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(Created page with "'''X-Hit''' is a role modifier that restricts the number of times that a power role can get a result determined to be a "hit". (Here 'X' can be replaced with the number of...")
 
(killing roles hit if the target dies)
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*Protective roles like [[Doctor]] and [[Rolestopper]] count a "hit" if an action fails due to protection.
*Protective roles like [[Doctor]] and [[Rolestopper]] count a "hit" if an action fails due to protection.
*Manipulative roles like [[Roleblocker]] and [[Jailkeeper]] count a "hit" if an action is altered (blocked, redirected, etc.).
*Manipulative roles like [[Roleblocker]] and [[Jailkeeper]] count a "hit" if an action is altered (blocked, redirected, etc.).
*Killing roles like [[Vigilante]] count a "hit" if that player dies that Night.
*Other roles count a "hit" if it succeeds on a player that doesn't die that Night.
*Other roles count a "hit" if it succeeds on a player that doesn't die that Night.



Revision as of 23:49, 5 June 2021

X-Hit is a role modifier that restricts the number of times that a power role can get a result determined to be a "hit". (Here 'X' can be replaced with the number of times it can "hit".) Having this modifier allows you to get a Results PM when you get a hit.

How X-Hit would work:

  • Investigative roles like Cop and Tracker count a "hit" on a positive result (guilty, seen something, etc.).
  • Protective roles like Doctor and Rolestopper count a "hit" if an action fails due to protection.
  • Manipulative roles like Roleblocker and Jailkeeper count a "hit" if an action is altered (blocked, redirected, etc.).
  • Killing roles like Vigilante count a "hit" if that player dies that Night.
  • Other roles count a "hit" if it succeeds on a player that doesn't die that Night.

Basically, X-Hit counts a hit if your action does something useful.