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(another place we need to split alignment from wincon)
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Line 4: Line 4:
|Role=Vanilla Townie
|Role=Vanilla Townie
|Ability1={{Ability |Vanilla}}
|Ability1={{Ability |Vanilla}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVisitor|'''<div style="color:green">Town Visitor</div>'''
{{CustomRolePM
|Align=Town
|Role=Visitor
|Ability1={{Ability |Visitor |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFruitvendor|'''<div style="color:green">Town Fruit Vendor</div>'''
{{CustomRolePM
|Align=Town
|Role=Fruit Vendor
|Ability1={{Ability |FruitVendor |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|THider|'''<div style="color:green">Town Hider</div>'''
{{CustomRolePM
|Align=Town
|Role=Hider
|Ability1={{Ability |Hider2 |Night}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBulletproof|'''<div style="color:green">Town Bulletproof</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBulletproof|'''<div style="color:green">Town Bulletproof</div>'''
{{CustomRolePM
{{CustomRolePM
Line 18: Line 33:
|Align=Town
|Align=Town
|Role=SuperSaint
|Role=SuperSaint
|Ability1={{Ability |Supersaint |Lynch}}
|Ability1={{Ability |Supersaint |Elimination}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCop|'''<div style="color:green">Town Cop</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCop|'''<div style="color:green">Town Cop</div>'''
{{CustomRolePM
{{CustomRolePM
Line 168: Line 183:


'''Abilities:'''
'''Abilities:'''
*Once per game at night you can target a player to protect, thus blocking all kills except for lynches for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Town Bomb</div>'''
*Once per game at night you can target a player to protect, thus blocking all kills except for eliminations for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Town Bomb</div>'''
You are a '''Bomb'''
You are a '''Bomb'''


Line 206: Line 221:
|Align=
|Align=
|Role=Vengeful Townie
|Role=Vengeful Townie
|Ability1={{Ability |Kill |Lynch}}
|Ability1={{Ability |Kill |Elimination}}
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TMason|'''<div style="color:green">Town Mason</div>'''
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TMason|'''<div style="color:green">Town Mason</div>'''
{{CustomRolePM
{{CustomRolePM
Line 449: Line 464:
|Role=
|Role=
|Ability1={{Ability |FactComm |Night}}
|Ability1={{Ability |FactComm |Night}}
|WinCon=Mime}}|}} {{#ifeq:{{{1|}}}|Lyncher|'''<div style="color:purple">Lyncher</div>'''
|WinCon=Mime}}|}} {{#ifeq:{{{1|}}}|Condemner|'''<div style="color:purple">Condemner</div>'''
{{CustomRolePM
{{CustomRolePM
|Align=self-aligned
|Align=self-aligned
|Role=Lyncher
|Role=Condemner
|Ability1={{Ability |Vanilla}}
|Ability1={{Ability |Vanilla}}
|WinCon=Lyncher}}|}} {{#ifeq:{{{1|}}}|Serial Killer|'''<div style="color:purple">Serial Killer</div>'''
|WinCon=Condemner}}|}} {{#ifeq:{{{1|}}}|Serial Killer|'''<div style="color:purple">Serial Killer</div>'''
You are a '''Serial Killer'''
You are a '''Serial Killer'''


Line 474: Line 489:
'''Abilities:'''
'''Abilities:'''
*Once per night you may target someone, thus giving the targeted player "infected" status. A player with the "infected" status will convert into a zombie the night after they get the status, however the status is removed if they are targeted by a doctor on the night you visited them or on the night they should convert.  
*Once per night you may target someone, thus giving the targeted player "infected" status. A player with the "infected" status will convert into a zombie the night after they get the status, however the status is removed if they are targeted by a doctor on the night you visited them or on the night they should convert.  
*You die if you are targeted by a doctor or if you visit a cult member.|}} {{#ifeq:{{{1|}}}|Custom|'''<div style="color:{{{2|green}}}">{{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}} {{{4|}}}</div>'''
*You die if you are targeted by a doctor or if you visit a cult member.|}} {{#ifeq:{{{1|}}}|Custom|'''<div style="color:{{{2|green}}}">{{RoleNameSpecialCase|{{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}}|{{{4|}}}}}</div>'''
{{CustomRolePM
{{CustomRolePM
|Align={{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}}
|Align={{#switch:{{{3}}}|Town=Town|Mafia=Mafia|Werewolf=Werewolf|Cult=Cult|{{#switch:{{{2}}}|green=Town|red=Mafia|{{{3|}}}}}}}

Latest revision as of 23:25, 6 October 2023

Name:
  • RolePM
Type:
Sub-Template:
  • No
Designers:

This template is for inserting wgeurt's standardized role PM's. You can find them here: Category:Setup Role PM's.


Syntax

For existing role PM's:

{{RolePM |(Role Name)}}

For custom role PM's:

{{RolePM |Custom |(Color) |(Alignment) |(Role Name) |(Abilities)}}

For examples see: Template:RolePM/Examples