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Original Lecture: [http://forum.mafiascum.net/viewtopic.php?p=5462104#p5462104 On appearing town]
Part of [[Mastin Academy]].


The best way to appear to be town is to not try and appear to be town. :P
[http://forum.mafiascum.net/viewtopic.php?p=5462104#p5462104 '''Original Lecture:''' On appearing town]


Similar to my thoughts on the townbloc, this is basically because the more forced you try and make it, the less successful it's going to be. Be natural. Be yourself. (Well, not entirely. The better elements of yourself. :P) Focus on scumhunting. When talking to others (and yes, you should be talking to others), make sure you're not defending yourself, but rather, working with them. You might say that if they think you're scum, they're wrong. You might clarify something that they didn't get. But don't defend yourself. It's almost never a good idea. Focus on the offense, focus on finding scum, and when talking with others, have that similar focus. (For instance, "alright, I get it, you think I'm scum. But if I wasn't, who is? Talk to me, here" or something along those lines is something I have said plenty of times.)
The best way to appear to be [[Town|town]] is to not try and appear to be town.  


If you look like you're not concerned about how you're perceived, then you'll be more likely to be townread. And defending yourself is going to make people think you're scum. So don't. Don't do things with the intention of making yourself look town. Or to put in another way--don't try to be town. Actually BE town. If you let things flow naturally, if you let yourself focus on the objectives a town player has in mind (that is, to find scum and lynch them), then you're going to be perceived as being town.


Now this is all fine and dandy for town players, but scum players have to modify it a bit. For the most part, it's the same! A scum player needs to not focus on defending themselves. That survivalistic attitude not only makes them look worse, but also sabotages their team's chances as a whole if it includes hardcore bussing in it. Mafia are not serial killers; they win as a team. So keeping that in mind, the objective as scum isn't to lynch scum; it's to get town dead as fast as possible and scum dead as little as possible so that you endgame town as quickly as possible. (The more days town has to figure things out, the more likely it is they will do so.)
Similar to [[On Townblocs|my lecture on townblocs]], this is because the more forced you make it, the less successful it'll be. Be natural. Be yourself. (Well, the better elements of yourself, anyway.) Focus [[On Scumhunting|on scumhunting]]. When talking to others (and you should be talking to others!), make sure you're not defending yourself, but rather, working with them. You might say if they think you're [[Scum|scum]], they're wrong. You might clarify something they didn't get.


Thus, as scum, your posts are similar, but not identical. You should still be yourself, but you're not entirely posting naturally. Your perspective on things is biased because as scum, you know more. (For instance, your scumbuddies are going to look scummier to you as scum than they ever would to a town-you.) So pure-natural posting from scum is detrimental. Keep it as close to natural as you can while still having that objective in mind. Focus on scumhunting just as town, but make sure your scumhunting is advantageous to your faction. You should be talking to others just as much (if not MORE!) when scum, and working "with" them the same. The only difference being that instead of working "with" them, you're subtly (AND I DO MEAN SUBTLE!) sabotaging them, via miniscule misdirections. Focus on looking like you're trying to find scum, while having your actions direct the town players away from scum.


This is the fundamental basics of it. There's more to it, and I'll probably need an advanced class to explain it in detail. (By which, I mean, a more specific wiki article covering the subject. :P) One final tip on this, though, is that you're not trying to sway people to your side, as either alignment. (Basically, you don't want to give them the solution; they'll reject yours and substitute their own. :P) You're trying to make them think what you do (as scum--rather think what you want them to think), or have thoughts that synchronize with your own (as town). It's a subtle difference between the three, but basically...instead of trying to make them agree with you, you're trying to make them think they've found the solution for themselves. (When, as scum, it's something you implanted into their minds, when subtly guiding their train of thought.) If you're town, your goal is to have them find a solution that you can compare to your own, and as scum, for it to be exactly the same as your own.  
But at all costs avoid actual full-on defense of yourself. It's almost never a good idea. Instead, be on the offensive. [[Scumhunting|Find scum]] to [[Lynch|lynch]] them. Or find town to work with them. When talking with others, your focus is on that goal. Now, you shouldn't ignore suspicion on you altogether--instead, redirect it, e.g.: "alright, I get it, you think I'm scum. But if I wasn't, who is? Talk to me, here".
 
