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<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#ifeq:{{{1|}}}|Vanilla|You have no abilities other than your voice and your vote.|}}{{#ifeq:{{{1|}}}|Investigate|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".|}}{{#ifeq:{{{1|}}}|Investigate1|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".|}}{{#ifeq:{{{1|}}}|Investigate2|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Guilty", "Not Guilty", or "No Result".|}}{{#ifeq:{{{1|}}}|Cop|'''Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Mafia", "Not Mafia", or "No Result".|}}{{#ifeq:{{{1|}}}|Seer|'''Seer:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Werewolf", "Not Werewolf", or "No Result".|}}{{#ifeq:{{{1|}}}|FBI|'''FBI Agent:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Serial Killer", "Not Serial Killer", or "No Result".|}}{{#ifeq:{{{1|}}}|Role Cop|'''Role Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive either their role name or "No Result". Goons and Vanilla Townies will return a result of "Vanilla".|}}{{#ifeq:{{{1|}}}|Gunsmith|'''Gunsmith:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Has a Gun", "Does Not Have a Gun", or "No Result".|}}{{#ifeq:{{{1|}}}|VanillaCop|'''Vanilla Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Vanilla", "Not Vanilla", or "No Result". Goons and Vanilla Townies will return a result of "Vanilla".|}}{{#ifeq:{{{1|}}}|GoonCop|'''Goon Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Goon", "Not A Goon", or "No Result".|}}{{#ifeq:{{{1|}}}|Neapolitan|'''Neapolitan:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Vanilla Townie", "Not Vanilla Townie", or "No Result".|}}{{#ifeq:{{{1|}}}|Detective|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Has Killed", "Has Not Killed", or "No Result". If your target is killing during the investigation, you will receive the result "Has Killed".|}}{{#ifeq:{{{1|}}}|Psychologist|'''Diagnose:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to diagnose them. You will receive a result of "Can Kill", "Cannot Kill", or "No Result".|}}{{#ifeq:{{{1|}}}|Tracker|'''Track:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to track them. If successful, you will learn which players in the game they targeted that phase, if any.|}}{{#ifeq:{{{1|}}}|Follower|'''Follow:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to follow them. If successful, you will learn what actions they took that phase (but not who they targeted).|}}{{#ifeq:{{{1|}}}|Watcher|'''Watch:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to watch them. If successful, you will learn which players in the game targeted them that phase, if anyone.|}}{{#ifeq:{{{1|}}}|Voyeur|'''Voyeur:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to watch them. If successful, you will learn what actions were performed on them that phase (but not who performed them).|}}{{#ifeq:{{{1|}}}|MotionDetector|'''Motion Detect:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to motion detect them. If successful, you will learn whether or not any actions were performed on or by them that phase in the form of "Motion Detected" or "No Motion Detected".|}}{{#ifeq:{{{1|}}}|Doctor|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor1|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor2|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be unable to be killed that phase. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor3|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill.|}}{{#ifeq:{{{1|}}}|Doctor4|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be unable to be killed that phase.|}}{{#ifeq:{{{1|}}}|Babysitter|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be protected from a single kill. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Babysitter1|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be protected from a single kill. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Babysitter2|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be unable to be killed that phase. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Bodyguard|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard them from a single kill. If they would be killed that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard1|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard them from a single kill. If they would be killed that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard2|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard. If they would die that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard3|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard. You will redirect a single kill directed at that player to yourself.|}}{{#ifeq:{{{1|}}}|Roleblocker|'''Roleblock:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to block them from performing any night actions.|}}{{#ifeq:{{{1|}}}|Jailkeeper|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from a single kill.