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  • * 1 [[Arsonist]] [[Bus Driver]] (with the ability to both kill and bus each night)
    651 bytes (90 words) - 12:10, 1 January 2010
  • *Daytalk (passive ability) ...to your faction, but for each ability you add town will get an additional ability:
    6 KB (953 words) - 01:36, 11 April 2018
  • ...o really I don't mind, just remember I'm always a 3rd party [[SK]] with an ability to wipe out the whole of the enemy team, so I can always win. I just never
    744 bytes (117 words) - 05:56, 21 November 2009
  • | Introduction = A '''Lazy''' player or power role loses their ability when there is only one [[anti-town]] player remaining. ...know how many non-town players remain, they may attempt to use their Lazy ability, but nothing will happen if only one non-town player was alive at the start
    2 KB (339 words) - 10:50, 1 November 2023
  • ...at are not [[Compulsive]] may opt to simply do nothing at Night with their ability.
    325 bytes (55 words) - 13:31, 12 August 2011
  • ...bout 70% challenge ability 30% social ability (roughly) and will test your ability to outlast and outplay more than you ever have before.
    2 KB (344 words) - 05:22, 24 September 2023
  • As a noun, '''Block''' is a type of action that can stop a target's active ability from working.
    348 bytes (56 words) - 17:14, 11 August 2011
  • In three player [[ELo]], when the town player either has the ability to shoot scum after their elimination (and win). However, the ability for roles like [[Vengeful (role)|Vengeful]] or [[Loved]] Townie to break th
    1 KB (215 words) - 06:56, 4 July 2020
  • | Introduction = '''Timid''' is a role modifier that causes your ability to fail if you have been targeted that night.
    359 bytes (56 words) - 03:08, 9 May 2024
  • ...he cause of the player's death does not matter in determining the player's ability to vote. ...sual in practice, so typically a Restless Spirit is permitted to use their ability more often than usual, usually during the Day.)
    2 KB (369 words) - 00:25, 11 January 2024
  • ...bility is targeted at an Absorber, the Absorber will permanently gain that ability (in addition to any other abilities they might have). The Absorber can then ...ia's kill, and are not [[Multitasking]] by default – they can use only one ability per night, even if they've absorbed multiple abilities.
    4 KB (651 words) - 07:58, 11 January 2024
  • '''Serial Killer chooses its ability pregame''' *{{Ability|Vanilla}}
    8 KB (1,263 words) - 02:28, 2 November 2023
  • ...ath, they can choose a player to use it on, this – and the result from the ability – is subsequently revealed to every living player the following game day ...r true ability will still flip, however you will be unable to utilise said ability.
    5 KB (826 words) - 20:41, 18 June 2021
  • ...ere unable to communicate at all with their scum team and did not have the ability to get recruited at any point in the game. Their performance in this game e
    1 KB (198 words) - 06:35, 10 June 2014
  • ...reveal this card at Day if targeted by a Day ability in order to block the ability's effect. While holding the Handmaid, you are immune from the mafia nightki
    2 KB (348 words) - 10:53, 16 June 2017
  • ...e targeted Vraak X, unless there is a killer around with immunity to V X's ability. ...[[Mafia|maf]] try and get mikehart (who would've died anyway due to V X's ability)
    3 KB (593 words) - 04:57, 21 November 2009
  • | Introduction = '''Confabulating''' is a role modifier that causes your ability to fail if your target is not in a [[Private Topic]].
    408 bytes (62 words) - 21:59, 28 March 2024
  • ...text of the ability, players may have to post that they want to use their ability inthread, or may have the option of sending in their action via PM.
    2 KB (277 words) - 07:37, 11 January 2024
  • ...as [[Framer]]. In short, it greatly increases the chance of the player's ability working like the player wants it to. | Standard = A Strong-Willed ability cannot be stopped unless attempting to target a [[Commuter|commuting]] play
    2 KB (274 words) - 11:33, 1 December 2023
  • ..."color:forestgreen">'''Toxic Goo:'''</span> Anyone who targets you with an ability will die of poison at the end of the next day. .../span> Whenever someone targets you with a non-group action, they lose the ability to use that action and you gain it.
    4 KB (678 words) - 22:16, 28 March 2024
  • | Introduction = '''Unwell''' is a role modifier that causes your ability to fail if it targets someone who is protected from kills (e.g. by a [[Doct
    444 bytes (68 words) - 22:59, 28 March 2024
  • ...and no standard night kill. The final Mafia member was allowed to use this ability and any gun he possessed at the same night and was able to self-target with
    3 KB (333 words) - 23:53, 28 November 2009
  • ...g false arguments based on secret knowledge ([[Scum]] in possession of the ability to place blame without fear of hitting their teammates). Arguments which se
    1 KB (172 words) - 03:28, 26 January 2007
  • ...nly known as '''wolfing''' in [[Werewolf]] communities, is a [[factional]] ability most [[informed minority]] groups have at their disposal. Once during each
    584 bytes (85 words) - 00:12, 2 December 2023
  • ...]] that causes the target of your target to be indirectly affected by your ability.
    446 bytes (65 words) - 22:52, 28 March 2024
  • ...any other means of death (eliminating, somebody else using their bodyguard ability successfully). This means that if Alex protects Bob and Bob protects Carol ...otects the nightkill target, I will roll dice. You do not have to use your ability if you don't want to.
