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  • *They cannot recruit town power roles, the mafia, the mafia's kill target or the vigilante's night kill target. A *All players should be informed about cult mechanics, especially size limit, as
    4 KB (684 words) - 13:01, 9 January 2016
  • Another variation of a Bunyip is one that can protect from all kills performed by normal means that target a Vanilla player that Night. Th ...including a [[Doctor]] in a setup is that it can be used to protect power roles, creating breaking strategies like [[Follow the Cop]]; these strategies are
    4 KB (720 words) - 07:42, 11 January 2024
  • No, it is against the rules in almost all games to post game-related information during the night. Most Moderators wi ...], but I really don't like my family/being a criminal. Can I just get them all eliminated?
    6 KB (995 words) - 04:09, 3 July 2020
  • ...[[Normal]]). Note that some styles of setup (e.g. setups with few [[power roles]]) have a natural tendency to be scumsided, on the basis that most attempts ...p to be subtly townsided, because the town will often fail to believe that all the [[power role]] claims are genuine and end up eliminating some of their
    2 KB (314 words) - 21:09, 18 June 2021
  • ...his is because unlike on other sites, we cannot rely on [[Power Role|power roles]] to give us additional information. The only information we have available ...erator. Some will give deeply-rich flavor, others won't have any flavor at all. In general, I recommend going in with the expectation of having no (or min
    6 KB (1,015 words) - 01:23, 3 April 2022
  • ===Completed Roles=== *All the games in which I survived, I was Townie and the game was abandoned.
    10 KB (1,429 words) - 04:11, 3 March 2017
  • ...to create unique normal setups with potentially new and unheard of variant roles or an innovative concept without overstepping the boundary of normal game l ...game. There may very well be as little as one power role, or even none at all. I have mimicked and tweaked the old Normal queue guidelines, and added som
    24 KB (3,887 words) - 02:48, 15 January 2024
  • ...Mafia designed by Not_Mafia to give people a chance to play as third party roles, the deck is as follows #Town Jack of all Trades (1-Shot Cop, 1-Shot Doctor, 1-Shot Roleblocker)
    2 KB (290 words) - 15:57, 9 September 2021
  • *If all mafia are dead, werewolves may kill anyone they want *If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then mafia win. Mafia also win if a day phase begins with one m
    3 KB (472 words) - 09:37, 16 March 2018
  • ===My Roles=== ...es, which are quite likely to appear in more than a single game. These are roles and modifiers I usually either rather like or find useful, so expect to see
    13 KB (1,901 words) - 13:34, 23 July 2013
  • ** Will the Mafia game be raped of its strategy if everyone is talking all the time? ...d one of them is just sitting there, watching you as you plot to kill them all. The rest of them are talking it up, arguing, making fools of themselves. Y
    5 KB (835 words) - 16:49, 15 November 2022
  • ...ions between roles in a consistent way. There is no big list of roles; all roles are treated in the same general framework. ...ural Action Resolution, Reasonable Action Resolution does not try to place all night actions into one big list of "what happened" or "what didn't happen";
    16 KB (2,737 words) - 14:14, 25 September 2022
  • ...is an [[Open]] setup mainly characterized by the absence of Townie [[power roles]] and two Mafia Lovers. *You win when all threats to the town have been eliminated.
    2 KB (263 words) - 00:54, 4 September 2023
  • If the dying player had an [[X-Shot]] role, was a [[Jack of All Trades]], or had a similar restriction on how often they could use their ab ...multiple kills are possible in a night, it is possible for multiple power roles to die in the same night; in this case, the Universal Backup inherits only
    3 KB (595 words) - 06:28, 29 November 2023
  • ...a series (in particular, [[Great Idea Mafia]]), which introduces a few new roles, and, like the other Idea Mafia games, is good for removing (at least parti ...ble Watcher || Town || Double Watcher (Target two players, receive list of all players targeting either in player list order, duplicates and self removed)
    15 KB (2,220 words) - 16:52, 9 September 2021
  • One row and column are selected at random to provide 2 town and 1 scum roles; the remaining slots are filled with 1 Mafia Goon and 5 Vanilla Townies. *'''You win when all threats to the Town have been eliminated.'''
    8 KB (1,320 words) - 10:36, 15 September 2023
  • ...nce in forum [[mafia]] has been in Nov 2005. I like to play [[pro-town]] [[roles]]. | All || 3 || 5 || 3
    5 KB (650 words) - 21:11, 8 November 2011
  • The Follower has very few variants; however, there are many related Roles: ...Role will have more than one action available to them, such as a [[Jack of All Trades]]. A Follower can then determine which power was used on the Night
    2 KB (377 words) - 01:43, 1 January 2024
  • This is a '''list of roles'''. *[[Absorber]] - passively and reflexively copies all active abilities that target it.
    9 KB (1,508 words) - 19:46, 15 April 2021
  • ...outguessing the mod with regard to flavor. This system is not suitable for all setups, and it should not be stated that STFU is being used if the randomiz ...the players if necessary, using whichever non-town flavors best fit their roles. Non-town aligned players are told what their original flavor would have be
    9 KB (1,609 words) - 23:33, 3 April 2015
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