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Mini 863

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Revision as of 15:40, 16 December 2009 by HowardRoark (talk | contribs) (game over)
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Mini 863 - Space Station Mafia
Forum: Little Italy
Moderator(s): lobstermania
Closed
Status: Completed
Winner(s): Mafia


Intro

After 228 peaceful days aboard the Uninational Space Station, lasers were heard (insert laser sound)-ing down the halls. Everyone came running to the source of the shots only to find the Captain with several holes in his body. Dead. From all the shots.

It seems as though there are some traitors aboard the Space Station! With weeks before the closest ship can reach the Space Station to lend help, the remaining crew members decide it is up to them to find and kill the mafia before any more deaths (other than the mafia's) occur.


Players

PlayerRoleAlignmentDeath
charlatanGoonMafiaSurvived
PeabodyGoonMafiaSurvived
hiphopGoonMafiaD1
CooLDoGTownieTownD2
SposhTownieTownN2
EmpkingTownieTownN3
HowardRoark CoCoTownieTownMK N3
Looker NewAgeWarriorTownieTownD4
MessiahTownieTownD5
HooplaDoctorTownN5
AlmasterGMTownieTownEndgamed
milkshakeTownieTownEndgamed


Timeline

Day 1

D1 Final Vote Count
Votee Count Voters
hiphop 7 Sposh, Peabody, Hoopla, CooLDoG, charlatan, milkshake, AlmasterGM
AlmasterGM 2 NewAgeWarrior, Messiah
Peabody 1 hiphop
not voting 2 CoCo, Empking

After several hours of discussion, one by one the crew started to turn thier eyes towards hiphop. Before he knew it, hiphop was cornered in the escape hatch. When the seventh hand was raised, they closed the door and pushed the button. The hatch opened up and hiphop was sucked out into the vacuum of deep space. Afterwards, while going through his remains, hiphop's diary was found with some scribbled notes about killing the Captain.

hiphop (lynched Day One) - MAFIA

Night 1

After a very productive, but emotionally stressful day, the crew returned to their rooms to sleep. Exactly eight hours later all eleven met up again in the cafeteria for coffee and breakfast. Time to get back to business.

Night One - No Kill

Day 2

D2 Final Vote Count
Votee Count Voters
CooLDoG 6 Empking, charlatan, Sposh, Hoopla, Peabody, AlmasterGM
Sposh 2 Messiah, HowardRoark
Empking 1 CooLDoG
Looker 1 milkshake
milkshake 1 Looker

Slowly but surely people start pointing their fingers towards CooLDoG. After 18 hours of stalled debate, the decision is finally made: CooLDoG must be scum. Once again, the mob backed their victim up against the escape hatch and sent CooLDoG spiraling into outerspace.
Upon a closer look through CooLDoG's personal items it became very clear that their decision has been incorrect.

CooLDoG - Town has been killed.

Night 2

After a very convoluted day everyone retired to their rooms to get some rest. All was quiet and calm until 3am when banging was heard from one of the bedrooms. Everyone got up and ran out into the hall to find Sposh's body, blue from oxygen deprivation, a noose tied around his neck. It seems that the mafia will strike at any time.

Sposh - Town has been killed.

Day 3

Upon review, HowardRoark did receive both role titles. This was my fault, due to inconsistencies with role PMs after the titles changes. Due to outing HowardRoark's role, the Town will move immediately into Night Three with no day kills.

Night 3

While all aspects of sense and logic were slipping away, Night Three was a (relatively) peaceful night. When everyone gathered in the space kitchen to brew their coffee and tea, they seemed awfully small. Two people were missing.
Upon examination of his room, the group was able to find most of Empking. While there are no woodchippers in outerspace, it seems the mafia tried to shove his body through a cuisinart.
Further down the hall HowardRoarks body lay peacefully in his bed. It seems he drifted off to sleep and never woke up. (I have mod-killed HowardRoark since I outed his alignment at the end of Day Three.)

Empking - Town has been cuisinarted
HowardRoark - Town has been mod-killed

Day 4

D4 Final Vote Count
Votee Count Voters
Looker 4 charlatan, Peabody, AlmasterGM, Looker
Peabody 1 milkshake
not voting 2 Hoopla, Messiah

The remaining members aboard the space station seem divided between two of their own. At random, Looker pushes the hatch button and leaps into the chamber before the door shuts. Her body is sent drifting off into a dark void, with little reason left to her suicide.
When a closer look is taken among her personal belongings it seem clear that she is as town as the rest of you try to be.

Looker - Town has been lynched

Night 4

It was a peaceful "night" aboard the space station. Everyone (presumably) slept cozy and sound. Dreaming of asteroids, or flowers, or murdering each other, or something....I don't know. But it was very uneventful. The six of you meet up, once again, to start pointing fingers.

Day 5

D5 Final Vote Count
Votee Count Voters
Messiah 4 milkshake, Peabody, charlatan, AlmasterGM
not voting 2 Hoopla, Messiah

The day progressed with more fore-thought and planning than the ones before. But with everyone claiming to be innocent it came down to statistics. They looked around each other and all eyes fell on Messiah....

Messiah - Town has been lynched.

Night 5

AlmasterGM and milkshake wake up on Day Six to a blood curdling scream. They race down the cramped halls to find Peabody and charlatan hacking away at Hoopla's limb-less, messy corpse. charlatan looks up in time to see AlmasterGM run back around the corner. Immediately, Peabody and charlatan track down the remaining two astronauts and destroy them in graphic (very graphic) ways.

Hoopla -Doctor has been sliced, diced, and re-sliced. And then re-diced.

Endgame

milkshake - Town has been stuffed and deep fried
AlmasterGM -Town has been strung up like Christmas lights.

Peabody, charlatan - MAFIA live in blood-soaked peace on the space station, among the bodies of their former co-workers, until they run out of food and starve to death.

Commentary

Concerning balance: 3 goons versus 8 townies and 1 doc is not balanced.

Concerning flavor: Small flavor text is permitted in a Normal game, but should never lead to the situation we found ourselves in (thus the rules). The best way to handle the role PM change situation would have been to post the townie one in the thread.

Concerning the mod kill: I understand why it was done. I'm not certain as to how it would best be handled, but perhaps letting the lynch play out would have been cleaner.

Overall: You did well, lobstermania. You made hard decisions. You posted accurate and timely vote counts. You kept the game going. Lessons learned, head held high, get 'em next time . . .