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<noinclude>{{Template |Designer=wgeurts |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude><includeonly>{{#ifeq:{{{1|}}}|Bulletproof|'''<div style="color:green">Bulletproof</div>'''
<noinclude>{{Template |Designer=Mathdino |Designer2=wgeurts |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude><includeonly>{{#ifeq:{{{1|}}}|Vanilla Townie|'''<div style="color:green">Vanilla Townie</div>'''
You are a '''Bulletproof'''
{{CustomRolePM
 
|Align=
'''Win Conditions:'''
|Role=Vanilla Townie
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Vanilla}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVisitor|'''<div style="color:green">Town Visitor</div>'''
'''Abilities:'''
{{CustomRolePM
*You survive all kills aimed at you by other players.|}}{{#ifeq:{{{1|}}}|Super Saint|'''<div style="color:green">Super Saint</div>'''
|Align=Town
You are a '''Super Saint'''
|Role=Visitor
 
|Ability1={{Ability |Visitor |Night}}
'''Win Conditions:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFruitvendor|'''<div style="color:green">Town Fruit Vendor</div>'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Fruit Vendor
*You kill anybody that hammers your wagon during the day.|}}{{#ifeq:{{{1|}}}|Cop|'''<div style="color:green">Cop</div>'''
|Ability1={{Ability |FruitVendor |Night}}
You are a '''Cop'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|THider|'''<div style="color:green">Town Hider</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Town
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Role=Hider
 
|Ability1={{Ability |Hider2 |Night}}
'''Abilities:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBulletproof|'''<div style="color:green">Town Bulletproof</div>'''
*Each night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Mafia] or [Not-Mafia].|}} {{#ifeq:{{{1|}}}|Seer|'''<div style="color:green">Seer</div>'''
{{CustomRolePM
You are a '''Seer'''
|Align=Town
 
|Role=Bulletproof
'''Win Conditions:'''
|Ability1={{Ability |Bulletproof2 |Night}}
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Bulletproof|'''<div style="color:green">Town 1-shot Bulletproof</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Town
*Each night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Werewolf] or [Not-Werewolf].|}}{{#ifeq:{{{1|}}}|Role Cop|'''<div style="color:green">Role Cop</div>'''
|Role=1-shot Bulletproof
You are a '''Role Cop'''
|Ability1={{Ability |Bulletproof |1shot}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSuperSaint|'''<div style="color:green">Town SuperSaint</div>'''
'''Win Conditions:'''
{{CustomRolePM
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Align=Town
 
|Role=SuperSaint
'''Abilities:'''
|Ability1={{Ability |Supersaint |Elimination}}
*Each night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.|}} {{#ifeq:{{{1|}}}|Vanilla Townie|'''<div style="color:green">Vanilla Townie</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCop|'''<div style="color:green">Town Cop</div>'''
You are a '''Vanilla Townie'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Cop
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Investigate |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSeer|'''<div style="color:green">Town Seer</div>'''
'''Abilities:'''
{{CustomRolePM
*You have no abilities, your strength is your vote and intellect.|}} {{#ifeq:{{{1|}}}|gun Smith|'''<div style="color:green">Gun Smith</div>'''
|Align=Town
You are a '''Gun Smith'''
|Role=Seer
 
|Ability1={{Ability |Seer |Night}}
'''Win Conditions:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRole Cop|'''<div style="color:green">Town Role Cop</div>'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Role Cop
*Each night you may target a player to be inspected, thus discovering whether or not they possess a [Weapon]. You will receive a PM from the moderator containing either [Positive] or [Negative].|}}{{#ifeq:{{{1|}}}|Coroner|'''<div style="color:green">Coroner</div>'''
|Ability1={{Ability |RoleCop |Night}}
You are a '''Coroner'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGunsmith|'''<div style="color:green">Town Gunsmith</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Town
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Role=Gunsmith
 
|Ability1={{Ability |Gunsmith |Night}}
'''Abilities:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVanilla Cop|'''<div style="color:green">Town Vanilla Cop</div>'''
*You may target a dead player each night to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.|}}{{#ifeq:{{{1|}}}|FBI Agent|'''<div style="color:green">FBI Agent</div>'''
{{CustomRolePM
You are a '''FBI Agent'''
|Align=Town
 
|Role=Vanilla Cop
'''Win Conditions:'''
|Ability1={{Ability |VanillaCop |Night}}
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGoon Cop|'''<div style="color:green">Town Goon Cop</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Town
*Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town].|}}{{#ifeq:{{{1|}}}|Follower|'''<div style="color:green">Follower</div>'''
|Role=Goon Cop
You are a '''Follower'''
|Ability1={{Ability |GoonCop |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNeapolitan|'''<div style="color:green">Town Neapolitan</div>'''
'''Win Conditions:'''
{{CustomRolePM
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Align=Town
 
