You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Human Destroyer: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
Line 38: Line 38:
|outcome=Town Win
|outcome=Town Win
|notes=This setup was massively townsided, since town members were pretty much 2-Shot Universal JOATs and all scum had to work with were 2 backfires per night and a nightkill. That said, we mislynched PeregrineV Day 1 (he hammered himself sadly). There was no nightkill the next night, but during the night I wished for a 1-shot dayvig the next day. I successfully dayvigged adorkable, who was scum. Klick got modkilled for wishing for a self lie detector when it was too late for the mod to realize how broken it was. We lynched Benmage that day, who had been town but wished to be a serial killer for some reason, so I counted that as a scum lynch. Sanjay got killed next night, but he was a tree stump so no real harm was done. I, again, wished for a dayvig and successfully dayvigged kiwieagle. For some reason captaineddie also dayvigged Vifam who was town (and who I was pretty much sure of being town), but we ended up lynching Seanald, the final scum, anyway. }}
|notes=This setup was massively townsided, since town members were pretty much 2-Shot Universal JOATs and all scum had to work with were 2 backfires per night and a nightkill. That said, we mislynched PeregrineV Day 1 (he hammered himself sadly). There was no nightkill the next night, but during the night I wished for a 1-shot dayvig the next day. I successfully dayvigged adorkable, who was scum. Klick got modkilled for wishing for a self lie detector when it was too late for the mod to realize how broken it was. We lynched Benmage that day, who had been town but wished to be a serial killer for some reason, so I counted that as a scum lynch. Sanjay got killed next night, but he was a tree stump so no real harm was done. I, again, wished for a dayvig and successfully dayvigged kiwieagle. For some reason captaineddie also dayvigged Vifam who was town (and who I was pretty much sure of being town), but we ended up lynching Seanald, the final scum, anyway. }}
[http://forum.mafiascum.net/viewtopic.php?f=83&t=25469 Micro 120: Terrible Music Mafia] (Role: [[Commuter|Crazy Bus]]) (Fate: Survived)


{{Gametable
{{Gametable
Line 57: Line 55:
|notes=I got pretty much the best role ever in Crazy Bus, which allowed me to drive for 72 hours (does nothing); then I would become completely invincible for the next 48 hours. However, I lurked hardcore this game, and when I wasn't lurking, I was pretty much pushing for a Majiffy lynch since it seemed to me like he was lining up lynches. Not really too much to comment on, but the flavor was excellent. }}
|notes=I got pretty much the best role ever in Crazy Bus, which allowed me to drive for 72 hours (does nothing); then I would become completely invincible for the next 48 hours. However, I lurked hardcore this game, and when I wasn't lurking, I was pretty much pushing for a Majiffy lynch since it seemed to me like he was lining up lynches. Not really too much to comment on, but the flavor was excellent. }}


[http://forum.mafiascum.net/viewtopic.php?f=83&t=25693 Micro 131: The Inheritance Cycle] (Role: [[Neighbor|Eragon]]) (Fate: Survived)
{{Gametable
|name=Micro 131: The Inheritance Cycle
|url=25693
|gametype=Micro
|setup=Closed Theme
|mod={{U|TraceyLyn11}}
|faction=Town
|role=Neighbor
|entry=Started
|fate=Survived
|lifespan=20
|swa=2/2
|result=Win
|outcome=Town Win
|notes=This game was a perfect town win where I was neighbors with Robocopter87. Not a single town player died throughout the game. I tried and failed at strongarming a Violet lynch Day 1, but that was okay because he wasn't scum; guille was, and we successfully lynched him. We quicklynched Nachomamma8 Day 2 because pirate mollie roleblocked him when there was no nightkill; there was much rejoicing after. Overall, I felt the setup was somewhat townsided since Mafia only had a negative role and town had 2 PRs plus neighbors. }}


==Unsuccessful Town Games==
==Unsuccessful Town Games==

Revision as of 15:33, 9 March 2013

So, uh, hi. I'm Human Destroyer, more commonly known as HD.

I play games of mafia. 'Nuff said.

