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Zoraster: Difference between revisions

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===In Queue===
===In Queue===
*[http://www.mafiascum.net/forum/viewtopic.php?p=1921594#1921594 Mini-Theme: Real Time Mafia.] There are no days and nights. Roles have certain recharge times (including scum kills). Town may lynch as often as they wish. PM to /pre-in. As of 11/2, 16th on waiting list.
*[http://www.mafiascum.net/forum/viewtopic.php?p=1921594#1921594 Mini-Theme: Real Time Mafia.] There are no days and nights. Roles have certain recharge times (including scum kills). Town may lynch as often as they wish. PM to /pre-in. As of 11/18, 11th on waiting list.


===Player Blacklist===
===Player Blacklist===

Revision as of 22:10, 18 November 2009

Zoraster began playing on Mafiascum in June of 2008.

I don't like investigative roles that are 100% accurate. For example, all games with cops should have (a) millers (b) godfathers and/or (c) possible sanity problems. In the case of trackers and watchers, you can see how I altered the roles in Mini 842 to be less effective. I like games to be primarily about scum hunting helped, but not entirely assured, by investigations.


Moderation

Completed

Mini 842 - Less Flavor than English Food Had a very active, chatty crowd. Town managed to have both their primary investigative roles killed within the first day and night. They were pretty impotent after that, lynching their only scum after he made a fake cop claim to trade kills (lynched his claimed target, got lynched) and put the town on lylo. Which they promptly lost. This game used a Plurality Voting mechanic with a Lynch + 24 hours variation. xRECKONERx later said he felt the setup was unbalanced, but that seemed to be the minority opinion. It DID become unbalanced after town lost both their investigative power roles by lynching one D1 and having the other killed N1, but I'm not sure I see this as a problem with the setup but rather town's poor play and bad luck. Roles.

Current

In Queue

  • Mini-Theme: Real Time Mafia. There are no days and nights. Roles have certain recharge times (including scum kills). Town may lynch as often as they wish. PM to /pre-in. As of 11/18, 11th on waiting list.

Player Blacklist

Players that are not expressly not permitted to sign up for my games:

Completed Games

  • Won: Open 76 -- Polygamist Mafia Replaced in for Killa Seven. Town, lovers with Xtoxm. Survived.
  • Won: Newbie 633 -- Barroom Brawl Vanilla town. Won by lynching scum on days 1 and 3. Survived.
  • Won: Mini 614 Godfather Mafia (no cop in the setup though). It was a well played game by scum, I think. Panda's day 3 cop claim sealed the deal. Survived.
  • Won: Mini Normal 781 -- Albany Park Replaced in for Mikey77. Was Mafia Goon. Day 1 a mafia partner was lynched. Night 1 a mafia partner was vigiled. I wish I could say I won this by great play, but honestly the setup was pretty unbalanced and I just hung in there long enough to hammer a win.

Active Games

Waiting On

Stats

Wins: 4

Losses: 0

Win % as town: 2 out of 2

Win % as mafia: 2 out of 2

Survival Rate: 4 out of 4



Dead by Lynch:

Dead by Night Kill:

Replaced in: 3

Replaced out: 1 (long story)