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Privateer

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Privateer
Alias: none
Alignment: any
Role type:
  • Manipulative
  • Killing
Choice:
  • Night
Status: Untested

A Privateer is a player who redirects actions targeting a player to themself. If a Privateer dies from redirecting a kill action, the player performing the killing action will also die. A Privateer also disables actions targeting them for the next night.

Standard version

A Privateer targets a player during the night. Any actions targeting that player will be redirected to the Privateer. If the Privateer dies, anyone performing a killing action that was redirected to the Privateer will die. Any actions targeting a Privateer (including ones that were redirected) are disabled, they may not be used the next night. Anyone with a disabled ability will be informed of such, however an ability disabled in this way cannot even be attempted to be used (even if strong-willed).

Variations

A Privateer is pretty much a Combined Buccaneer Disabler



Sample Role PMs

The standardized Role PM for "Privateer" describes the action as follows:

  • As a targeted action: any actions targeting that player will be redirected to you. Any action that target you, or that are redirected to you, will be disabled and may not be used during the next Night, and every player whose actions have been disabled will be informed of such.

If you die this Night, all players performing a killing action that was redirected to you in this way will also die. (edit)

Example (simplest form)

Welcome to game! You are a Town Privateer.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, any actions targeting that player will be redirected to you. Any action that target you, or that are redirected to you, will be disabled and may not be used during the next Night, and every player whose actions have been disabled will be informed of such. If you die this Night, all players performing a killing action that was redirected to you in this way will also die.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Privateer.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, any actions targeting that player will be redirected to you. Any action that target you, or that are redirected to you, will be disabled and may not be used during the next Night, and every player whose actions have been disabled will be informed of such. If you die this Night, all players performing a killing action that was redirected to you in this way will also die. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.