 
If you look unconcerned about how you're perceived, you'll be townread more frequently. If you defend yourself, you will be scumread more frequently. So just don't. Instead of doing things with the intention of ''looking'' town, do things which ''show'' you are town. Simply put: don't try to be town. Just actually BE town. Let things flow naturally. And if you focus on the objectives a town player has in mind (finding/lynching scum), you'll be perceived as town.
 
 
Of course, that works for town players, but scum need modifications. It's largely the same! Scum need not focus on defense. Survivalism not only makes them look worse, but also sabotages their team's chances if it devolves into [[Bussing|bussing]]. [[Mafia]] aren't [[Serial Killers]]; they win as a team. So keeping that in mind, the objective as scum [[Stop Bussing!|isn't to lynch scum]]; it's to get town dead as fast as possible so you [[Endgame|endgame]] them at the earliest opportunity. (The more [[Day|days]] town has to figure things out, the more likely it is they will.)
 
 
Thus, as scum, your posts will be similar, ''not identical'', to yours as town. You're still being yourself, but not entirely naturally: your perspective is biased because [[Informed Minority|you know more]]. (For instance, your [[Scumbuddy|scumbuddies]] will look [[Scummy|scummier]] to you as scum than they ever would to you as town.) Keep it as close to natural as is beneficial while still furthering this pro-scum [[Win Condition|wincon]].
 
 
You know which reads are right or wrong, but you can still focus on scumhunting like town, simply adjusted to forward your agenda. Talk to others just as much (if not ''moreso'') when scum, and work "with" them the same amount. The main difference is simply a subtle effort (AND I DO MEAN SUBTLE!) to sabotage correct scumreads and encourage wrong ones. Minuscule misdirections will press your advantage, while allowing you to still appear as if you are attempting to find scum.
 
 
This is the fundamental basics for establishing your play which all other aspects draw from. There's more to it, which I'd need an advanced class (i.e., a specific wiki article) to cover those in more detail, but this should be plenty to give you a head-start. One final tip before wrapping this up, though:
 
 
Regardless of your alignment, you're not trying to sway people to your side. You're not trying to give them the solution. Instead, you're trying to make them think what you do (or rather as scum what you want them to think), and/or have thoughts which synchronize with your stances. It's a subtle difference, but basically...instead of trying to force agreement from them, you're aiming to make them think they found the solution themselves, even though it was something you either implanted in their minds by guiding their train of thought (scum) or had them find a solution you want to compare to your own (town).
 


I realize this is a difficult concept to grasp, but it's what separates the good from the great. Great town players can bring out the potential in another player. Great scum players can make another player their pawn. Both by running the same process, with just a slight modification in ending technique. It's definitely something you'll need to practice, and practice a lot.
I realize this is a difficult concept to grasp, but it's what separates the good from the great. Great town players can bring out the potential in another player. Great scum players can make another player their pawn. Both by running the same process, with just a slight modification in ending technique. It's definitely something you'll need to practice, and practice a lot.


When it comes to further reading on the subject if you need it, as I said, it's not something I have a definitive article on. (I need to write one.) The closest I have is [http://wiki.mafiascum.net/index.php?title=Recognizing_Reads:_Confidence_and_Caution recognizing reads] and my [http://wiki.mafiascum.net/index.php?title=Mafia_As_A_Social_Game:_Argument_About_Charisma argument on charisma], for further reading on the subject. I'd also recommend skimming Albert B. Rampage's [http://forum.mafiascum.net/viewtopic.php?f=5&t=31493 Alignment Discovery], which talks about the differences between town and scum objectives.
==Further Reading==
I don't have a definitive article on this. (Yet.) The closest I have is [[Recognizing Reads: Confidence and Caution|recognizing reads]] and my [[Mafia As A Social Game: Argument About Charisma|argument on charisma]].  
 
