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  {{role
{{role
|alias= Cannibal
|alias= Cannibal
|alias2= Psychopath
|alias3= Arsonist
|align= Third-party
|align= Third-party
|type= Killing
|type= Killing
Line 6: Line 8:
|notes=  
|notes=  
}}
}}
The [[Serial Killer]] is a lone killer without allegiance. The Serial Killer kills once per [[night]], and his goal is to be the sole survivor. Frequently they are not allowed by the [[Game Moderator]] to forgo their [[night kill]].
A '''Serial Killer''' is a player whose goal is to be the last player alive. They are aligned with themselves (meaning they have no allies) and have a factional kill at Night like the Mafia.  Depending on the flavor, SKs may also be called Cannibals, Psychopaths, or Arsonists (note that [[Arsonist]] has since grown to describe a unique role).


The Serial Killer can have different names such as [[Cannibal]] or [[Psychopath]], and may have complimentary roles on the Town side, such as the [[Psychiatrist]].  
Most moderators will not allow Towns or Mafias to win while a Serial Killer is still alive.


Serial Killer is often abbreviated [[SK]], not to be confused with the players [[SaberKitty]] or [[SaintKerrigan]].
There exists a role called [[Psychiatrist]] that can "cure" SKs and turn them into [[Vanilla Townies]]; however, it is almost never used.


Serial Killer is generally considered to be one of the hardest roles to win withTo compensate for this, some mods have been known to give Serial Killers extra abilities, such as making them immune to either some or all [[night kills]], or having them show up as innocent to [[Cop]] investigation.
This simple version of Serial Killer is considered [[Normal]] on mafiascum.net.  Incidentally, [[Psychiatrist]] is not.
 
==Variations==
Serial Killer is the most difficult standard faction to win as, since being the sole survivor requires the player to dodge all of the Town's lynches and the Mafia's Night-kills.  Thus, a few common variations have arisen.
 
*In games where it is possible for every player to die, the Serial Killer is sometimes awarded the win.
*Serial Killers are often given [[One-Shot]] or unlimited [[Bulletproof]]This stymies the Mafia's attempts to kill the SK, if temporarily.
*Serial Killers have also been seen with investigation immunity like [[Godfather|Godfathers]], or [[Tracker]]/[[Watcher]] immunity like [[Ninja]].
 
They are generally given a boost of some kind; what that boost is varies from game to game.
 
In very complex games, Serial Killers can be complex roles unto themselves that just happen to have a factional kill and a self-aligned Win Condition.
 
==Use and Power==
Serial Killer exists to ratchet up the death count per Night and raise the swing of the game tremendously due to the SK's independent motivation.  These are somewhat desirable in fairly stable Large games, but in [[role madness]] or smaller games SKs tend to lead to uncomfortable situations where their actions play a disproportionate role in deciding the game.  This can be mitigated somewhat by including a [[Vigilante]] instead.
 
==Play Advice==
If you draw Serial Killer, do ''not'' claim [[Bulletproof|NK-Immune]] [[Miller]] [[Vig]].  Although since that meme has appeared, some moderators actually ''have'' included that very role in their setups... Nonetheless, you are usually best off not claiming to be a [[Vigilante]] if you are a Serial Killer unless you are incriminated by a [[Tracker]] or [[Watcher]] result.

Revision as of 01:11, 1 August 2011

Serial Killer
Aliases:
  • Cannibal
  • Psychopath
  • Arsonist
Alignment:
Role type:
  • Killing
Choice:
  • Night

A Serial Killer is a player whose goal is to be the last player alive. They are aligned with themselves (meaning they have no allies) and have a factional kill at Night like the Mafia. Depending on the flavor, SKs may also be called Cannibals, Psychopaths, or Arsonists (note that Arsonist has since grown to describe a unique role).

Most moderators will not allow Towns or Mafias to win while a Serial Killer is still alive.

There exists a role called Psychiatrist that can "cure" SKs and turn them into Vanilla Townies; however, it is almost never used.

This simple version of Serial Killer is considered Normal on mafiascum.net. Incidentally, Psychiatrist is not.

Variations

Serial Killer is the most difficult standard faction to win as, since being the sole survivor requires the player to dodge all of the Town's lynches and the Mafia's Night-kills. Thus, a few common variations have arisen.

  • In games where it is possible for every player to die, the Serial Killer is sometimes awarded the win.
  • Serial Killers are often given One-Shot or unlimited Bulletproof. This stymies the Mafia's attempts to kill the SK, if temporarily.
  • Serial Killers have also been seen with investigation immunity like Godfathers, or Tracker/Watcher immunity like Ninja.

They are generally given a boost of some kind; what that boost is varies from game to game.

In very complex games, Serial Killers can be complex roles unto themselves that just happen to have a factional kill and a self-aligned Win Condition.

Use and Power

Serial Killer exists to ratchet up the death count per Night and raise the swing of the game tremendously due to the SK's independent motivation. These are somewhat desirable in fairly stable Large games, but in role madness or smaller games SKs tend to lead to uncomfortable situations where their actions play a disproportionate role in deciding the game. This can be mitigated somewhat by including a Vigilante instead.

Play Advice

If you draw Serial Killer, do not claim NK-Immune Miller Vig. Although since that meme has appeared, some moderators actually have included that very role in their setups... Nonetheless, you are usually best off not claiming to be a Vigilante if you are a Serial Killer unless you are incriminated by a Tracker or Watcher result.