You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Shortnight

From MafiaWiki
Revision as of 04:50, 20 June 2021 by TemporalLich (talk | contribs) (apparently you need to enter "MGoon" for Mafia Goon Role PM?!)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Name:
  • Shortnight
Setup Size:
Players:
  • 6
Setup Type:
Designer:

This setup was designed by BBmolla for the Open Setup Design Contest 2015.

Setup

  • 2 Mafia Goons
  • 4 Vanilla Townies


Mechanics

  • Daystart
  • Players are split into two groups of three, with one mafia in each group.
  • Day 1, players must eliminate amongst the people in their group.
  • If both mafia are eliminated d1 in both groups, town wins.
  • If one mafia is eliminated d1, that mafia vengekills one of the players from his group.
  • If no mafia are eliminated d1, the town players who were eliminated must agree on a vig kill. If the kill is on mafia, the game continues in ELo. Otherwise, mafia wins.
  • If for whatever reason the two town players can not come to a consensus on who to shoot, each submits a target. The mafia then choose from the two which one dies. (This ideally prevents undecisions)

Role PM's

Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).


History

History
Micro 580 - (Mafia Win)