|Role=Neapolitan
'''Abilities:'''
|Ability1={{Ability |Neapolitan |Night}}
*Each night you may target a player to be inspected, thus finding out what action they took that night but not who they targeted.|}}{{#ifeq:{{{1|}}}|Forensic Investigator|'''<div style="color:green">Forensic Investigator</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDetective|'''<div style="color:green">Town Detective</div>'''
You are a '''Forensic Investigator'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Detective
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Detective |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TPsychologist|'''<div style="color:green">Town Psychologist</div>'''
'''Abilities:'''
{{CustomRolePM
*Every night you may target a dead player to be inspected, thus discovering who targeted that player since the start of the game. You will receive a Private Message from the moderator containing [Name(s)] or [None].|}}{{#ifeq:{{{1|}}}|Tracker|'''<div style="color:green">Tracker</div>'''
|Align=Town
You are a '''Tracker'''
|Role=Psychologist
 
|Ability1={{Ability |Psychologist |Night}}
'''Win Conditions:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCoroner|'''<div style="color:green">Town Coroner</div>'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Coroner
*You may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None].|}}{{#ifeq:{{{1|}}}|Watcher|'''<div style="color:green">Watcher</div>'''
|Ability1={{Ability |Coroner |Night}}
You are a '''Watcher'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFBI Agent|'''<div style="color:green">Town FBI Agent</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Town
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Role=FBI Agent
 
|Ability1={{Ability |FBIAgent |Night}}
'''Abilities:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFollower|'''<div style="color:green">Town Follower</div>'''
*Each night you may target a player to be watched, thus discovering if that player was targeted in the same night phase and if somebody did who. You will receive a Private Message from the moderator containing the names(s) of the players.|}}{{#ifeq:{{{1|}}}|Voyeur|'''<div style="color:green">Voyeur</div>'''
{{CustomRolePM
You are a '''Voyeur'''
|Align=Town
 
|Role=Follower
'''Win Conditions:'''
|Ability1={{Ability |Follower |Night}}
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TForensic Investigator|'''<div style="color:green">Town Forensic Investigator</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Town
*Each night you may target a player to be watched, thus finding out all effects targeted at that player. You will recieve a Private Message from moderator containing the effect(s).|}}{{#ifeq:{{{1|}}}|Sensor|'''<div style="color:green">Sensor</div>'''
|Role=Forensic Investigator
You are a '''Sensor'''
|Ability1={{Ability |ForensicInvestigator |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TTracker|'''<div style="color:green">Town Tracker</div>'''
'''Win Conditions:'''
{{CustomRolePM
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Align=Town
 
|Role=Tracker
'''Abilities:'''
|Ability1={{Ability |Tracker |Night}}
*Every night you will recieve a Private Message from the moderator containing the number of mafia-sided players on the lynch wagon the day before the night.|}}{{#ifeq:{{{1|}}}|Doctor|'''<div style="color:green">Doctor</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TWatcher|'''<div style="color:green">Town Watcher</div>'''
You are a '''Doctor'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Watcher
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Watcher |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVoyeur|'''<div style="color:green">Town Voyeur</div>'''
'''Abilities:'''
{{CustomRolePM
*Once per night you may target a player to be protected, this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}}{{#ifeq:{{{1|}}}|Alarmist|'''<div style="color:green">Alarmist</div>'''
|Align=Town
|Role=Voyeur
|Ability1={{Ability |Voyeur |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSensor|'''<div style="color:green">Town Sensor</div>'''
{{CustomRolePM
|Align=Town
|Role=Sensor
|Ability1={{Ability |Sensor |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDoctor|'''<div style="color:green">Town Doctor</div>'''
{{CustomRolePM
|Align=Town
|Role=Doctor
|Ability1={{Ability |Doctor |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|Alarmist|'''<div style="color:green">Town Alarmist</div>'''
You are an '''Alarmist'''
You are an '''Alarmist'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player to be protected, this will protect them from one conversion for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a conversion.|}}{{#ifeq:{{{1|}}}|Bodyguard|'''<div style="color:green">Bodyguard</div>'''
*Once per night you may target a player to be protected, this will protect them from one conversion for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a conversion.|}}{{#ifeq:{{{1|}}}|TBodyguard|'''<div style="color:green">Town Bodyguard</div>'''
You are a '''Bodyguard'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Bodyguard
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Bodyguard |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBabysitter|'''<div style="color:green">Town Babysitter</div>'''
'''Abilities:'''
{{CustomRolePM
*Once per night you may target a player, thus protecting them if they would die, however if your target is targeted by two players to kill you die as well as your target . The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}}{{#ifeq:{{{1|}}}|Baby Sitter|'''<div style="color:green">Baby Sitter</div>'''
|Align=Town
You are a '''Baby Sitter'''
|Role=Babysitter
 
|Ability1={{Ability |Babysitter |Night}}
'''Win Conditions:'''
|WinCon=Town}}}}{{#ifeq:{{{1|}}}|TJailkeeper|'''<div style="color:green">Town Jailkeeper</div>'''
*Once per night you win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Jailkeeper
*You may target a player to be protected, this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. If you die that night however so does your target.|}}{{#ifeq:{{{1|}}}|Jailkeeper|'''<div style="color:green">Jail Keeper</div>'''
|Ability1={{Ability |Jailkeeper |Night}}
You are a '''Jail Keeper'''
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|CPR Doctor|'''<div style="color:green">Town CPR Doctor</div>'''
 