|}}{{#ifeq:{{{1|}}}|Jailkeeper1|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from a single kill.|}}{{#ifeq:{{{1|}}}|Jailkeeper2|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from all nightkills.|}}{{#ifeq:{{{1|}}}|Bulletproof|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to a single kill.|}}{{#ifeq:{{{1|}}}|Bulletproof1|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to a single kill.|}}{{#ifeq:{{{1|}}}|Bulletproof2|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to all kills.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to a single kill.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof1|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to a single kill.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof2|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to all kills.|}}{{#ifeq:{{{1|}}}|Ascetic|'''Ascetic:''' {{AbilityWhen|{{{2}}}}}, you will be immune to all night actions except kills.|}}{{#ifeq:{{{1|}}}|Commuter|'''Commute:''' {{AbilityWhen|{{{2}}}}}, you may commute, rendering yourself unable to be targeted by any actions that phase.|}}{{#ifeq:{{{1|}}}|Hider|'''Hide:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to hide behind, rendering yourself unable to be targeted by any actions that phase. However, if your target dies that phase, you also die.|}}{{#ifeq:{{{1|}}}|Rolestopper|'''Rolestop:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to stop all actions performed on them.|}}{{#ifeq:{{{1|}}}|Asceticizer|'''Asceticize:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to stop all actions performed on them except kills.|}}{{#ifeq:{{{1|}}}|Vigilante|'''Kill:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to kill them.|}}{{#ifeq:{{{1|}}}|Kill|'''Kill:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to kill them.|}}{{#ifeq:{{{1|}}}|InnocentChild|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you will be publicly confirmed to be town.|}}{{#ifeq:{{{1|}}}|ActivatedIC|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you may have the mod publicly confirm you as town.|}}{{#ifeq:{{{1|}}}|FriendlyNeighbor|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you may target another player to attempt to reveal yourself as town to them.|}}<noinclude>==Syntax==
<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#ifeq:{{{1|}}}|Vanilla|You have no abilities other than your voice and your vote.|}}{{#ifeq:{{{1|}}}|Investigate|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".|}}{{#ifeq:{{{1|}}}|Investigate1|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".|}}{{#ifeq:{{{1|}}}|Investigate2|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Guilty", "Not Guilty", or "No Result".|}}{{#ifeq:{{{1|}}}|Cop|'''Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Mafia", "Not Mafia", or "No Result".|}}{{#ifeq:{{{1|}}}|Seer|'''Seer:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Werewolf", "Not Werewolf", or "No Result".|}}{{#ifeq:{{{1|}}}|FBI|'''FBI Agent:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Serial Killer", "Not Serial Killer", or "No Result".|}}{{#ifeq:{{{1|}}}|RoleCop|'''Role Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive either their role name or "No Result". Goons and Vanilla Townies will return a result of "Vanilla".|}}{{#ifeq:{{{1|}}}|Gunsmith|'''Gunsmith:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Has a Gun", "Does Not Have a Gun", or "No Result".|}}{{#ifeq:{{{1|}}}|VanillaCop|'''Vanilla Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Vanilla", "Not Vanilla", or "No Result". Goons and Vanilla Townies will return a result of "Vanilla".|}}{{#ifeq:{{{1|}}}|GoonCop|'''Goon Cop:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Goon", "Not A Goon", or "No Result".|}}{{#ifeq:{{{1|}}}|Neapolitan|'''Neapolitan:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Vanilla Townie", "Not Vanilla Townie", or "No Result".|}}{{#ifeq:{{{1|}}}|Detective|'''Investigate:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to investigate them. You will receive a result of "Has Killed", "Has Not Killed", or "No Result". If your target is killing during the investigation, you will receive the result "Has Killed".|}}{{#ifeq:{{{1|}}}|Psychologist|'''Diagnose:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to diagnose them. You will receive a result of "Can Kill", "Cannot Kill", or "No Result".|}}{{#ifeq:{{{1|}}}|Tracker|'''Track:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to track them. If successful, you will learn which players in the game they targeted that phase, if any.|}}{{#ifeq:{{{1|}}}|Follower|'''Follow:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to follow them. If successful, you will learn what actions they took that phase (but not who they targeted).|}}{{#ifeq:{{{1|}}}|Watcher|'''Watch:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to watch them. If successful, you will learn which players in the game targeted them that phase, if anyone.