You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

X-Hit: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 25: Line 25:
*Other roles count a "miss" if it succeeds on a player that dies that Night.
*Other roles count a "miss" if it succeeds on a player that dies that Night.


X-Fail restricts the number of times that a power role can fail before it is depleted.
X-Fail restricts the number of times that a power role can fail before it is depleted. And X-Success restricts the number of times that a power role can successfully target before it is depleted


[[Category:Role modifiers]][[Category:All roles and modifiers]]
[[Category:Role modifiers]][[Category:All roles and modifiers]]

Revision as of 21:20, 19 January 2022

X-Hit is a role modifier that restricts the number of times that a power role can get a result determined to be a "hit". (Here 'X' can be replaced with the number of times it can "hit".) Having this modifier allows you to get a Results PM when you get a hit.

How X-Hit would work:

  • Investigative roles like Cop and Tracker count a "hit" on a positive result (guilty, seen something, etc.).
  • Protective roles like Doctor and Rolestopper count a "hit" if an action fails due to protection.
  • Manipulative roles like Roleblocker and Jailkeeper count a "hit" if an action is altered (blocked, redirected, etc.).
  • Killing roles like Vigilante count a "hit" if that player dies that Night.
  • Other roles count a "hit" if it succeeds on a player that doesn't die that Night.

Basically, X-Hit counts a hit if your action does something useful.

Variations

X-Result is a more elegant way to implement a restricted X-Shot modifier, however X-Result can only be applied to investigative roles.

X-Miss restricts the number of times that a power role can get a result determined to be a "miss", construed to be the opposite of a "hit". X-Miss still needs the action itself to succeed to deplete however.

How X-Miss would work:

  • Investigative roles like Cop and Tracker count a "miss" on a negative result (innocent, seen nothing, etc.).
  • Protective roles like Doctor and Rolestopper count a "miss" if protection doesn't stop anything.
  • Manipulative roles like Roleblocker and Jailkeeper count a "miss" if no action is altered.
  • Killing roles like Vigilante count a "miss" if that player survives that Night.
  • Other roles count a "miss" if it succeeds on a player that dies that Night.

X-Fail restricts the number of times that a power role can fail before it is depleted. And X-Success restricts the number of times that a power role can successfully target before it is depleted