'''Win Conditions:'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
 
'''Abilities:'''
*Once per night you may target a player to be protected, this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.
*You also block your target, thus causing any attempted actions will fail for the current night phase. The targeted player will receive a Private Message from the moderator containing [Blocked].|}} {{#ifeq:{{{1|}}}|CPR Doctor|'''<div style="color:green">CPR Doctor</div>'''
You are a '''CPR Doctor'''
You are a '''CPR Doctor'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Faith Healer|
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Faith Healer|
'''<div style="color:green">Faith Healer</div>'''
'''<div style="color:green">Town Faith Healer</div>'''
You are a '''Faith Healer'''
You are a '''Faith Healer'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. There is a 50% chance your ability will fail.|}} {{#ifeq:{{{1|}}}|Fire Fighter|'''<div style="color:green">Fire Fighter</div>'''
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. There is a 50% chance your ability will fail.|}} {{#ifeq:{{{1|}}}|Fire Fighter|'''<div style="color:green">Town Fire Fighter</div>'''
You are a '''Fire Fighter'''
You are a '''Fire Fighter'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player to be protected, this will protect them from one fire-kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You also remove any [petrol] dowsed onto your target by an arsonist or block the player from being dowsed.|}} {{#ifeq:{{{1|}}}|Poison Doctor|'''<div style="color:green">Poison Doctor</div>'''
*Once per night you may target a player to be protected, this will protect them from one fire-kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You also remove any [petrol] dowsed onto your target by an arsonist or block the player from being dowsed.|}} {{#ifeq:{{{1|}}}|Poison Doctor|'''<div style="color:green">Town Poison Doctor</div>'''
You are a '''Poison Doctor'''
You are a '''Poison Doctor'''


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'''Abilities:'''
'''Abilities:'''
*You may target a player to be cured, this will cure them from poisoning and stop them from being poisoned  for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Seraph Knight|
*You may target a player to be cured, this will cure them from poisoning and stop them from being poisoned  for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Seraph Knight|
'''<div style="color:green">Seraph Knight</div>'''
'''<div style="color:green">Town Seraph Knight</div>'''
You are a '''Seraph Knight'''
You are a '''Seraph Knight'''


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'''Abilities:'''
'''Abilities:'''
*Once per game at night you can target a player to protect, thus blocking all kills except for lynches for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Bomb</div>'''
*Once per game at night you can target a player to protect, thus blocking all kills except for eliminations for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Town Bomb</div>'''
You are a '''Bomb'''
You are a '''Bomb'''


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'''Abilities:'''
'''Abilities:'''
*If you are targeted by someone for a night-kill both you and the attacker die.|}} {{#ifeq:{{{1|}}}|Desperado|'''<div style="color:green">Desperado</div>'''
*If you are targeted by someone for a night-kill both you and the attacker die.|}} {{#ifeq:{{{1|}}}|Desperado|'''<div style="color:green">Town Desperado</div>'''
You are a '''Desperado'''
You are a '''Desperado'''


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'''Abilities:'''
'''Abilities:'''
*Once per day you may target a player to attempt to kill, if they are scum they die and if they are not scum aligned you die.|}} {{#ifeq:{{{1|}}}|Paranoid Gun Owner|'''<div style="color:green">Paranoid Gun Owner</div>'''
*Once per day you may target a player to attempt to kill, if they are scum they die and if they are not scum aligned you die.|}} {{#ifeq:{{{1|}}}|TPGO|'''<div style="color:green">Town Paranoid Gun Owner</div>'''
You are a '''Paranoid Gun Owner'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=PGO
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |PGO |Night}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot PGO|'''<div style="color:green">Town 1-shot Paranoid Gun Owner</div>'''
'''Abilities:'''
{{CustomRolePM
*You kill anybody that visits you during the night.|}} {{#ifeq:{{{1|}}}|Vigilante|'''<div style="color:green">Vigilante</div>'''
|Align=Town
You are a '''Vigilante'''
|Role=1-shot PGO
 
