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{{RolePage
{{RolePage
| Type = Negative Utility
| Type = Negative Utility
| Normal = No
| Normal = Untested


| Introduction = '''Unwell''' is a role modifier that causes your ability to fail if it targets someone who is protected from kills (e.g. by a [[Doctor]]).
| Introduction = '''Unwell''' is a role modifier that causes your ability to fail if it targets someone who is protected from kills (e.g. by a [[Doctor]]).

Latest revision as of 22:59, 28 March 2024

Unwell
Alias: none
Alignment: any
Role type:
  • Negative Utility
Choice: none
Status: Untested

Unwell is a role modifier that causes your ability to fail if it targets someone who is protected from kills (e.g. by a Doctor).

Standard version

An Unwell role is roleblocked if it targets someone who is protected from kills in some way.

Variations

An Unwell role may also be roleblocked by things that roleblock kills specifically, such as a Shield.



Sample Role PMs

The standardized Role PM for "Unwell" describes the modifier as follows:

  • As a modifier on a single ability: This action will be blocked if used on a player who is protected from kills. (edit)
  • As a modifier that affects all abilities: Your night actions will be blocked if used on players who are protected from kills. (edit)

Example (modifying a single ability)

Welcome to game! You are a Town Unwell Jailkeeper.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night. This action will be blocked if used on a player who is protected from kills.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (affecting all abilities)

Welcome to game! You are a Town Unwell Jack of All Trades Tracker Doctor.

Your night actions will be blocked if used on players who are protected from kills.

You have the following active abilities, but may use only one per Night:

  • Once in the game at night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
  • Once in the game at night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.