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|Setup Size=Micro
|Setup Size=Micro
|type=Multiball
|type=Multiball
|type2=
|type2=Micro Open
|type3=
|type3=
|type4=
|type4=
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The following roles are used:
The following roles are used:
* 1 [[Godfather|Red Godfather]]
* 1 [[Flagbearer|Red Flagbearer]]
* 1 [[Mafia Goon|Red Mafia Goon]]
* 1 [[Mafia Goon|Red Mafia Goon]]
* 1 [[Godfather|Blue Godfather]]
* 1 [[Flagbearer|Blue Flagbearer]]
* 1 [[Mafia Goon|Blue Mafia Goon]]
* 1 [[Mafia Goon|Blue Mafia Goon]]
* 5 [[Vengeful (role)|Vengeful Townie]]
* 5 [[Vengeful (role)|Vengeful Townie]]
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* The mafias can't kill at all. There is essentially no [[Night]] phase.
* The mafias can't kill at all. There is essentially no [[Night]] phase.
* If a godfather is [[lynch]]ed at any point, the mafia goon of the same colour suicides.
* If a flagbearer is [[Eliminate]]d at any point, the mafia goon of the same colour unavoidably dies.
* If, before a [[LYLO]] day, one of the townies is lynched, this townie may choose to take a [[Vigilante|vigilante]] kill.
* If, before a eLo day, one of the townies is eliminated, this townie may choose to take a [[Vigilante|vigilante]] kill.
* The same-coloured mafia goon '''does not''' automatically suicide by having the godfather killed ''in this way''.
* The same-coloured mafia goon '''does not''' automatically die by having the flagbearer killed ''in this way''.
* Due to town possibly still having a shot at winning, the townie may elect to not kill after being lynched.
* Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated.
* If a Mafia team has 50% or more of the vote, the game has ended.
* If a Mafia team has 50% or more of the vote, the game has ended.
* If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a godfather and a mafia goon remaining, in which case the godfather's team will win.
* If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win.


===Sample PMs===
===Sample PMs===
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'''Abilities:'''
'''Abilities:'''
*Upon your lynch, you may choose to kill another player from the game.
*Upon your elimination, you may choose to kill another player from the game.
*If you are in a LYLO stage of the game, you will not have that choice.
*If you are in a ELo stage of the game, you will not have that choice.
'''Win condition:'''  
'''Win condition:'''  
*You win when threats to the town have been eliminated or nothing can prevent this from occurring.
*You win when threats to the town have been eliminated or nothing can prevent this from occurring.
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'''Abilities:'''
'''Abilities:'''
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Suicide Pact: If your godfather is lynched, you will commit suicide.
*Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
'''Win condition:'''  
'''Win condition:'''  
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


====<div style="color:red">Red Mafia Godfather</div>====
====<div style="color:red">Red Mafia Flagbearer</div>====
* Welcome, [Player Name]. You are a '''Red Mafia Godfather''', [Player Name] is your goon.
* Welcome, [Player Name]. You are a '''Red Mafia Flagbearer''', [Player Name] is your goon.


'''Abilities:'''
'''Abilities:'''
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Suicide Pact: If you are lynched, your goon will commit suicide.
*Flagbearer: If you are eliminated, your goon will unavoidably die.
'''Win condition:'''  
'''Win condition:'''  
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
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'''Abilities:'''
'''Abilities:'''
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Suicide Pact: If your godfather is lynched, you will commit suicide.
*Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
'''Win condition:'''  
'''Win condition:'''  
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


====<div style="color:blue">Blue Mafia Godfather</div>====
====<div style="color:blue">Blue Mafia Flagbearer</div>====
* Welcome, [Player Name]. You are a '''Blue Mafia Godfather''', [Player Name] is your goon.
* Welcome, [Player Name]. You are a '''Blue Mafia Flagbearer''', [Player Name] is your goon.


'''Abilities:'''
'''Abilities:'''
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
*Suicide Pact: If you are lynched, your goon will commit suicide.
*Flagbearer: If you are eliminated, your goon will unavoidably die.
'''Win condition:'''  
'''Win condition:'''  
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


===History===
===History===
* {{link|t|29071|Micro 186}} (Town Win)
 
* {{link|t|29778|Micro 201}} (Red Mafia Win)
{{SetupHistory/Database}}
* {{link|t|39225|Micro 304}} (Red Mafia Win)
* {{link|t|58499|Micro 366}} (Blue Mafia Win)
* {{link|t|58808|Micro 377}} (Red Mafia Win)

Latest revision as of 05:48, 29 September 2023

Name:
  • Vengeball
Setup Size:
Players:
  • 9
Setup Type:
Designer:


Vengeball is a 9-player Open Setup adapted from Vengeful Mafia by Cheery Dog.

Roles

The following roles are used:

Rules

The game uses standard mafia rules, with the following exceptions and details:

  • The mafias can't kill at all. There is essentially no Night phase.
  • If a flagbearer is Eliminated at any point, the mafia goon of the same colour unavoidably dies.
  • If, before a eLo day, one of the townies is eliminated, this townie may choose to take a vigilante kill.
  • The same-coloured mafia goon does not automatically die by having the flagbearer killed in this way.
  • Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated.
  • If a Mafia team has 50% or more of the vote, the game has ended.
  • If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win.

Sample PMs

Vengeful Townie

  • Welcome, [Player Name]. You are a Vengeful Townie.

Abilities:

  • Upon your elimination, you may choose to kill another player from the game.
  • If you are in a ELo stage of the game, you will not have that choice.

Win condition:

  • You win when threats to the town have been eliminated or nothing can prevent this from occurring.

Red Mafia Goon

  • Welcome, [Player Name]. You are a Red Mafia Goon, [Player Name] is your godfather.

Abilities:

  • Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
  • Flag Borne: If your flagbearer is eliminated, you will unavoidably die.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Red Mafia Flagbearer

  • Welcome, [Player Name]. You are a Red Mafia Flagbearer, [Player Name] is your goon.

Abilities:

  • Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
  • Flagbearer: If you are eliminated, your goon will unavoidably die.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Blue Mafia Goon

  • Welcome, [Player Name]. You are a Blue Mafia Goon, [Player Name] is your godfather.

Abilities:

  • Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
  • Flag Borne: If your flagbearer is eliminated, you will unavoidably die.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Blue Mafia Flagbearer

  • Welcome, [Player Name]. You are a Blue Mafia Flagbearer, [Player Name] is your goon.

Abilities:

  • Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
  • Flagbearer: If you are eliminated, your goon will unavoidably die.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

History

History
Micro 186 - (Town Win)
Micro 201 - (Red Mafia Win)
Micro 304 - (Red Mafia Win)
Micro 366 - (Blue Mafia Win)
Micro 377 - (Red Mafia Win)
Micro 1047 - (Town Win)