|Ability1={{Ability |APGO |1shot}}
'''Win Conditions:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVigilante|'''<div style="color:green">Town Vigilante</div>'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Vigilante
*Once per night you target one player to kill.|}} {{#ifeq:{{{1|}}}|Vengeful|'''<div style="color:green">Vengeful</div>'''
|Ability1={{Ability |Vigilante |Night}}
You are a '''Vengeful'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Vig|'''<div style="color:green">Town 1-shot Vigilante</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Town
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Role=Vigilante
 
|Ability1={{Ability |Vigilante |1shot}}
'''Abilities:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVengeful|'''<div style="color:green">Vengeful Townie</div>'''
*If you are night-killed you may choose a player to kill.|}} {{#ifeq:{{{1|}}}|Mason|'''<div style="color:green">Mason</div>'''
{{CustomRolePM
You are a '''Mason'''
|Align=
 
|Role=Vengeful Townie
'''Win Conditions:'''
|Ability1={{Ability |Kill |Elimination}}
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TMason|'''<div style="color:green">Town Mason</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Town
*You are confirmed town to [names] and you have a Private Topic with them here: [link]|}} {{#ifeq:{{{1|}}}|Virgin|'''<div style="color:green">Virgin</div>'''
|Role=Mason
|Ability1={{Ability |Mason |PreNight}}
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Virgin|'''<div style="color:green">Town Virgin</div>'''
You are a '''Virgin'''
You are a '''Virgin'''


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'''Abilities:'''
'''Abilities:'''
*If you are night-killed no night-kills may be executed the next night. You loose this ability of visited by a Hooker.|}} {{#ifeq:{{{1|}}}|Ascetic|'''<div style="color:green">Ascetic</div>'''
*If you are night-killed no night-kills may be executed the next night. You loose this ability of visited by a Hooker.|}} {{#ifeq:{{{1|}}}|TAscetic|'''<div style="color:green">Town Ascetic</div>'''
You are an '''Ascetic'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Ascetic
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Ascetic |Night}}
 
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Nexus|'''<div style="color:green">Town Nexus</div>'''
'''Abilities:'''
*Any effects targeted at you fail accept for night-kills|}} {{#ifeq:{{{1|}}}|Nexus|'''<div style="color:green">Nexus</div>'''
You are a '''Nexus'''
You are a '''Nexus'''


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'''Abilities:'''
'''Abilities:'''
*Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|Lightning Rod|'''<div style="color:green">Lightning Rod</div>'''
*Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|Lightning Rod|'''<div style="color:green">Town Lightning Rod</div>'''
You are a '''Lightning Rod'''
You are a '''Lightning Rod'''


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'''Abilities:'''
'''Abilities:'''
*All effects taken during the night -including night-kills- target you.|}} {{#ifeq:{{{1|}}}|Innocent Child|'''<div style="color:green">Innocent Child</div>'''
*All effects taken during the night -including night-kills- target you.|}}{{#ifeq:{{{1|}}}|TInnocent Child|'''<div style="color:green">Town Innocent Child</div>'''
You are a '''Innocent Child'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Innocent Child
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |ActivatedIC |Any}}
 
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TD1 Innocent Child|'''<div style="color:green">Town Innocent Child</div>'''
'''Abilities:'''
{{CustomRolePM
*You may PM the mod at any time to have him reveal your role to everyone in the game topic.|}} {{#ifeq:{{{1|}}}|Nurse|'''<div style="color:green">Nurse</div>'''===
|Align=Town
You are a '''Nurse'''
|Role=Innocent Child
 
|Ability1={{Ability |Innocent Child |D1}}
'''Win Conditions:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNurse|'''<div style="color:green">Town Nurse</div>'''===
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
{{CustomRolePM
 
|Align=Town
'''Abilities:'''
|Role=Nurse
*If a Doctor dies at any time you become a Doctor.|}} {{#ifeq:{{{1|}}}|Deputy|'''<div style="color:green">Deputy</div>'''
|Ability1={{Ability |Backup |Doctor}}
You are a '''Deputy'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDeputy|'''<div style="color:green">Town Deputy</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Town
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Role=Deputy
 
|Ability1={{Ability |Backup |Cop}}
'''Abilities:'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TUniversal Backup|'''<div style="color:green">Town Universal Backup</div>'''
*If a Cop dies at any time you become a Cop.|}} {{#ifeq:{{{1|}}}|Universal Backup|'''<div style="color:green">Universal Backup</div>'''
{{CustomRolePM
You are a '''Universal Backup'''
|Align=Town
 
|Role=Universal Backup
'''Win Conditions:'''
|Ability1={{Ability |UBackup}}
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRoleblocker|'''<div style="color:green">Town Roleblocker</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Town
*You get the abilities of the first Power Role to die in the game.|}} {{#ifeq:{{{1|}}}|Roleblocker|'''<div style="color:green">Roleblocker</div>'''
|Role=Roleblocker
You are a '''Roleblocker'''
|Ability1={{Ability |Roleblocker |Night}}
 