Played Games

Successful Town Games

Open 475, Twin Trap

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Open Venrob Town Vanilla Started Killed Night 1 8 days 1/1 Town Win
I caught unseencamo on Page 2 on a bad push and MonkeyMan on a badly timed Watcher fakeclaim. Despite ArcAngel, the most widely suspected player in the game, being the counterclaim, I still managed to strongarm a lynch on MonkeyMan. unseencamo killed me instead of the effectively confirmed PR ArcAngel, who pulled off the clutch watch on me for the win. Despite a few modding issues, I will still remember this game as my first town win and my first total win onsite.

Mini 1415: Fairly Oddparents Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Theme numberQ Town AJ Started Survived 15 days 2/3 Town Win
This setup was massively townsided, since town members were pretty much 2-Shot Universal JOATs and all scum had to work with were 2 backfires per night and a nightkill. That said, we mislynched PeregrineV Day 1 (he hammered himself sadly). There was no nightkill the next night, but during the night I wished for a 1-shot dayvig the next day. I successfully dayvigged adorkable, who was scum. Klick got modkilled for wishing for a self lie detector when it was too late for the mod to realize how broken it was. We lynched Benmage that day, who had been town but wished to be a serial killer for some reason, so I counted that as a scum lynch. Sanjay got killed next night, but he was a tree stump so no real harm was done. I, again, wished for a dayvig and successfully dayvigged kiwieagle. For some reason captaineddie also dayvigged Vifam who was town (and who I was pretty much sure of being town), but we ended up lynching Seanald, the final scum, anyway.

Micro 120: Terrible Music Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Micro Nachomamma8 Town Crazy Bus (Modified Commuter) Started Survived 26 days 2/4 Town Win
I got pretty much the best role ever in Crazy Bus, which allowed me to drive for 72 hours (does nothing); then I would become completely invincible for the next 48 hours. However, I lurked hardcore this game, and when I wasn't lurking, I was pretty much pushing for a Majiffy lynch since it seemed to me like he was lining up lynches. Not really too much to comment on, but the flavor was excellent.

Micro 131: The Inheritance Cycle

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Micro TraceyLyn11 Town Neighbor Started Survived 20 days 2/2 Town Win
This game was a perfect town win where I was neighbors with Robocopter87. Not a single town player died throughout the game. I tried and failed at strongarming a Violet lynch Day 1, but that was okay because he wasn't scum; guille was, and we successfully lynched him. We quicklynched Nachomamma8 Day 2 because pirate mollie roleblocked him when there was no nightkill; there was much rejoicing after. Overall, I felt the setup was somewhat townsided since Mafia only had a negative role and town had 2 PRs plus neighbors.

Unsuccessful Town Games

Micro 108: Vengeful Mafeeeah (Role: Vengeful) (Fate: Vengekilled Day 1)

Open 471: Zombie Attack (Role: Vanilla) (Fate: Endgamed)

Micro 106-- SCIENCE! (Role: Vanilla) (Fate: Endgamed)

Micro 102: Mainstream Mini-Mafia (Role: Vanilla) (Fate: Endgamed)

Mini 1402: Low Budget Mafia (Role: Vanilla) (Fate: Lynched Day 4)

Mini 1411: Timeshift Mafia (Role: Role Cop) (Fate: Killed Night 3)

Successful Scum Games

Micro 111: Great Expectations (Role: General) (Fate: Survived)

Newbie 1308: A Vanishing Act (Role: Goon) (Fate: Survived)

Unsuccessful Scum Games

Mini 1412: 0 Percent Flavor Mafia (Role: Encryptor) (Fate: Lynched Day 2)

Successful Third Party Games

Micro 123: Mainstream Mafia v2.0 (as Devilish Destroyers) (Role: Cult, initially Town Poisoner) (Fate: Survived)

Unsuccessful Third Party Games

None yet!

Stats

Shamelessly stealing some of the tables from Tierce's page ;)

Faction Count Win Loss Draw Win %
Town 10 4 6 0 40
Mafia 3 2 1 0 66.7
Other 1 1 0 0 100
Total 14 7 7 0 50
Fate Count Percentage
Lynched 2 14.3
Killed 3 21.4
Suicided 0 0
Survived 6 42.9
Endgamed 3 21.4
Abandoned 0 0
Alive 0 0
Type Count Percentage
Newbie 1 7.1
Open 2 14.3
Micro 7 50
Mini Normal 2 14.3
Mini Theme 2 14.3
Large Normal 0 0
Large Theme 0 0