during the night".
Variations
Announcing is a direct complement to the modifier Loud, which informs a player of the player that targeted them, but not what role.
Use & Balance
Announcing can be a benefit or a drawback, depending on what role it modifies. An Announcing Cop can give investigated Townies comfort in the knowledge that there is an innocent result on them, and can give investigated Mafia time to prepare for their eventual elimination.
Targeting Mafia with an Announcing role can be a disadvantage, as it informs the scumteam that the role exists, and can allow them to hunt for the owner of the role.
Sample Role PMs
The sample Role PM for "Announcing" describes the modifier as follows:
- As a modifier on a single ability:
Your target will learn that they were targeted by this action (but not who targeted them).
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- As a modifier that affects all abilities:
Whenever you perform a targeted action, your target will learn that they were targeted by the action you performed (but not who targeted them).
(edit)
Example (modifying a single ability)
Welcome to game! You are a Town Announcing Jailkeeper.
You have the following active ability:
- Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night. Your target will learn that they were targeted by this action (but not who targeted them).
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
Example (affecting all abilities)
Welcome to game! You are a Town Announcing Jack of All Trades Tracker Doctor.
Whenever you perform a targeted action, your target will learn that they were targeted by the action you performed (but not who targeted them).You have the following active abilities, but may use only one per Night:
- Once in the game at night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
- Once in the game at night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.