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Reflector|'''<div style="color:green">Town Reflector</div>'''
'''Win Conditions:'''
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
 
'''Abilities:'''
*Once per night you may target a player, thus causing any attempted actions will fail for the current night phase. The targeted player will receive a Private Message from the moderator containing [Blocked].|}} {{#ifeq:{{{1|}}}|Reflector|'''<div style="color:green">Reflector</div>'''
You are a '''Reflector'''
You are a '''Reflector'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player, thus causing any effects targeted at you to affect your target except for night-kills.|}} {{#ifeq:{{{1|}}}|Asceticizer|'''<div style="color:green">Asceticizer</div>'''
*Once per night you may target a player, thus causing any effects targeted at you to affect your target except for night-kills.|}} {{#ifeq:{{{1|}}}|TAsceticizer|'''<div style="color:green">Town Asceticizer</div>'''
You are an '''Asceticizer'''
{{CustomRolePM
 
|Align=Town
'''Win Conditions:'''
|Role=Asceticizer
*You win if all threats to the town are eliminated and at least one town-aligned player is alive.
|Ability1={{Ability |Asceticize |Night}}
 
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Beloved Princess||}} {{#ifeq:{{{1|}}}|Deprogrammer|'''<div style="color:green">Town Deprogrammer</div>'''
'''Abilities:'''
*Once every night you may target one player to asceticise, thus making any effects targeting that player fail.|}} {{#ifeq:{{{1|}}}|Beloved Princess||}} {{#ifeq:{{{1|}}}|Deprogrammer|'''<div style="color:green">Deprogrammer</div>'''
You are a '''Deprogrammer'''
You are a '''Deprogrammer'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you target a player to deprogram, if they are a cultist they are converted back into their original role.|}}{{#ifeq:{{{1|}}}|Mafia Goon|'''<div style="color:red">Mafia Goon</div>'''
*Once per night you target a player to deprogram, if they are a cultist they are converted back into their original role.|}}{{#ifeq:{{{1|}}}|MGoon|'''<div style="color:red">Mafia Goon</div>'''
You are a '''Mafia Goon'''
{{CustomRolePM
 
|Align=Mafia
'''Win Conditions:'''
|Role=Goon
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Abilities:'''
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MGoon Nightless|'''<div style="color:red">Mafia Goon</div>'''
*You share a Private Topic with your fellow scum; [names].
{{CustomRolePM
*You have a factional night-kill meaning that each night one of you may night-kill a player.|}} {{#ifeq:{{{1|}}}|Mafia Role Cop|'''<div style="color:red">Mafia Role Cop</div>'''
|Align=Mafia
You are a '''Mafia Role Cop'''
|Role=Goon
 
|Ability1={{Ability |FactComm |Any}}
'''Win Conditions:'''
|WinCon=Mafia2}}|}}{{#ifeq:{{{1|}}}|MRole Cop|'''<div style="color:red">Mafia Role Cop</div>'''
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
{{CustomRolePM
 
|Align=Mafia
'''Abilities:'''
|Role=Role Cop
*You share a Private Topic with your fellow scum; [names].
|Ability1={{Ability |FactComm |Night}}
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|Ability2={{Ability |FactKill |Night}}
*Once per night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.|}} {{#ifeq:{{{1|}}}|Mafia Doctor|'''<div style="color:red">Mafia Doctor</div>'''
|Ability3={{Ability |RoleCop |Night}}
You are a '''Mafia Doctor'''
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MDoctor|'''<div style="color:red">Mafia Doctor</div>'''
 
{{CustomRolePM
'''Win Conditions:'''
|Align=Mafia
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Role=Doctor
 
|Ability1={{Ability |FactComm |Night}}
'''Abilities:'''
|Ability2={{Ability |FactKill |Night}}
*You share a Private Topic with your fellow scum; [names].
|Ability3={{Ability |Doctor |Night}}
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MRoleblocker|'''<div style="color:red">Mafia Roleblocker</div>'''
*Once per night you may target a player to be protected, this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Mafia Roleblocker|'''<div style="color:red">Mafia Roleblocker</div>'''
{{CustomRolePM
You are a '''Mafia Roleblocker'''
|Align=Mafia
 
|Role=Roleblocker
'''Win Conditions:'''
|Ability1={{Ability |FactComm |Night}}
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability2={{Ability |FactKill |Night}}
 
|Ability3={{Ability |Roleblocker |Night}}
'''Abilities:'''
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MJailkeeper|'''<div style="color:red">Mafia Jailkeeper</div>'''
*You share a Private Topic with your fellow scum; [names].
{{CustomRolePM
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|Align=Mafia
*Once per night you may target a player, thus blocking all role traits for the current night phase. The targeted player will receive a Private Message from the moderator containing [Blocked].|}} {{#ifeq:{{{1|}}}|Mafia asceticizer|'''<div style="color:red">Mafia Asceticizer</div>'''
|Role=Jailkeeper
You are a '''Mafia Asceticizer'''
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Win Conditions:'''
|Ability3={{Ability |Jailkeeper |Night}}
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MAsceticizer|'''<div style="color:red">Mafia Asceticizer</div>'''
 
