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Noticeable

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Noticeable
Alias: none
Alignment: any
Role type:
  • Communicative
  • Investigative
Choice: none
Status: Untested

The Noticeable modifier makes it so your target will be sent a generic message informing them that "you noticed that you were targeted". If someone is targeted by a Noticeable role, they will know that they were targeted, but not who or what targeted them or if they were targeted by 1 or more actions that Night.

Standard version

A player targeted by a Noticeable ability will receive a generic message informing them that "You noticed that you were targeted". No information about the ability or performer will be given to the player.

Variations

A Fruit Vendor gives a player a fruit. This has a very similar effect to the Noticeable modifier, though Noticeable implies the player was targeted by a different ability.



Sample Role PMs

The standardized Role PM for "Noticeable" describes the modifier as follows:

  • As a modifier on a single ability: Your target will learn that they have been targeted (but will not learn any information about your action). (edit)
  • As a modifier that affects all abilities: Whenever you perform a targeted action, your target will learn that they have been targeted (but will not learn any information about your action). (edit)

Example (modifying a single ability)

Welcome to game! You are a Town Noticeable Jailkeeper.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night. Your target will learn that they have been targeted (but will not learn any information about your action).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (affecting all abilities)

Welcome to game! You are a Town Noticeable Jack of All Trades Tracker Doctor.

Whenever you perform a targeted action, your target will learn that they have been targeted (but will not learn any information about your action).

You have the following active abilities, but may use only one per Night:

  • Once in the game at night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
  • Once in the game at night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.