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Melded

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Melded (Role)
Alias: none
Alignment: any
Role type:
  • Manipulative
Choice: none
Status: Untested

A Melded role is a 1-shot role attached to another role that is contingent on the attached role succeeding (i.e. it isn't blocked, protected from, or otherwise failed). A Melded role can and must be used with the attached ability and can be used as such without being Simultaneous.

Lifelink is a special name for Melded (Bulletproof).

Standard version

A Melded role is a role linked to another role that can only be used with the attached role and can be used as such without multitasking. A Melded role is dependent on the attached role succeeding and can only be used with the attached role.

For example, Melded (Commuter) makes you untargetable if the attached role succeeds.

Melded (Cop) will add an extra target to your action and allow you to investigate someone if the attached role succeeds.

Variations

Melded can be unlimited use if you like complex interactions and are secretly a sphinx in disguise.



Sample Role PMs

The standardized Role PM for "Melded (Role)" describes the modifier as follows:

  • As a modifier on a single ability: When this ability succeeds for the first time, you will also [Role ability]. (edit)
  • As a modifier that affects all abilities: When you successfully use an active ability for the first time, you will also [Role ability]. (edit)

Example (modifying a single ability)

Welcome to game! You are a Town Melded (Role) Jailkeeper.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night. When this ability succeeds for the first time, you will also [Role ability].

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (affecting all abilities)

Welcome to game! You are a Town Melded (Role) Jack of All Trades Tracker Doctor.

When you successfully use an active ability for the first time, you will also [Role ability].

You have the following active abilities, but may use only one per Night:

  • Once in the game at night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
  • Once in the game at night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.