{{CustomRolePM
'''Abilities:'''
|Align=Mafia
*You share a Private Topic with your fellow scum; [names].
|Role=Asceticizer
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|Ability1={{Ability |FactComm |Night}}
*Once per night you may target a player to asceticise, thus blocking all effects targeting your target.|}} {{#ifeq:{{{1|}}}|Mafia Reflector|'''<div style="color:red">Mafia Reflector</div>'''
|Ability2={{Ability |FactKill |Night}}
|Ability3={{Ability |Asceticizer |Night}}
|WinCon=Mafia}}|}} {{#ifeq:{{{1|}}}|Mafia Reflector|'''<div style="color:red">Mafia Reflector</div>'''
You are a '''Mafia Reflector'''
You are a '''Mafia Reflector'''


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*You share a Private Topic with your fellow scum; [names].
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Once per night you target a player to reflect to, any effects targeted at you affect that player instead. Night-kills however aren't reflected.|}} {{#ifeq:{{{1|}}}|Mafia Bus Driver|'''<div style="color:red">Mafia Bus Driver</div>'''
*Once per night you target a player to reflect to, any effects targeted at you affect that player instead. Night-kills however aren't reflected.|}} {{#ifeq:{{{1|}}}|MBus Driver|'''<div style="color:red">Mafia Bus Driver</div>'''
You are a '''Mafia Bus Driver'''
{{CustomRolePM
 
|Align=Mafia
'''Win Conditions:'''
|Role=Bus Driver
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Abilities:'''
|Ability3={{Ability |BusDriver |Night}}
*You share a Private Topic with your fellow scum; [names].
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MArsonist|'''<div style="color:red">Mafia Arsonist</div>'''
*You have a factional night-kill meaning that each night one of you may night-kill a player.
{{CustomRolePM
*Once per night you may target two players, thus forcing the first player to target the second player for the current night phase, instead of that player's original target. The targeted player is not informed of the change.|}} {{#ifeq:{{{1|}}}|Mafia Hooker|'''<div style="color:red">Mafia Hooker</div>'''
|Align=Mafia
You are a '''Mafia Hooker'''
|Role=Arsonist
 
|Ability1={{Ability |FactComm |Night}}
'''Win Conditions:'''
|Ability2={{Ability |FactKill |Night}}
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability3={{Ability |Arsonist |Night}}
 
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MNinja|'''<div style="color:red">Mafia Ninja</div>'''
'''Abilities:'''
{{CustomRolePM
*You share a Private Topic with your fellow scum; [names].
|Align=Mafia
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|Role=Ninja
*Once per night you may target a player, thus blocking all role traits for the current night phase. The targeted player will receive a Private Message from the moderator containing [Blocked].
|Ability1={{Ability |FactComm |Night}}
*If you target a Virgin they loose their ability.|}} {{#ifeq:{{{1|}}}|Mafia Arsonist|'''<div style="color:red">Mafia Arsonist</div>'''
|Ability2={{Ability |FactKill |Night}}
You are a '''Mafia Arsonist'''
|Ability3={{Ability |Ninja |Night}}
 
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|Mafia Poisoner|'''<div style="color:red">Mafia Poisoner</div>'''
'''Win Conditions:'''
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
 
'''Abilities:'''
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Once per night You may target a player, thus causing them to be [Doused in petrol]. You can also instead of [dousing] somebody choose to kill all [Doused] players. This counts as a "fire-kill".|}} {{#ifeq:{{{1|}}}|Mafia Ninja|'''<div style="color:red">Mafia Ninja</div>'''
You are a '''Mafia Ninja'''
 
'''Win Conditions:'''
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
 
'''Abilities:'''
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*If you take the night-kill you won't return a result to [trackers and similar roles].|}} {{#ifeq:{{{1|}}}|Mafia Poisoner|'''<div style="color:red">Mafia Poisoner</div>'''
You are a '''Mafia Poisoner'''
You are a '''Mafia Poisoner'''


