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Difference between revisions of "Less Pressure"
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+ | __NOTOC__ | ||
+ | {{Setups | ||
+ | |Title=Less Pressure | ||
+ | |Setup Size=Micro | ||
+ | |Players=8 | ||
+ | |Designer=Empking | ||
+ | |Designer2= | ||
+ | |Designer3= | ||
+ | |type=Micro Open | ||
+ | |type2= | ||
+ | |type3= | ||
+ | |type4= | ||
+ | |type5= | ||
+ | |type6= | ||
+ | |Notes=}} | ||
+ | |||
Less Pressure is an 8-player open setup designed by Empking. | Less Pressure is an 8-player open setup designed by Empking. | ||
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*[[Nightless]] | *[[Nightless]] | ||
− | *[[White Flag]] - Town need to | + | *[[White Flag]] - Town need to eliminate any two Mafia Goons to win. |
*Mafia have daytalk | *Mafia have daytalk | ||
− | *When the first Mafia Goon is | + | *When the first Mafia Goon is eliminated, they get a return kill at a town player. |
*Innocent Children are announced at the start of the game. | *Innocent Children are announced at the start of the game. | ||
Line 22: | Line 38: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Factional communication: Throughout the day, you may talk to your partners here: [QuickTopic link]. | *Factional communication: Throughout the day, you may talk to your partners here: [QuickTopic link]. | ||
− | *Vengekill: Your team may kill someone after the first Mafia Goon is | + | *Vengekill: Your team may kill someone after the first Mafia Goon is eliminated. |
'''Win condition:''' | '''Win condition:''' | ||
*You win when you control 50% of the town. | *You win when you control 50% of the town. | ||
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'''Win condition:''' | '''Win condition:''' | ||
− | *You win when you | + | *You win when you eliminate two Mafia Goons. |
Line 44: | Line 60: | ||
'''Win condition:''' | '''Win condition:''' | ||
− | *You win when you | + | *You win when you eliminate two Mafia Goons. |
==History== | ==History== | ||
− | + | {{SetupHistory/Database}} | |
− | + | {{:Less Pressure/Stats}} | |
− | |||
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Latest revision as of 00:47, 3 July 2020
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Less Pressure is an 8-player open setup designed by Empking.
Setup
Mechanics
- Nightless
- White Flag - Town need to eliminate any two Mafia Goons to win.
- Mafia have daytalk
- When the first Mafia Goon is eliminated, they get a return kill at a town player.
- Innocent Children are announced at the start of the game.
Sample Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: Throughout the day, you may talk to your partners here: [QuickTopic link].
- Vengekill: Your team may kill someone after the first Mafia Goon is eliminated.
Win condition:
- You win when you control 50% of the town.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- You have no special abilities beyond the right to vote.
Win condition:
- You win when you eliminate two Mafia Goons.
Innocent Child
- Welcome, [Player Name], you are an Innocent Child.
Abilities:
- At the start of Day 1, you will be announced as an Innocent Child by the moderator.
Win condition:
- You win when you eliminate two Mafia Goons.
History
History |
---|
Open 378 - (Abandoned) |
Open 409 - (Town Win) |
Open 439 - (Mafia Win) |
Micro 22 - (Town Win) |
Micro 86 - (Town Win) |
Micro 441 - (Town Win) |
- Total Games: 5
- Town Win: 60%
- Scum Win: 20%
- Draw: 20%