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Team Mafia (2012)

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The 2nd Team Mafia event kicked off in May 2012 with 16 teams battling it out. This was the first Team Mafia event to feature more games than players per team. 3 out of 5 games were won by the Town side. The Captains were announced as the winners on July 2nd, 2012. The runner-up team, The Kliq II, also won all 4 of their games and lost by just 8 points.


Pre-Game Discussion Thread

Results Thread

Format

The event was played by 16 4-player teams across 5 different games. Team members were public knowledge, though unrevealed alt accounts could be used. Teams received a designated QuickTopic for all team communication during the event that they could continue to participate in post-death. Each team submitted a preference list for which games their team would participate in and these preferences were handled through a snake draft. Role PMs for the team were then received prior to team members deciding which game they would participate in. Teams were responsible for finding their own replacements, and were allowed to replace dead players. It was also within the rules to have a dead player in one game replace into another game.

Zoraster remained as Head Mod of the event. He was joined by a new team of moderators and setup designers including: Equinox, hasdgfas, Vi, Faraday, and Mina.

Scoring

This second iteration of Team Mafia featured changes to the scoring that were intended to avoid the large tie that had resulted the previous year. Still, teams earned points by winning games. It was valuable to "win big." Points earned for each win were modified by the number of surviving players for the winning side relative to other wins for the same side.

Penalty points could be issued for offenses ranging from the Moderator team needing to force replace a player of that team, violations of event rules, disruptive behavior, or causing a modkill.

Tie Break

1. Correct wagon behavior on D1 in games where their slot was town. Having been eliminated D1 counts as incorrect. If the D1 eliminated person was mafia, in the final vote count, voting for them is "correct" and not voting for them is "incorrect." If the D1 eliminated person was town, in the final vote count, voting for them is "incorrect" and not voting for them is "correct." (Skip this method if at least one team tied for first were mafia in all 4 games.)

2. Compare head-to-head matches among tied teams. In other words, any time two teams were on different sides in the same game, whoever was victorious there will break the tie. (Skip this method if results are conflicting.)

3. Decision by the Head Mod and Moderators about which team best led their side to victory as well as displayed teamwork in their Team QT.

Scoring Equations

For each town victory a team had (results rounded to nearest whole number):

[(Number of Surviving Town Members + 25) / (Average Number of Surviving Town Members Across all town wins + 25)]*100

For each scum victory your team had:

[(Number of Surviving Mafia Members * 2 + 25)/(Average number of surviving mafia members across all scum wins * 2 + 25 )]*100

Note: For a White Flag mafia victory, subtract 0.5 from number of surviving mafia members on both sides of the division sign.


Equation for Tiebreaker 1:

Among tied teams: [{(Number of D1 eliminations on a correct elimination as town * 3) - (Number of times that your team was incorrect about a D1 elimination as town)}/(Number of Games Your team was town)]

Teams

# Team Name P1 P2 P3 P4
1 Screaming Death Clan Fate SocioPath SpyreX xRECKONERx
2 Three Dicks and a Lady GreyICE Lady Llambdadelta Llamarble MagnaofIllusion
3 No Pressure chamber Cogito Ergo Sum CrashTextDummie Glork
4 Team BIFADMVOC BBmolla Chesskid3 SleepyKrew UberNinja
5 Single Entendre Amrun Kublai Khan kuribo Untrod Tripod
6 The Kliq II Debonair Danny Dipietro JasonT1981 Sotty7 Zachrulez
7 Team Discovery Channel iamausername Matias Rhinox The Fonz
8 Team Beat Alls Magua Nicodemus Regfan Slaxx
9 Nonsensical Parma Ham Cupcakes Haylen Katsuki Parama Quilford
10 Dissonant Consensus Benmage MastermindOfSin T-Bone Yosarian2
11 Event Horizon Penis Trolls Bud Bidderskins CooLDoG mykonian theamatuer
12 The Captains Captain Falcon
AKA Oversoul
Captain Leela
AKA Tammy
Captain Ajax
AKA Trojan Horse
13 Almighty Lumberjacks 4nxi3ty DeasVail DeltaWave Slandaar
14 Balls Deep Ballas Ellibereth Kison Nachomamma8 Porochaz
15 The Parallax Consortium Isa Johhog PeregrineV Zar
16 Nuwen and The Skittles hitogoroshi Korts Nuwen singersigner

Games

Name of Game Type Moderator Winner
TM2012: White Flag Mafia Open - White Flag Equinox Town
TM2012: Closed Normal Closed - Normal hasdgfas Mafia
TM2012: Almost Normal Closed zoraster Town
TM2012: Scummies 2012.5 Closed - Theme Lost Butterfly Mafia
TM2012: Mafia in the Back Room Closed - Theme Vi Town

Results

Rank Team Name White Flag Closed Normal Almost Normal Scummies Back Room W/L Score
1 The Captains Captain Falcon
Captain Haddock
Captain Leela
Captain Murasa
Captain Ajax Captain Ajax
Captain Corporal
4-0 412.0
2 The Kliq II Zachrulez JasonT1981 Sotty7 Gman Debonair Danny Dipietro 4-0 403.6
3 Dissonant Consensus Benmage MastermindOfSin T-Bone Yosarian2 3-1 308.4
4 Nuwen and the Skittles singersigner Korts hitogoroshi Nuwen 3-1 300.0
5 No Pressure Cogito Ergo Scum Glork CrashTextDummie chamber 3-1 300.0
5 Single Entendre Amrun Untrod Tripod Kublai Khan kuribo 3-1 300.0
7 Almighty Lumberjacks DeltaWave Slandaar DeasVail 4nxi3ty 3-1 299.2
8 The Parallax Consortium Johhog PeregrineV Zar Isa 2-2 212.0
9 Balls Deep Ballas Nachomamma8
Thestatusquo
Porochaz Ellibereth Kison 2-2 195.7
10 Team Beat Alls Regfan Slaxx Nicodemus Magua Gaoth 2-2 192.4
10 Team Discovery Channel Matias iamausername Rhinox The Fonz 2-2 192.4
12 Screaming Death Clan SocioPath Fate xRECKONERx SpyreX 2-2 184.5
13 Nonsensical Parma Ham Cupcakes Haylen Katsuki Quilford Parama 1-3 107.6
14 Event Horizon Penis Trolls Bub Bidderskins CoolDog mykonian theamatuer 1-3 104.3
15 Three Dicks and a Lady Llamarble GreyICE MagnaofIllusion Lady Lambdadelta 0-4 0.0
16 Team BIFADMVOC UberNinja SleepyKrew BBmolla Chesskid3 0-4 -10.0

Awards

Reception

There was some critical reception of the scoring system. Zoraster stated that for the future, they may need to return to the "drawing board." Some criticism was results-oriented because the winning team had a high volume of replacements. Additionally, there was a complaint from a mafia team member in the Scummies game that their weakest team member in-game was essentially "carried to victory" in the event as a whole. On the other hand, the Head Mod commented about the Captains that "they actually played as a team well once those replacements went through."

Game balance and the challenges of producing theme games for the event were also discussed post-game. The Head Mod reflected that the next iteration would likely have more basic games.