I'd also recommend skimming Albert B. Rampage's [http://forum.mafiascum.net/viewtopic.php?f=5&t=31493 Alignment Discovery], which talks about the differences between town and scum objectives.
 


Good luck!
Good luck!


[[Category:MastinMD]]
[[Category:MastinMD]]

Revision as of 22:47, 12 April 2017

Part of Mastin Academy.

Original Lecture: On appearing town

The best way to appear to be town is to not try and appear to be town.


Similar to my lecture on townblocs, this is because the more forced you make it, the less successful it'll be. Be natural. Be yourself. (Well, the better elements of yourself, anyway.) Focus on scumhunting. When talking to others (and you should be talking to others!), make sure you're not defending yourself, but rather, working with them. You might say if they think you're scum, they're wrong. You might clarify something they didn't get.


But at all costs avoid actual full-on defense of yourself. It's almost never a good idea. Instead, be on the offensive. Find scum to lynch them. Or find town to work with them. When talking with others, your focus is on that goal. Now, you shouldn't ignore suspicion on you altogether--instead, redirect it, e.g.: "alright, I get it, you think I'm scum. But if I wasn't, who is? Talk to me, here".


If you look unconcerned about how you're perceived, you'll be townread more frequently. If you defend yourself, you will be scumread more frequently. So just don't. Instead of doing things with the intention of looking town, do things which show you are town. Simply put: don't try to be town. Just actually BE town. Let things flow naturally. And if you focus on the objectives a town player has in mind (finding/lynching scum), you'll be perceived as town.


Of course, that works for town players, but scum need modifications. It's largely the same! Scum need not focus on defense. Survivalism not only makes them look worse, but also sabotages their team's chances if it devolves into bussing. Mafia aren't Serial Killers; they win as a team. So keeping that in mind, the objective as scum isn't to lynch scum; it's to get town dead as fast as possible so you endgame them at the earliest opportunity. (The more days town has to figure things out, the more likely it is they will.)


Thus, as scum, your posts will be similar, not identical, to yours as town. You're still being yourself, but not entirely naturally: your perspective is biased because you know more. (For instance, your scumbuddies will look scummier to you as scum than they ever would to you as town.) Keep it as close to natural as is beneficial while still furthering this pro-scum wincon.


You know which reads are right or wrong, but you can still focus on scumhunting like town, simply adjusted to forward your agenda. Talk to others just as much (if not moreso) when scum, and work "with" them the same amount. The main difference is simply a subtle effort (AND I DO MEAN SUBTLE!) to sabotage correct scumreads and encourage wrong ones. Minuscule misdirections will press your advantage, while allowing you to still appear as if you are attempting to find scum.


This is the fundamental basics for establishing your play which all other aspects draw from. There's more to it, which I'd need an advanced class (i.e., a specific wiki article) to cover those in more detail, but this should be plenty to give you a head-start. One final tip before wrapping this up, though:


Regardless of your alignment, you're not trying to sway people to your side. You're not trying to give them the solution. Instead, you're trying to make them think what you do (or rather as scum what you want them to think), and/or have thoughts which synchronize with your stances. It's a subtle difference, but basically...instead of trying to force agreement from them, you're aiming to make them think they found the solution themselves, even though it was something you either implanted in their minds by guiding their train of thought (scum) or had them find a solution you want to compare to your own (town).


I realize this is a difficult concept to grasp, but it's what separates the good from the great. Great town players can bring out the potential in another player. Great scum players can make another player their pawn. Both by running the same process, with just a slight modification in ending technique. It's definitely something you'll need to practice, and practice a lot.

Further Reading

I don't have a definitive article on this. (Yet.) The closest I have is recognizing reads and my argument on charisma.

I'd also recommend skimming Albert B. Rampage's Alignment Discovery, which talks about the differences between town and scum objectives.


Good luck!