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{{role
{{RolePage
|type= Negative Utility
| Name = [role]-Locked
|type2= Linked
| Alias = Locked
}}
| Type = Negative Utility
| Type2 = Linked


A '''[role]-Locked''', or '''Locked''', role is unusable until a specific [[power role]] or someone with a specific [[role modifier]] dies.
| Introduction = A '''[role]-Locked''', or '''Locked''', role is unusable until a specific [[power role]] or someone with a specific [[role modifier]] dies.


== Standard version ==
| Standard = Locked is a modular modifier. Locked needs to be linked to a specific role or modifier to be usable. For example, [[Doctor]]-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a [[Doctor]] dies. A [role]-Locked player is not considered to have [role] as their base role.
 
Locked is a modular modifier. Locked needs to be linked to a specific role or modifier to be usable. For example, [[Doctor]]-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a [[Doctor]] dies. A [role]-Locked player is not considered to have [role] as their base role.


A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies.
A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies.
Line 14: Line 13:
It is possible for a Locked role to exist without the corresponding role existing, in which case the Locked role will never become usable.
It is possible for a Locked role to exist without the corresponding role existing, in which case the Locked role will never become usable.


== Variations ==
| Variations = [[Vanilla-Locked]] is also possible. A Vanilla-Locked role will be unusable until a [[Vanilla]] player, such as a [[Vanilla Townie]] or [[Mafia Goon]], dies.}}
 
[[Vanilla-Locked]] is also possible. A Vanilla-Locked role will be unusable until a [[Vanilla]] player, such as a [[Vanilla Townie]] or [[Mafia Goon]], dies.
 
[[Category:Role modifiers]]
 
== Sample Role PM ==
{{CustomRolePM
|Align=Town
|Role=Roleblocker-Locked Jailkeeper
|Ability1='''Roleblocker-Locked Jailkeeper:''' Each Night, but only once a Roleblocker has died, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
|WinCon=Town1}}

Revision as of 17:47, 4 March 2024

[role]-Locked
Alias:
  • Locked
Alignment: any
Role type:
  • Negative Utility
  • Linked
Choice: none

A [role]-Locked, or Locked, role is unusable until a specific power role or someone with a specific role modifier dies.

Standard version

Locked is a modular modifier. Locked needs to be linked to a specific role or modifier to be usable. For example, Doctor-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a Doctor dies. A [role]-Locked player is not considered to have [role] as their base role.

A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies.

It is possible for a Locked role to exist without the corresponding role existing, in which case the Locked role will never become usable.

Variations

Vanilla-Locked is also possible. A Vanilla-Locked role will be unusable until a Vanilla player, such as a Vanilla Townie or Mafia Goon, dies.



Sample Role PMs

Error: the role/modifier "[role]-Locked" has not been classified yet. Please [{{fullurl:Template:rcl/[role]-Locked|action=edit}} edit Template:rcl/[role]-Locked] and add the appropriate one- or two-letter role classification for the role or modifier in question there.