    3 KB (524 words) - 17:24, 7 May 2021
  • ...player. This invention may be used by that player as if it were a personal ability. Inventors may not use their own inventions. These abilities should be usab ...s = In the original incarnation of the role, an Inventor does not know the ability associated with the gadgets they give away (though it may be hinted at by t
    3 KB (503 words) - 01:52, 8 November 2023
  • ...dead, the Backup Backup Gunbearer becomes the new Gunbearer and loses the ability to protect. *If the Gunbearer dies, your ability to protect is replaced by the ability to perform the factional kill.
    5 KB (794 words) - 19:53, 14 June 2017
  • ...layer is informed they are limited and may only use a non-factional active ability once for the rest of the game after being limited.
    503 bytes (76 words) - 21:40, 7 May 2024
  • ...time. There is nothing that can stop the Exploder's death when using this ability. |Variations= Exploder's ability has been seen as a Night action. However, this may impact its power consid
    2 KB (307 words) - 06:36, 4 March 2024
  • *The Governor has a 1-shot ability to overturn any elimination during twilight EXCEPT ITS OWN, and select anyo ...flip, you will be given the option of whether or not you want to use this ability. If you want to use the overturn shot, you may select any alive person to b
    2 KB (402 words) - 15:51, 23 March 2021
  • A '''Passive Role''' is one which has no ability to choose when or how to use their role abilities. Examples include [[Bulle
    576 bytes (92 words) - 03:37, 24 June 2019
  • ...attempt during this nightphase will fail, note that you may only use this ability once per game. ...e, you will be informed of their aligment, note that you may only use this ability once per game.
    3 KB (462 words) - 13:24, 9 January 2016
  • | Introduction = A '''Universal Backup''' is a player who inherits the ability of the first allied [[power role]] to die; as its name suggests, it is effe ...versal Backup becomes a copy of that player (losing their Universal Backup ability); they gain that player's role, including any modifiers it has.
    3 KB (595 words) - 06:28, 29 November 2023
  • *{{Ability|Vigilante|N3}} *{{Ability|Vigilante|Elimination}}
    7 KB (1,164 words) - 08:19, 4 July 2020
  • | Variations = [[Locked]] is a similar modifier that locks an ability behind a specific [[power role]] instead of behind [[Vanilla]] players.}}
    687 bytes (97 words) - 23:00, 28 March 2024
  • | Introduction = A '''Hidden''' role or ability is a part of the player's role that the player is not aware of, sometimes c ...unknown "side effects" of active abilities (or on occasion what an active ability does at all!), or an unknown or unusual [[action resolution]]. Hidden Win
    3 KB (504 words) - 00:32, 11 January 2024
  • ...e than the ability to use it on Night 2, which will be worth more than the ability to use it on Night 3, etc.. This gives a lot of scope to tune a power role
    3 KB (486 words) - 17:46, 31 October 2023
  • ...re [[Vanilla Townie]] and [[Mafia Goon]], which have no special individual ability. However, many other roles exist. In this portal you will find a large coll ===[[Portal:Role Ability|Sorted by Ability]]===
    7 KB (1,040 words) - 12:43, 4 March 2021
  • ...l. In particular, the only active ability a [[Vanilla Townie]] has is the ability to help direct who gets eliminated on a given [[Day]].
    2 KB (292 words) - 23:24, 10 July 2022
  • ...a role that can make someone a [[King]] for the next day, giving them the ability to unilaterally decide the next day's [[elimination]].
    647 bytes (99 words) - 05:31, 11 January 2024
  • | Use = In Town hands, the ability is normally seen as a secondary ability on a player who has a [[power role]]; this makes it immune to manipulation, | Advice = As an ability that's much stronger in scum hands than town hands, an Ascetic will sometim
    3 KB (470 words) - 01:05, 8 November 2023
  • '''Something I'm proud of about myself:''' My ability to analyze a game as a whole entity rather than a package of features.
    1 KB (222 words) - 01:43, 9 February 2007
  • ...up in games designed around them or in role madness scenarios due to their ability to take away a Day away from the Town. ...uard role that knew who the Princess was and had a [[X-Shot|limited-shot]] ability to protect the Princess from kills. In addition, it was known in advance t
    2 KB (375 words) - 00:01, 11 January 2024
  • ...l: playername'''. When a duel is started between two players, their voting ability is removed, and the remaining players can only vote between the duelists. W You have the ability to start duels as described in the rules. Aside from that, you have only yo
    2 KB (308 words) - 19:03, 18 June 2021
  • ...e, you will be informed of their aligment, note that you may only use this ability once per game. ...pts on them during that night phase will fail, note you many only use this ability once per game.
    2 KB (324 words) - 13:24, 9 January 2016
  • Ability: Ability:
    4 KB (712 words) - 15:06, 11 August 2022
  • [[Reach]] can be used to give abilities the ability to target Flying players without actually making the player Flying.
    703 bytes (106 words) - 22:11, 28 March 2024
  • ...If a Randomized role acts, they will choose a random target and use their ability on that target. Randomized roles can be blocked just like a non-Randomized
    823 bytes (125 words) - 22:47, 28 March 2024
  • ...player. You will learn the name of the player that person targeted with an ability (if any). ...u will learn the name(s) of the player(s) who targeted that person with an ability (if any).
    7 KB (1,194 words) - 17:20, 7 May 2021
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