|}}{{#ifeq:{{{1|}}}|Voyeur|'''Voyeur:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to watch them. If successful, you will learn what actions were performed on them that phase (but not who performed them).|}}{{#ifeq:{{{1|}}}|MotionDetector|'''Motion Detect:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to motion detect them. If successful, you will learn whether or not any actions were performed on or by them that phase in the form of "Motion Detected" or "No Motion Detected".|}}{{#ifeq:{{{1|}}}|Doctor|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor1|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor2|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be unable to be killed that phase. You may not target yourself.|}}{{#ifeq:{{{1|}}}|Doctor3|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be protected from a single kill.|}}{{#ifeq:{{{1|}}}|Doctor4|'''Heal:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to heal them. They will be unable to be killed that phase.|}}{{#ifeq:{{{1|}}}|Babysitter|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be protected from a single kill. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Babysitter1|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be protected from a single kill. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Babysitter2|'''Babysit:''' {{AbilityWhen|{{{2}}}}}, you may target one player in the game to babysit them. They will be unable to be killed that phase. However, if you are killed, your target will die with you.|}}{{#ifeq:{{{1|}}}|Bodyguard|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard them from a single kill. If they would be killed that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard1|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard them from a single kill. If they would be killed that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard2|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard. If they would die that phase, you will die in their place.|}}{{#ifeq:{{{1|}}}|Bodyguard3|'''Guard:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to guard. You will redirect a single kill directed at that player to yourself.|}}{{#ifeq:{{{1|}}}|Roleblocker|'''Roleblock:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to block them from performing any night actions.|}}{{#ifeq:{{{1|}}}|Jailkeeper|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from a single kill.|}}{{#ifeq:{{{1|}}}|Jailkeeper1|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from a single kill.|}}{{#ifeq:{{{1|}}}|Jailkeeper2|'''Jail:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to jail them, blocking any night actions they might take and protecting them from all nightkills.|}}{{#ifeq:{{{1|}}}|Bulletproof|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to a single kill.|}}{{#ifeq:{{{1|}}}|Bulletproof1|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to a single kill.|}}{{#ifeq:{{{1|}}}|Bulletproof2|'''Bulletproof:''' {{AbilityWhen|{{{2}}}}}, you will be immune to all kills.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to a single kill.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof1|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to a single kill.|}}{{#ifeq:{{{1|}}}|ActivatedBulletproof2|'''Bulletproof Vest:''' {{AbilityWhen|{{{2}}}}}, you may bulletproof vest yourself, rendering yourself immune to all kills.|}}{{#ifeq:{{{1|}}}|Ascetic|'''Ascetic:''' {{AbilityWhen|{{{2}}}}}, you will be immune to all night actions except kills.|}}{{#ifeq:{{{1|}}}|Commuter|'''Commute:''' {{AbilityWhen|{{{2}}}}}, you may commute, rendering yourself unable to be targeted by any actions that phase.|}}{{#ifeq:{{{1|}}}|Hider|'''Hide:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to hide behind, rendering yourself unable to be targeted by any actions that phase. However, if your target dies that phase, you also die.|}}{{#ifeq:{{{1|}}}|Rolestopper|'''Rolestop:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to stop all actions performed on them.|}}{{#ifeq:{{{1|}}}|Asceticizer|'''Asceticize:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to stop all actions performed on them except kills.|}}{{#ifeq:{{{1|}}}|Vigilante|'''Kill:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to kill them.|}}{{#ifeq:{{{1|}}}|Kill|'''Kill:''' {{AbilityWhen|{{{2}}}}}, you may target another player in the game to attempt to kill them.|}}{{#ifeq:{{{1|}}}|InnocentChild|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you will be publicly confirmed to be town.|}}{{#ifeq:{{{1|}}}|ActivatedIC|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you may have the mod publicly confirm you as town.|}}{{#ifeq:{{{1|}}}|FriendlyNeighbor|'''Reveal:''' {{AbilityWhen|{{{2}}}}}, you may target another player to attempt to reveal yourself as town to them.|}}<noinclude>==Syntax==
</noinclude>
</noinclude>

Revision as of 01:36, 11 April 2018

Name:
  • Ability
Type:
Sub-Template:
  • No
Designer:

Syntax