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Disabler

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Disabler
Alias: none
Alignment: any
Role type:
  • Manipulative
Choice: none
Status: Known

A Disabler is a player who passively disables role abilities targeting them for the next night.

Standard version

Any abilities targeting a Disabler may not be used the next night. Anyone with a disabled ability will be informed of such, however an ability disabled in this way cannot even be attempted to be used (even if strong-willed). The factional kill may be disabled in this way, unless the Disabler is Personal.

Variations

A Disabler may be a targeted active role instead. Anyone targeted by an Active Disabler has the abilities they use that night disabled for the next night.



Sample Role PMs

The standardized Role PM for "Disabler" describes the passive ability as follows:

  • As an unmodified passive ability: actions that target you will be disabled for the next night. (edit)
  • As a passive ability with a modifier: the nth action that targets you will be disabled for the next night OR actions that target you will be disabled for the next night on day n. (edit)

Example (unmodified)

Welcome to game! You are a Town Disabler.

Actions that target you will be disabled for the next night.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a Town 1-shot Disabler.

The first action that targets you will be disabled for the next night.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.