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(Created page with "{{role |color= {{rgb|mafia}} |align= Anti-town |type= Deceptive |type2= Passive |type3= Protective }} '''Unassuming''' is a role that causes you to appear Town-aligned to...")
 
(porting to RolePage)
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{{role
{{RolePage
|color= {{rgb|mafia}}
| Align = Mafia
|align= Anti-town
| Type = Deceptive
|type= Deceptive
| Type2 = Protective
|type2= Passive
|type3= Protective
}}


'''Unassuming''' is a role that causes you to appear [[Town]]-aligned to all roles.
| Introduction = '''Unassuming''' is a role that causes you to appear [[Town]]-aligned to all roles.


It is a much stronger version of [[Godfather]].
It is a much stronger version of [[Godfather]].


==Standard version==
| Standard = All roles that care about an Unassuming player's alignment treat them as if they were Town-aligned.
 
All roles that care about an Unassuming player's alignment treat them as if they were Town-aligned.


Some examples of how Unassuming works:
Some examples of how Unassuming works:
Line 22: Line 17:
*A [[Loyal]] Non-Town's action will fail on an Unassuming player (regardless of the Unassuming player's alignment) while a [[Disloyal]] Non-Town's action will succeed.
*A [[Loyal]] Non-Town's action will fail on an Unassuming player (regardless of the Unassuming player's alignment) while a [[Disloyal]] Non-Town's action will succeed.
*A [[Weak]] role will survive after targeting an Unassuming player (regardless of the Unassuming player's alignment).
*A [[Weak]] role will survive after targeting an Unassuming player (regardless of the Unassuming player's alignment).
*A [[Vain]] role will die after targeting an Unassuming player (regardless of the Unassuming player's alignment).
*A [[Vain]] role will die after targeting an Unassuming player (regardless of the Unassuming player's alignment).}}

Revision as of 00:19, 7 October 2023

Unassuming
Alias: none
Alignment:
Role type:
  • Deceptive
  • Protective
Choice: none

Unassuming is a role that causes you to appear Town-aligned to all roles.

It is a much stronger version of Godfather.

Standard version

All roles that care about an Unassuming player's alignment treat them as if they were Town-aligned.

Some examples of how Unassuming works:

  • Cops will see an Unassuming player (regardless of the Unassuming player's alignment) as innocent.
  • Gunsmiths will see an Unassuming Mafioso who doesn't otherwise have a gun as having no gun.
  • A Loyal Townie's action will succeed on an Unassuming player (regardless of the Unassuming player's alignment) while a Disloyal Townie's action will fail.
  • A Loyal Non-Town's action will fail on an Unassuming player (regardless of the Unassuming player's alignment) while a Disloyal Non-Town's action will succeed.
  • A Weak role will survive after targeting an Unassuming player (regardless of the Unassuming player's alignment).
  • A Vain role will die after targeting an Unassuming player (regardless of the Unassuming player's alignment).




Sample Role PMs

The standardized Role PM for "Unassuming" describes the passive ability as follows:

  • As an unmodified passive ability: You appear Town-aligned to all roles. (edit)
  • As a passive ability with a modifier: You appear Town-aligned to all roles the nth OR on day n. (edit)

Example (unmodified)

Welcome to game! You are a Unassuming Mafioso.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You appear Town-aligned to all roles.

You have the following active ability:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a 1-shot Unassuming Mafioso.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You appear Town-aligned to all roles the first .

You have the following active ability:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.