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(Updating to reflect the current definitions used by the micro and mini theme queues)
 
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A [[Game Moderator]] who is considered a "bastard" by many (although usually not all!) of their players. This may be for a variety of reasons:
'''Bastard Mod''', usually shortened to '''Bastard''', can ambiguously refer to a type of role, a type of game, or a mod who runs bastard games and/or uses bastard roles.
* They create/modify [[Roles]] which seem to imbalance the game;
* They create/modify [[Roles]] which actually imbalance the game;
* They create/modify [[Rules]] or [[Game Mechanics]] in such a way as to change the nature of the game;
* They otherwise don't do what the players expect them to do.
* They usually lie to the players


Generally, the intention of these reasons is to make the game more interesting, diverse, or challenging, and not to be a "bastard".  
The exact definition of "bastard" varies from person to person according to their likes and dislikes; however, the following traits are usually common.
*The moderator lies to players, either in their Role PMs (as in [[False]] roles) or in their revealed information (as in [[Miller|Death Miller]]). 
*The game incorporates significant game-changing mechanics ([[Cult]] being a notorious example) that affects players who may not know about them.
*The game incorporates roles that are inconvenient to play with, such as [[Voteless]] or [[Doomed]].


To avoid these, it is recommended for one's setup to be reviewed by a more experienced player
A common shorthand definition of a bastard mod game is that it is designed mostly for the moderator's amusement more than that of the players.


Examples include Ashrzr's [http://ee.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=12,37488,,10 Hamlet Mafia] (permission of Ashrzr has been granted to include this on here as a joke)
Bastard games are notoriously difficult to do well.  Most moderators' bastard setups will be imbalanced or not fun for some other reason. This doesn't stop them many moderators from trying to run them, though.


[[Category:How to Mod]]
Bastard Mod games should not be confused with '''bad''' games, which are self-explanatory.  However, the line between the two tends to be dangerously thin.  If players called your game "bastard" when you were not actively trying to make it one, you should consider getting your next setup looked over by better reviewers.


Sometimes they just use bastardly roles. (See [http://www.mafiascum.net/forum/viewtopic.php?p=1893136#1893136 Mini 827]'s role for CoCo)
On mafiascum.net, several [[Queue]] threads require a game with any of the mechanics in the list below to be labelled as "bastard":
 
* [[Cult]]s
* mid-game alignment changes
* moderator lies that cannot be reasonably anticipated (for example, [[Godfather]], [[Tailor]], [[Miller]], [[Ninja]], and mechanics like that are generally fine, but telling someone they are a [[Reflexive]] [[Doctor]] when they're actually a [[Paranoid Gun Owner]] is not)
* [[False|secret]] win conditions
* [[Post Restriction|post restrictions]]
* un-divulged non-randomness in player role/alignment generation
* direct moderator influence during the game
* allowing the game to be discussed outside the game thread and associated PTs
* adding players mid-game
 
This is best seen as a list of mechanics that are both a) commonly seen as bastard, and b) sufficiently commonly used in games to need a rule against them. (There are some mechanics, such as [[Jester]]s, which are considered to be bastard by many players despite not appearing on this list, but moderators rarely place Jesters in non-[[Open]] games and thus players are normally forewarned in that situation.)
 
<noinclude>[[Category:How to Mod]]</noinclude>

Latest revision as of 21:41, 9 October 2022

Bastard Mod, usually shortened to Bastard, can ambiguously refer to a type of role, a type of game, or a mod who runs bastard games and/or uses bastard roles.

The exact definition of "bastard" varies from person to person according to their likes and dislikes; however, the following traits are usually common.

  • The moderator lies to players, either in their Role PMs (as in False roles) or in their revealed information (as in Death Miller).
  • The game incorporates significant game-changing mechanics (Cult being a notorious example) that affects players who may not know about them.
  • The game incorporates roles that are inconvenient to play with, such as Voteless or Doomed.

A common shorthand definition of a bastard mod game is that it is designed mostly for the moderator's amusement more than that of the players.

Bastard games are notoriously difficult to do well. Most moderators' bastard setups will be imbalanced or not fun for some other reason. This doesn't stop them many moderators from trying to run them, though.

Bastard Mod games should not be confused with bad games, which are self-explanatory. However, the line between the two tends to be dangerously thin. If players called your game "bastard" when you were not actively trying to make it one, you should consider getting your next setup looked over by better reviewers.

On mafiascum.net, several Queue threads require a game with any of the mechanics in the list below to be labelled as "bastard":

  • Cults
  • mid-game alignment changes
  • moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine, but telling someone they are a Reflexive Doctor when they're actually a Paranoid Gun Owner is not)
  • secret win conditions
  • post restrictions
  • un-divulged non-randomness in player role/alignment generation
  • direct moderator influence during the game
  • allowing the game to be discussed outside the game thread and associated PTs
  • adding players mid-game

This is best seen as a list of mechanics that are both a) commonly seen as bastard, and b) sufficiently commonly used in games to need a rule against them. (There are some mechanics, such as Jesters, which are considered to be bastard by many players despite not appearing on this list, but moderators rarely place Jesters in non-Open games and thus players are normally forewarned in that situation.)