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Compartment System: Difference between revisions

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The three compartments are: [[Simple Normal]], [[Regular Normal]], and [[Complex Normal]].
The three compartments are: [[Simple Normal]], [[Regular Normal]], and [[Complex Normal]].
==Simple Normal==
Simple games are intended to provide an experience of a basic Mafia game with minimal complexity and focus on mechanical discussions. This type of game is very suitable for new players, and is also enjoyed by many more experienced players.
==Regular Normal==
Regular games are intended to provide an experience of a normal Mafia game with a wider range of roles and modifiers than Simple games, allowing for a more varied experience, while also avoiding excessive complexity or experimental roles.
==Complex Normal==
Complex games are intended to provide an experience of a mechanically standard Mafia game with an extensive range of potential roles and modifiers, providing room for experimentation and the introduction of new roles within the confines of Normal games.

Revision as of 17:03, 31 October 2023

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The Compartment System is how Normal games are currently categorized.

The three compartments are: Simple Normal, Regular Normal, and Complex Normal.

Simple Normal

Simple games are intended to provide an experience of a basic Mafia game with minimal complexity and focus on mechanical discussions. This type of game is very suitable for new players, and is also enjoyed by many more experienced players.

Regular Normal

Regular games are intended to provide an experience of a normal Mafia game with a wider range of roles and modifiers than Simple games, allowing for a more varied experience, while also avoiding excessive complexity or experimental roles.

Complex Normal

Complex games are intended to provide an experience of a mechanically standard Mafia game with an extensive range of potential roles and modifiers, providing room for experimentation and the introduction of new roles within the confines of Normal games.