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| Type = Investigative
| Type = Investigative
| Choice = Night
| Choice = Night
| Normal = Untested


| Introduction = A '''Confidant''' is a [[investigative]] role that learns whether someone is a Town power [[role]] of their choice or not. For example, a Confidant may investigate someone to see if they are a Town [[Cop]] or a Town [[Roleblocker]] or any other unmodified Town [[Normal]] role of their choice. Modifiers and other parts of roles are not considered.
| Introduction = A '''Confidant''' is a [[investigative]] role that learns whether someone is a Town power [[role]] of their choice or not. For example, a Confidant may investigate someone to see if they are a Town [[Cop]] or a Town [[Roleblocker]] or any other unmodified Town role of their choice. Modifiers and other parts of roles are not considered.


| Standard = A Confidant targets a player and chooses an unmodified role. The Confidant will then investigate the player to see if they are [[Town]]-aligned and the role they have chosen.
| Standard = A Confidant targets a player and chooses an unmodified role. The Confidant will then investigate the player to see if they are [[Town]]-aligned and the role they have chosen.
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| Variations = A [[Universal Finder]] checks if a player is a role of their choice or not.
| Variations = A [[Universal Finder]] checks if a player is a role of their choice or not.


In Theme games, Confidants may be able to choose any role ability that could possibly exist.
Alternately, a Confidant may be given a list of roles they may check for that may or may not be in the game.
 
Alternately, a Confidant is given a list of roles they may check for that may or may not be in the game.


A Confidant may be allowed to choose [[role modifier]]s as well as roles.
A Confidant may be allowed to choose [[role modifier]]s as well as roles.


| Advice = When you play as this role it is usually best to choose cop. Then when you find the cop, you can help support their view views and wagons effectively by voting with them on who think is guilty and not voting for who they think is innocent.}}
| Advice = When you play as this role it is usually best to choose cop. Then when you find the cop, you can help support their view views and wagons effectively by voting with them on who think is guilty and not voting for who they think is innocent.}}

Latest revision as of 21:59, 28 March 2024

Confidant
Alias:
  • Sidekick
Alignment: any
Role type:
  • Investigative
Choice:
  • Night
Status: Untested

A Confidant is a investigative role that learns whether someone is a Town power role of their choice or not. For example, a Confidant may investigate someone to see if they are a Town Cop or a Town Roleblocker or any other unmodified Town role of their choice. Modifiers and other parts of roles are not considered.

Standard version

A Confidant targets a player and chooses an unmodified role. The Confidant will then investigate the player to see if they are Town-aligned and the role they have chosen.

A Confidant will get a positive result if their target is Town-aligned and the role they have chosen, including modified roles and multiroles. A positive result will still be returned on a depleted X-shot role or an inactive Backup role.

Variations

A Universal Finder checks if a player is a role of their choice or not.

Alternately, a Confidant may be given a list of roles they may check for that may or may not be in the game.

A Confidant may be allowed to choose role modifiers as well as roles.


Play Advice

When you play as this role it is usually best to choose cop. Then when you find the cop, you can help support their view views and wagons effectively by voting with them on who think is guilty and not voting for who they think is innocent.

Sample Role PMs

The standardized Role PM for "Confidant" describes the action as follows:

  • As an active action: you may target a player and choose a role. Assuming no interference with your action, you will learn whether that player is aligned with the Town and has the role you have chosen. (You will get "no result" if this action is blocked.) (edit)

Example (simplest form)

Welcome to game! You are a Town Confidant.

You have the following active ability:

  • Each Night, you may target a player and choose a role. Assuming no interference with your action, you will learn whether that player is aligned with the Town and has the role you have chosen. (You will get "no result" if this action is blocked.)

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Confidant.

You have the following active ability:

  • Once in the game at Night, you may target a player and choose a role. Assuming no interference with your action, you will learn whether that player is aligned with the Town and has the role you have chosen. (You will get "no result" if this action is blocked.)

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.