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  • ...rrectly sorted yet); if you're looking for a page about a role or modifier and can't find it, this is the place to look. | ParentCategory = Roles Main Page}}
    385 members (0 subcategories, 0 files) - 04:02, 24 June 2019

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  • |Description = This is a full list of all [[role]]s on the wiki. ...lso be interested in [[:Category:Role modifiers|role modifiers]], parts of roles that cannot stand on their own.
    327 members (32 subcategories, 0 files) - 03:58, 12 January 2024
  • ...] compartment on mafiascum.net. These are considered fundamental roles and modifiers that can be easily understood by new players.}}
    25 members (0 subcategories, 0 files) - 05:55, 9 November 2023
  • ...idered roles and modifiers that while being more complex than other Normal roles, can still be expected in any standard game of Mafia. ...:Category:Simple Normal roles]] and [[:Category:Regular Normal roles]] for roles allowed in Complex Normal games.}}
    39 members (0 subcategories, 0 files) - 10:32, 1 November 2023
  • ...mpartment on mafiascum.net. These are considered straightforward roles and modifiers that are not too challenging for new players to understand. Also see [[:Category:Simple Normal roles]] for roles allowed in Regular Normal games.}}
    30 members (0 subcategories, 0 files) - 10:29, 1 November 2023
  • [[Category:Role modifiers]][[Category:All roles and modifiers]]
    95 bytes (11 words) - 12:03, 24 June 2019
  • [[Category:Role modifiers]][[Category:All roles and modifiers]]
    89 bytes (11 words) - 12:07, 24 June 2019
  • ...d modifiers that are being "trialed" for [[Normal game]]s on mafiascum.net and are thus currently allowed in [[Complex Normal]] games.}}
    13 members (0 subcategories, 0 files) - 10:35, 1 November 2023
  • ...at causes failed (e.g. [[roleblock]]ed) shots on a [[X-Shot]] or [[Jack-of-all-trades]] ability to be refunded to you, allowing you to use the shot again. ...egory:Known modifiers]][[Category:Role modifiers]][[Category:All roles and modifiers]]
    384 bytes (57 words) - 00:24, 11 January 2024
  • ...idered basic modifiers that can be expected in any standard game of Mafia, and can be expected to combine with any Normal role. |ParentCategory=Role modifiers}}
    23 members (0 subcategories, 0 files) - 11:59, 24 June 2019
  • ...Normal]] whitelist on mafiascum.net. These are considered basic roles and modifiers that can be expected in any standard game of Mafia.}}
    73 members (1 subcategory, 0 files) - 03:18, 24 June 2019
  • ...ong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to ...] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]).
    872 bytes (128 words) - 00:22, 29 December 2023
  • [[Category:Roles]] [[Category:All roles and modifiers]]
    377 bytes (57 words) - 23:08, 28 March 2024
  • ...imilar investigative roles that receive a result, but can be used on other roles to delay the action itself instead of just the result, such as a Delayed [[ ...would return a result on Night 2. [[Tracker]]s, [[Watcher]]s, and similar roles would see the action having been performed on Night 1 should they choose a
    1 KB (196 words) - 23:15, 10 January 2024
  • ...if a kill is prevented in this way, the Huntsman will both kill the killer and unavoidably die. [[Category:Killing roles]]
    666 bytes (100 words) - 22:21, 28 March 2024
  • ...rrectly sorted yet); if you're looking for a page about a role or modifier and can't find it, this is the place to look. | ParentCategory = Roles Main Page}}
    385 members (0 subcategories, 0 files) - 04:02, 24 June 2019
  • ...|h=modifier|i=modifier|s=modifier|role}} is on the Experimental Role List, and is currently allowed in [[Complex Normal]] games. ...|[[Category:Roles usable by unusual alignments]]}}[[Category:All roles and modifiers]]
    10 KB (1,214 words) - 21:33, 7 May 2024
  • ...s that the effect of the role happens during the Day. It is only used for roles that would otherwise be understood to take effect at Night. These abilitie ...a player on command during the Day. Very rarely, Day[[Cop]]s may appear; and in games with kills that resolve during the Day, Day [[Doctor]]s have also
    2 KB (277 words) - 07:37, 11 January 2024
  • ...f Doctor is effectively an [[Activated]] [[Bulletproof]] player. Many Self roles aren't particularly useful; a Self [[Cop]] probably doesn't care much about ...t actions via causing the night actions to hit the Self Deflector instead, and thus plays out somewhat similarly to [[Bodyguard]]).
    2 KB (347 words) - 00:33, 11 January 2024
  • ...icient to deduce which version of the role is in use, leading to "passive" and "reflexive" often being conflated). The variant which has to be used intent ...[[CPR Doctor]] (which is basically just a cross between a Reflexive Doctor and a Paranoid Gun Owner). Other combinations are certainly possible – for ex
    2 KB (308 words) - 20:54, 29 February 2024
  • ...Examples include [[Bulletproof]], [[Bomb]], and [[Lover]]s. Note that role modifiers such as [[X-Shot]] can sometimes change a passive role to an [[Active Role] There is a [[:Category:Passive roles|list of all passive roles on this wiki]].
    576 bytes (92 words) - 03:37, 24 June 2019
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