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Template:Gametable6

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Revision as of 22:29, 21 November 2014 by Wgeurts (talk | contribs)
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Name:
  • Gametable6
Type:
Sub-Template:
  • No
Designer:

Syntax

Short version

{{Gametable6
|number=
|name=
|thread=
|mod=
|role=
|rolecolor=
|fate=
|decision=
|decisioncolor=
|swa=
|time=
|entry=
|notes=
}}

Extended version

{{Gametable6
|number=
|name=
|namewidth=
|namecolor=
|thread=
|mod=
|modwidth=
|modcolor=
|mod2=
|mod2color=
|role=
|rolewidth=
|rolecolor=
|role2=
|role2color=
|fate=
|fatewidth=
|fatecolor=
|fate2=
|fate2color=
|decision=
|decisionwidth=
|decisioncolor=
|swa=
|swawidth=
|swacolor=
|time=
|timewidth=
|timecolor=
|time2=
|time2color=
|entry=
|entrywidth=
|entrycolor=
|notes=
}}

Notes:

  • All the -color variables, which affect the background of the cell, are optional and should take RGB format without the #. You can remove them if they are not in use.
  • All the -width variables, which affect the width of the cell, are optional and should take a numeric value. You can remove them if they are not in use.
  • For games with more than one thread, leave the thread variable empty and apply multiple plainlink formatting to name instead.
  • mod2, role2, fate2 and time2 are optional and used for revivals.
  • Empty role outputs a question mark.
  • Empty fate outputs 'Currently Alive'.
  • Empty decision outputs 'Pending'.
  • Empty swa outputs a question mark.
  • The notes variable is optional and will not produce a new line if removed or left empty.