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*You share a Private Topic with your fellow scum; [names].
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Once per night you can choose to poison somebody. A poisoned player will die after the next night.|}} {{#ifeq:{{{1|}}}|Mafia Strongman|'''<div style="color:red">Mafia Strongman</div>'''
*Once per night you can choose to poison somebody. A poisoned player will die after the next night.|}} {{#ifeq:{{{1|}}}|MStrongman|'''<div style="color:red">Mafia Strongman</div>'''
You are a '''Mafia Strongman'''
{{CustomRolePM
 
|Align=Mafia
'''Win Conditions:'''
|Role=Strongman
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Abilities:'''
|Ability3={{Ability |Strongman |Night}}
*You share a Private Topic with your fellow scum; [names].
|WinCon=Mafia}}|}} {{#ifeq:{{{1|}}}|Mafia Suicide Bomber|'''<div style="color:red">Mafia Suicide Bomber</div>'''
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*If you take the factional night-kill it cannot be prevented.|}} {{#ifeq:{{{1|}}}|Mafia Suicide Bomber|'''<div style="color:red">Mafia Suicide Bomber</div>'''
You are a '''Mafia Suicide Bomber'''
You are a '''Mafia Suicide Bomber'''


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*You share a Private Topic with your fellow scum; [names].
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Any time during a night you may target a player, thus killing both you and the target, this cannot be prevented.|}} {{#ifeq:{{{1|}}}|Mafia Vigilante|'''<div style="color:red">Mafia Vigilante</div>'''
*Any time during a night you may target a player, thus killing both you and the target, this cannot be prevented.|}} {{#ifeq:{{{1|}}}|MVigilante|'''<div style="color:red">Mafia Vigilante</div>'''
You are a '''Mafia Vigilante'''
{{CustomRolePM
 
|Align=Mafia
'''Win Conditions:'''
|Role=Vigilante
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Abilities:'''
|Ability3={{Ability |Vigilante |Night}}
*You share a Private Topic with your fellow scum; [names].
|WinCon=Mafia}}|}} {{#ifeq:{{{1|}}}|Mafia Framer|'''<div style="color:red">Mafia Framer</div>'''
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Once per night you may target a player, thus killing them.|}} {{#ifeq:{{{1|}}}|Mafia Framer|'''<div style="color:red">Mafia Framer</div>'''
You are a '''Framer'''
You are a '''Framer'''


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*You share a Private Topic with your fellow scum; [names].
*You share a Private Topic with your fellow scum; [names].
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*You have a factional night-kill meaning that each night one of you may night-kill a player.
*Once per night you may target one person to justify, thus making that player show up [pro-town] on inspection by a Cop or FBI Agent.|}} {{#ifeq:{{{1|}}}|Mafia Godfather|'''<div style="color:red">Mafia Godfather</div>'''
*Once per night you may target one person to justify, thus making that player show up [pro-town] on inspection by a Cop or FBI Agent.|}} {{#ifeq:{{{1|}}}|MGodfather|'''<div style="color:red">Mafia Godfather</div>'''
You are a '''Godfather'''
{{CustomRolePM
 
|Align=Mafia
'''Win Conditions:'''
|Role=Godfather
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|Ability1={{Ability |FactComm |Night}}
 
|Ability2={{Ability |FactKill |Night}}
'''Abilities:'''
|Ability3={{Ability |Godfather |Night}}
*You share a Private Topic with your fellow scum; [names].
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|MTraitor|'''<div style="color:red">Mafia Godfather</div>'''
*You have a factional night-kill meaning that each night one of you may night-kill a player.
{{CustomRolePM
*You show up [pro-town] on any inspections by a cop, unless you are framed.|}} {{#ifeq:{{{1|}}}|Mafia Traitor|'''<div style="color:red">Traitor</div>'''
|Align=Mafia
You are a '''Traitor'''
|Role=Traitor
 
|Ability1={{Ability |Traitor |Night}}
'''Win Conditions:'''
|WinCon=Mafia}}|}}{{#ifeq:{{{1|}}}|Cult Leader|'''<div style="color:purple">Cult Leader</div>'''
*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
 
'''Abilities:'''
*If you are targeted for a night-kill by a scum member then you become a mafia goon and gain the following abilities:
**You share a Private Topic with your fellow scum; [names].
**You have a factional night-kill meaning that each night one of you may night-kill a player.|}} {{#ifeq:{{{1|}}}|Cult Leader|'''<div style="color:purple">Cult Leader</div>'''
You are a '''Cult Leader'''
You are a '''Cult Leader'''


