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Flag in the Palace: Difference between revisions

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|Title=Flag in the Palace (FITP)
|Title=Flag in the Palace (FITP)
|Setup Size=Variable
|Setup Size=Variable
|type=Royal Mafia
|type=Royal
|Players=?
|Players=?
|Designer=PokerFace
|Designer=PokerFace

Revision as of 10:52, 16 June 2017

Name:
  • Flag in the Palace (FITP)
Setup Size:
Players:
  • ?
Setup Type:
Designers:
Notes: Based on RITP and Black Flag Nightless


Rebels in the Palace is an Open Setup designed by Xylthixlm and taking its name from Assassin in the Palace by Kelly Chen. It's important to note that in AITP the guards and king or kingdom is town, and the assassin is scum; in RITP, this is reversed, with the rebels as town and the guards and king (kingdom) as scum.


Flag in the Palace is an Open Setup designed by PokerFace with help from callforjudgement. This setup takes RITP and adds a Town White Flag Mechanic to it. The scum (kingdom) consists of the King and the Guards. The Town consists of the Rebels.


Setup

  • 1 King
  • X Guards
  • 2X+3 Rebels


Mechanics

  • Nightless
  • Guards can Day Talk with other guards only
  • Modified White Flag:
    • Mafia (Kingdom) lose if the King dies
    • Town (Rebels) lose if the Rebels' numbers are reduced to X+1


Standard Role PMs

King

You are the King! You win if only X+1 Rebels are left alive. You lose if you are lynched.

Guard

You are guards with _______ to the Magnificent King ______. You may day talk with the other guards in the thread here. You may NOT day talk with the king. You win if only X+1 Rebels are left alive. You lose if the King is lynched.

Rebel

You are one of 2X+3 Rebels. You win when the King is lynched. You lose if X+1 Rebels are left alive.


Completed Games

None