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* [[Portal:Other Forum Games|Other Forum Games]]
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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2>
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2>
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Fruit Vendor]]!<br/>
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role (well, modifier) is [[Even/Odd Night]]!<br />


March is a really important month for [[MafiaScum.net|MafiaScumDotNet]]. We turn a year older at the end of the month! That's right! Your favourite (and dare we say, the best) online community dedicated to the game of Mafia will soon be 19! It's wonderful that we are still going strong after all this time, and still retain some founding members of the site!
An Odd Night role only functions on odd-numbered nights (Nights 1, 3, 5, 7, 9, etc...), while an Even Night role only functions on even-numbered nights (Nights 2, 4, 6, 8, 10, etc...).<br />


What does all of this have to do with the chosen role, you ask? Bear with me.
Besides halving the power of a role, Odd Night and Even Night can be used to make two roles that are unable to interact with each other.<br />


This [[Category:Communicative roles|communicative]] role is unique in many ways. It is essentially an [[announcing]] [[visitor]] with some added flair. It leaves a piece of fruit for their target, but otherwise has no effects. Common uses are for balance in order to add night actions and therefore create havoc, making the job of investigative roles like the [[watcher]] harder. They also may be used to create a [[Named Townie]] which can be verified by the aforementioned investigative roles.
If you want an elegant way to halve the power of a role, why not consider the Odd Night or Even Night modifier?<br />
 
What does this have to do with birthdays? Well the "fruit" part of this role is often changed to fit the theme of a game. The role may be an artwork vendor, for instance. It could even be a starship vendor if that fit the theme! Well, this is birthday month, so let's say three cheers for the Cake Vendor!
 
Hip Hip Hurray!


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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2>
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2>
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is the [[C9]] setup!<br/>
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[The Coalition]]!<br />


Being birthday month, we figured a throwback would be fitting.
A setup based on building townblocks, The Coalition rewards having good early townreads!<br />


The featured throwback was the first official [[Newbie Setup]], or at least the first official variant upon it.
During the first Day, the town must collectively decide on a Coalition of 5 players. If all of those players are town, the Mafia is [[endgame]]d and the Town instantly wins! If not, the game continues as a mountainous Mafia game.<br />


[[Newbie Games]] on MS began officially being run in late 2003, which was rather early in the site's history. The first setup to be used is the first of the four variations included in C9, which was created by [[Norinel]], the [[List Moderator]] for the [[Newbie]] [[Queue]] at the time. It was created to solve the issue the original setup presented, in that the game was easily broken with [[Follow the Cop]] strategies. The invention of C9 made that move a gamble for the town, and one often not worth trying. It was a very early way of balancing a highly used setup.
A failed coalition means there is definitely at least 1 Mafioso in the Coalition, so it is more useful to eliminate within the Coalition!<br />


It lasted for almost 3 years and over 420 Newbie games and solved a huge problem in an integral time for the early growth of the site. However, we have moved away from it. It was the first in a long line of Newbie Setups which has led to the current [[2d3]].
If you have good early townreads, this is the setup for you!


Who knows where the future may take us!
Let's find out together!


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Latest revision as of 02:58, 1 April 2024

The largest wiki for the Game of Mafia on the web.
We have a total of 4,982 articles.

About Mafia...

MainPage-IntroductionPic.png

"In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first..."

The above is a typical opening for the game called Mafia (Also known as "Werewolves of Miller's Hollow" or "Town of Salem"). The game can be played by an indeterminate group of people, each playing the role of either a murdering Mafia member or an innocent townsperson, along with a game moderator. At the beginning of the game, Night falls, and the Mafia family members become aware of each other (by communication from the moderator). They then choose a victim, and the moderator announces the death scene. When Day breaks, the town must try to weed out the evil by eliminating someone they suspect to be mafia.

The game of Mafia (in Meat World) is usually run with playing cards representing the possible roles in the game. The moderator secretly distributes the cards to the players, then has everyone put their head down/close their eyes. During the Night, the moderator "wakes up" the mafia, and they silently choose a victim. During the Day, everyone discusses, argues, swears, and eventually votes for someone to eliminate. The cycle repeats until the endgame.

MafiaScum, however, is devoted to the online version of the game. The history of mafiascum.net can be traced back to a game moderated by mith in August 2000 on the Grey Labyrinth, a puzzle website. Due to the success and growth of the game on the GL, mith started mafiascum.net as a dedicated forum in March 2002. Online Mafia has the potential for more strategy and subtlety because it removes most of the possibility for cheating and provides players with a chance to form suspicion based on logic and voting patterns instead of facial expression. It also has the potential for just as many (if not more) laughs, because the players can act however they like, no matter how shy they might be in real life.

For more information on the game check out this article: Game of Mafia

Getting Started...

MafiaWiki Banner.jpg
To get yourself into a game the first thing you will have to do is go to our forum. You need to register an account with us in order to do almost anything, the link to register is in the top right corner of the index-page. Please be aware that to register an account you will need a valid e-mail address, as it is required to try and filter out a few of those darn Chinese bots.
All of our sign-up threads for games are found in the Queue subforum. To join a game, post something along the lines of "/in" in its signup thread. You will be assigned to a player list, and when the list is full, you will be instructed further on where to go and what to do. If you're new to the site, we don't recommend joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list before you are assigned to a game, post "/out".
For more details and information please read this guide: Quick Guide to Mafiascum

Featured role...

EvenOddNight.png
This month's featured role (well, modifier) is Even/Odd Night!

An Odd Night role only functions on odd-numbered nights (Nights 1, 3, 5, 7, 9, etc...), while an Even Night role only functions on even-numbered nights (Nights 2, 4, 6, 8, 10, etc...).

Besides halving the power of a role, Odd Night and Even Night can be used to make two roles that are unable to interact with each other.

If you want an elegant way to halve the power of a role, why not consider the Odd Night or Even Night modifier?

Featured setup...

TheCoalition.png
This month's featured setup is The Coalition!

A setup based on building townblocks, The Coalition rewards having good early townreads!

During the first Day, the town must collectively decide on a Coalition of 5 players. If all of those players are town, the Mafia is endgamed and the Town instantly wins! If not, the game continues as a mountainous Mafia game.

A failed coalition means there is definitely at least 1 Mafioso in the Coalition, so it is more useful to eliminate within the Coalition!

If you have good early townreads, this is the setup for you!


Help us out!

Without contributers this wiki wouldn't exist! Help us out by creating articles on mafia theory, keeping things tidy and organised, and producing content covering anything to do with mafia. Every little helps and we couldn't do this without the aid of others. To find ways you can help out either check the wiki-thread here or read the to-do lists here.

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