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User:BROseidon
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I joined MS on April 18, 2013. I had a large amount of live mafia experience growing up, and had played a bit on a different site before coming to MS.
Statistics
Last updated 12/8/13
Completed Games: 9
Overall 7-2 (77.78%)
Town: 6-2 (75%)
Mafia: 1-0 (100%)
SK: 0-0
Cult: 0-0
Other Third Party: 0-0
Games
Newbie 1364 | |||||
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Modded by | Role | Entry | Status | Outcome | |
DeasVail | Town Jailkeeper | Replaced in pre-game | Survived | Town win | |
My first game on the site. Got put early under pressure, but then the IC Nachomamma8 came in to defend me, and I was able to put the pressure elsewhere. My scumhunting early in the dayphase was not particularly strong, as I honed in on several false targets, but eventually my town read on Ms Marangal turned into a scum read. From there I was on the right track. After a successful day 1 scum lynch, I jailed Ms Marangal to block the kill, and town walked away without losing a single member. |
Mini 1453: Jobpick Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Empking | Town Dog Breeder | Started | Killed Night 3 | Town win | |
This game was horrible in a lot of ways. I responded to JacobSavage's request to name claim in a way that got me put under a large amount of pressure early, at which point I started massively flailing, using a non-standard mechanic in my role pm to try to bait out scum. The attempt to bait people out failed miserably, but it did shake the pressure from me. I spent the rest of the game having shit reads and eventually getting night killed because scum didn't know what my dogs did. The game ended up going into 6-person MyLo, with town managing to pull it out thanks to stellar play from kthxbye and d3x, who were my two scum reads after I had died (hooray for being egregiously wrong). The setup was a bit town-sided, and town hugely benefited from scum shooting their traitor night 1. |
Open 498: Fire and Ice Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
penguin_alien | Vanilla Townie | Started | Killed Night 3 | Town win | |
This game was an interesting one. Despite getting a few people scumreading me early, I'm not put under any real pressure day 1 and we manage to lynch scum. Then night 1 the lone scum crossfires to bring the game down to 7:1:1. I then drive a lynch on scum guille2015 to L-1, but the lynch gets derailed and I get goaded into a really bad hammer from another VT. From there everything goes downhill, with the game starting day 4 at 2:1:1, which was horrible. One of the scum forgets to submit his night action after a no-lynch, which brings it down to 1:1:1, which promptly goes to no-lynch again. Town win from scum both hitting each other on the last night. |
Harry Potter and the Philosopher's Stone Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Nexus | Vanilla Townie | Started | Lynched Day 3 | Mafia win | |
This game went horribly for town in a lot of ways. Lovers claim day 1 as masons; VT fakeclaims supersaint day 1 to get lynched, which gets scum off the hook. I push a horrible lynch day 2 which gets me lynched day 3, since I couldn't successfully 1v1 the scum I'd pegged. Also, the mafia role cop hit both town PRs the first two nights and killed them off nights two and three. I had 2/3 of the scum team right when I died, but night four scum shot one of the lovers to end the game. |
Xenoblade Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
borkjerfkin | Mechonis-aligned Jailkeeper | Started | Survived | Mechonis win | |
This game is honestly worth the read. I don't want to spoil it in here because it was honestly the single most incredible game I have played in or read, although I guess I am a little biased because I ended up pulling it out in the end. The overall quality of play from so many players was really high, and my scumbuddies RachMarie and orcinus_theoriginal did most of the heavy lifting until they both died. The quality of the modding was also incredible. Everything about this game was awesome and I was super lucky to get to be a part of it. |
Calvin and Hobbs Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
MonkeyMan576 | Vanilla Townie | Started | Dayvigged Day 1 | Grownup Mafia win | |
I got dayvigged day 1 and everything went down the toilet from there. There are 2 main lessons from this game, though. First, it looks like I can spot Varsoon's scum play from a mile away. Second, in multiball, town needs to try to keep the scum teams even in size so that they have to turn on each other. |
Mini 1452 - Inevitable Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Kitoari | Vanilla Townie | Started | Lynched Day 5 | Town win | |
This game was interesting. After a few days of horrible lynches and looking like we had revealed our entire town power, I manage to drive a wagon over scum. We get down to 6 by day 5 and I get lynched by a wagon that was half scum-driven and half bad-driven. roflcopter's amazing play allows the town to close it out the next day, though. |
Micro 207: Bad Idea Micro | |||||
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Modded by | Role | Entry | Status | Outcome | |
Quadz08 | Vanilla Townie | Started | Shot Day 1 | Town win | |
Apparently playing in an abrasive style is bad in a game where one person getting pissed and shooting you is all it takes to get mislynched. Who knew. Also, I can't read rules >.> |
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