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'''Abilities:'''
'''Abilities:'''
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Jester|'''<div style="color:purple">Jester</div>'''
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Jester|'''<div style="color:purple">Jester</div>'''
You are a '''Jester'''
{{CustomRolePM
 
|Align=self-aligned
'''Win Conditions:'''
|Role=Jester
*You win when you are lynched. You lose if you die by any other means.
|Ability1={{Ability |Vanilla}}
 
|WinCon=Jester}}|}} {{#ifeq:{{{1|}}}|Mime|'''<div style="color:purple">Mime</div>'''
'''Abilities:'''
{{CustomRolePM
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Mime|'''<div style="color:purple">Mime</div>'''
|Align=Mime
You are a '''Mime'''
|Role=
 
|Ability1={{Ability |FactComm |Night}}
'''Win Conditions:'''
|WinCon=Mime}}|}} {{#ifeq:{{{1|}}}|Condemner|'''<div style="color:purple">Condemner</div>'''
*You win when all members of your group are dead.
{{CustomRolePM
 
|Align=self-aligned
'''Abilities:'''
|Role=Condemner
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Lyncher|'''<div style="color:purple">Lyncher</div>'''
|Ability1={{Ability |Vanilla}}
You are a '''Lyncher'''
|WinCon=Condemner}}|}} {{#ifeq:{{{1|}}}|Serial Killer|'''<div style="color:purple">Serial Killer</div>'''
 
'''Win Conditions:'''
*[Player] is your lynchee. You win when [Player] is lynched. If [Player] is night killed, you lose.
 
'''Abilities:'''
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Serial Killer|'''<div style="color:purple">Serial Killer</div>'''
You are a '''Serial Killer'''
You are a '''Serial Killer'''


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'''Abilities:'''
'''Abilities:'''
*Once per night you may target a player, thus killing them.|}} {{#ifeq:{{{1|}}}|Survivor|'''<div style="color:purple">Survivor</div>'''
*Once per night you may target a player, thus killing them.|}} {{#ifeq:{{{1|}}}|Survivor|'''<div style="color:purple">Survivor</div>'''
You are a '''Survivor'''
{{CustomRolePM
 
|Align=self-aligned
'''Win Conditions:'''
|Role=Survivor
*You win if you are alive when the game ends.
|Ability1={{Ability |Vanilla}}
 
|WinCon=Survivor}}|}} {{#ifeq:{{{1|}}}|Zombie|'''<div style="color:purple">Zombie</div>'''
'''Abilities:'''
*You have no abilities, your vote is your strength.|}} {{#ifeq:{{{1|}}}|Zombie|'''<div style="color:purple">Zombie</div>'''
You are a '''Zombie'''
You are a '''Zombie'''


Line 522: Line 489:
'''Abilities:'''
'''Abilities:'''
*Once per night you may target someone, thus giving the targeted player "infected" status. A player with the "infected" status will convert into a zombie the night after they get the status, however the status is removed if they are targeted by a doctor on the night you visited them or on the night they should convert.  
*Once per night you may target someone, thus giving the targeted player "infected" status. A player with the "infected" status will convert into a zombie the night after they get the status, however the status is removed if they are targeted by a doctor on the night you visited them or on the night they should convert.  
*You die if you are targeted by a doctor or if you visit a cult member.|}} {{#ifeq:{{{1|}}}|Custom|'''<div style="color:{{{2|green}}}">{{{3|}}}</div>'''
*You die if you are targeted by a doctor or if you visit a cult member.|}} {{#ifeq:{{{1|}}}|Custom|'''<div style="color:{{{2|green}}}">{{RoleNameSpecialCase|{{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}}|{{{4|}}}}}</div>'''
You are a{{{6|}}} '''{{{3|}}}'''.
{{CustomRolePM
 
|Align={{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}}
'''Win Conditions:'''
|Role={{{4|}}}
{{{4|}}}
|Ability1={{{5|}}}
 
|Ability2={{#if:{{{6|}}}|{{{6|}}}}}
'''Abilities:'''
|Ability3={{#if:{{{7|}}}|{{{7|}}}}}
{{{5|}}}|}}</includeonly><noinclude>This template is for inserting wgeurt's standardized role PM's. You can find them here: [[:Category:Setup Role PM's]].
|Ability4={{#if:{{{8|}}}|{{{8|}}}}}
|Ability5={{#if:{{{9|}}}|{{{9|}}}}}
|WinCon={{{3|}}}|}}}}</includeonly><noinclude>This template is for inserting wgeurt's standardized role PM's. You can find them here: [[:Category:Setup Role PM's]].




Line 537: Line 506:


For custom role PM's:
For custom role PM's:
<pre>{{RolePM |Custom |(Color) |(Role Name) |(Win Conditions) |(Abilities)}}</pre>
<pre>{{RolePM |Custom |(Color) |(Alignment) |(Role Name) |(Abilities)}}</pre>


For examples see: [[Template:RolePM/Examples]]</noinclude>
For examples see: [[Template:RolePM/Examples]]</noinclude>

Latest revision as of 23:25, 6 October 2023

Name:
  • RolePM
Type:
Sub-Template:
  • No
Designers:

This template is for inserting wgeurt's standardized role PM's. You can find them here: Category:Setup Role PM's.


Syntax

For existing role PM's:

{{RolePM |(Role Name)}}

For custom role PM's:

{{RolePM |Custom |(Color) |(Alignment) |(Role Name) |(Abilities)}}

For examples see: Template:RolePM/Examples