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(Created page with "{{RolePage | Align = Mafia | Align2 = Town | Alias = | Type = Investigative | Choice = Night | Normal = No | Introduction = A '''Modifier Cop''' is an investigative role tha...")
 
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| Introduction = A '''Modifier Cop''' is an investigative role that learns the [[modifier]]s that apply to a player's role.  There is no indication of the target's alignment or underlying role. If an unmodified role is investigated (such as a [[Vanilla Townie]]), they return "No Modifiers".
| Introduction = A '''Modifier Cop''' is an investigative role that learns the [[modifier]]s that apply to a player's role.  There is no indication of the target's alignment or underlying role. If an unmodified role is investigated (such as a [[Vanilla Townie]]), they return "No Modifiers".


| Standard = A Modifier Cop will learn what modifiers apply to the target. For example, a Modifier Cop investigating a [[Macho]] [[Cop]] will be returned "Macho". In the case of an [[X-shot]] role, the Modifier Cop would be told how many shots the role started with, not how many shots currently remain or what role is affected by X-shot.
| Standard = A Modifier Cop will learn what modifiers apply to the target. For example, a Modifier Cop investigating a [[Macho]] [[Cop]] will be returned "Macho". In the case of an [[X-Shot]] role, the Modifier Cop would be told how many shots the role started with, not how many shots currently remain or what role is affected by X-shot.


| Variations = A [[Role Cop]] learns roles and not just modifiers.}}
| Variations = A [[Role Cop]] learns roles and not just modifiers.}}

Revision as of 06:34, 20 June 2021

Modifier Cop
Alias: none
Alignment:
Role type:
  • Investigative
Choice:
  • Night
Status: No

A Modifier Cop is an investigative role that learns the modifiers that apply to a player's role. There is no indication of the target's alignment or underlying role. If an unmodified role is investigated (such as a Vanilla Townie), they return "No Modifiers".

Standard version

A Modifier Cop will learn what modifiers apply to the target. For example, a Modifier Cop investigating a Macho Cop will be returned "Macho". In the case of an X-Shot role, the Modifier Cop would be told how many shots the role started with, not how many shots currently remain or what role is affected by X-shot.

Variations

A Role Cop learns roles and not just modifiers.



Sample Role PMs

The standardized Role PM for "Modifier Cop" describes the action as follows:

  • As a targeted action: you will learn what modifiers apply to that player's role (but not their alignment or underlying role). (edit)

Example (simplest form)

Welcome to game! You are a Mafia Modifier Cop.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Each Night, you may target a player. Assuming no interference with your action, you will learn what modifiers apply to that player's role (but not their alignment or underlying role).

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Mafia 1-shot Loud Modifier Cop.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn what modifiers apply to that player's role (but not their alignment or underlying role). Your target will learn that you targeted them (but not what action you targeted them with).

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.