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{{role
{{RolePage
|image= T-commuter.png
| Image = T-commuter.png
|alias= Coward
| Align = Town
|align= Pro-town
| Align2 = Mafia
|type= Protective
| Alias = Coward
|type2=  
| Type = Protective
|choice= None
| Type2 = Manipulative
|notes=
| Normal = Regular
}}
The [[Commuter]] is a role that "leaves Town" each Night, thus making them ineligible to be targeted by Night actions.  By extension, they cannot use any other Night actions they may have.


Because they cannot use Night actions, almost all Commuters are pro-Town.
| Introduction = The [[Commuter]] is a role that may "leave Town" each Night, thus making them ineligible to be targeted by Night actions. By extension, they cannot use any other Night actions they may have.


It is worth noting that because in flavor it physically leaves the game for the Night instead of being protected somewhere in Town, Commuter is considered the ultimate in Untargetability, trumping even things like [[Strongman]].
It is worth noting that because in flavor it physically leaves the game for the Night instead of being protected somewhere in Town, Commuter is considered the ultimate in Untargetability, trumping even things like [[Juggernaut]].


==Variations==
| Standard = A Commuter may choose to leave town each night. If a Commuter is commuting, it is untargettable that night by any means, not even [[Juggernaut]], [[Roleblocker]], or a [[Strong-Willed]] role. Any role that attempts to target a commuting Commuter should be treated as though they are [[block]]ed (e.g. receive a "[[No Result]]" pm if they are investigative).
Most Commuters cannot Commute each Night. Instead, they generally have [[Odd-Night]] or [[Even-Night]] modifiers attached.


Alternatively, they may be [[X-Shot]] and [[Activated|need to choose]] if they want to Commute each Night.
A Commuter who has left town that night may not perform any other actions even if [[Inherent Multitasking]] or the [[Simultaneous]] modifier would normally allow otherwise.


== Normal Guidelines ==
| Variations = Most Commuters cannot Commute each Night. Instead, they generally have [[X-shot]], [[Odd-Night]], or [[Even-Night]] modifiers attached.
A Commuter is considered [[Normal]] on mafiascum.net. If a Commuter is commuting, it is untargettable that night by any means, not even [[Strongman]], [[Roleblocker]] or [[Ninja]]. Any role that attempts to target a commuting Commuter should be treated as though they are [[block]]ed (e.g. receive a "[[No Result]]" pm if they are investigative).
==Use and Power==
Commuter blends all the strongest aspects of [[Bulletproof]] and [[Ascetic]].  It is futile to target them at all while they commute.  However, the only roles that may be helpful if they targeted the Commuter are investigative, so in all other cases, Commuter is strong and difficult to use improperly.


==Play Advice==
A Commuter may be considered a passive role. In that case, a Commuter will leave town each night.
Commuter is not an implausible scum fakeclaim, as it explains immunity to kills and (occasionally) blocked actions.  If you are an [[X-Shot]] Commuter, keep this in mind.
 
[[Category:Normal Roles]]
| Use = Commuter blends all the strongest aspects of [[Bulletproof]] and [[Ascetic]].  It is futile to target them at all while they commute.  However, the only roles that may be helpful if they targeted the Commuter are investigative, so in all other cases, Commuter is strong and difficult to use improperly.
 
| Advice = Commuter is not an implausible scum fakeclaim, as it explains immunity to kills and (occasionally) blocked actions.  If you are an [[X-Shot]] Commuter, keep this in mind.
 
| SampleModifier = Odd Night}}

Latest revision as of 17:54, 2 January 2024

Commuter
T-commuter.png
Alias:
  • Coward
Alignment:
Role type:
  • Protective
  • Manipulative
Choice: none
Status: Regular Normal

The Commuter is a role that may "leave Town" each Night, thus making them ineligible to be targeted by Night actions. By extension, they cannot use any other Night actions they may have.

It is worth noting that because in flavor it physically leaves the game for the Night instead of being protected somewhere in Town, Commuter is considered the ultimate in Untargetability, trumping even things like Juggernaut.

Normal version

This role is allowed in Regular Normal games.

A Commuter may choose to leave town each night. If a Commuter is commuting, it is untargettable that night by any means, not even Juggernaut, Roleblocker, or a Strong-Willed role. Any role that attempts to target a commuting Commuter should be treated as though they are blocked (e.g. receive a "No Result" pm if they are investigative).

A Commuter who has left town that night may not perform any other actions even if Inherent Multitasking or the Simultaneous modifier would normally allow otherwise.

Variations

Most Commuters cannot Commute each Night. Instead, they generally have X-shot, Odd-Night, or Even-Night modifiers attached.

A Commuter may be considered a passive role. In that case, a Commuter will leave town each night.

Use & Balance

Commuter blends all the strongest aspects of Bulletproof and Ascetic. It is futile to target them at all while they commute. However, the only roles that may be helpful if they targeted the Commuter are investigative, so in all other cases, Commuter is strong and difficult to use improperly.

Play Advice

Commuter is not an implausible scum fakeclaim, as it explains immunity to kills and (occasionally) blocked actions. If you are an X-Shot Commuter, keep this in mind.

Sample Role PMs

The standardized Role PM for "Commuter" describes the action as follows:

  • As an active action: you may leave town that night, becoming completely untargetable and unable to act during that night. (edit)

Example (simplest form)

Welcome to game! You are a Town Commuter.

You have the following active ability:

  • Each Night, you may leave town that night, becoming completely untargetable and unable to act during that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town Odd Night Commuter.

You have the following active ability:

  • On odd-numbered Nights, you may leave town that night, becoming completely untargetable and unable to act during that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.