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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2> | | style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2> | ||
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[ | | style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Masonizer]]!<br /> | ||
A role recently added to [[Normal Game]]s in the New Year 2024 Update, the Masonizer is a role that allows adding Town-alinged players to a [[Mason]] [[Private Topic]]!<br /> | |||
The Masonizer's ability to add players to a Masonry is very powerful as it confirms that player as Town to everyone in that Masonry (a Masonizer will never recruit non-Town players), though this is balanced by having the Masonizer die if they attempt to recruit a non-Town player.<br /> | |||
You can however add the [[Loyal]] modifier to a Masonizer to remove the Masonizer's downside.<br /> | |||
Why not add the Masonizer to the setup you are building today?<br /> | |||
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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2> | | style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2> | ||
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[ | | style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Divide and Conquer]]!<br /> | ||
While this setup is not new, it has an interesting neighborhood mechanic!<br /> | |||
[[ | During pregame, one Mafia Goon must [[neighborize]] two townies, while the other Mafia Goon neighborizes the remaining five.<br /> | ||
This means each neighborhood has different likelihoods of each player in that neighborhood being Mafia!<br /> | |||
If you | If you like the idea of neighborhoods providing information, this is the setup for you! | ||
Revision as of 17:19, 1 January 2024
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