You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Omni-Fruit Vendor

From MafiaWiki
Jump to navigation Jump to search
Omni-Fruit Vendor
Alias: none
Alignment:
Role type:
  • Communicative
  • Protective
Choice:
  • Night
Status: Untested

An Omni-Fruit Vendor may hand out Omni-Fruit to a player at night. A player who has received Omni-Fruit is informed they have received Omni-Fruit and that "it seems as if it can CURE DISEASE".

Standard version

Omni-Fruit Vendor is a role intended for a game with a Disease mechanic, a mechanic that attaches effects to a disease that can spread or be cured. An Omni-Fruit Vendor gives away a piece of Omni-Fruit to a player, which cures whatever diseases that player has. Anyone receiving an Omni-Fruit will be informed they have received an Omni-Fruit and that "it seems as if it can CURE DISEASE", but will not know who sent them the Omni-Fruit.




Sample Role PMs

The standardized Role PM for "Omni-Fruit Vendor" describes the action as follows:

  • As a targeted action: that player will be told they received an Omni-Fruit and that "it seems as if it can CURE DISEASE" (but not who sent it). (edit)

Example (simplest form)

Welcome to game! You are a Town Omni-Fruit Vendor.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be told they received an Omni-Fruit and that "it seems as if it can CURE DISEASE" (but not who sent it).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Omni-Fruit Vendor.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, that player will be told they received an Omni-Fruit and that "it seems as if it can CURE DISEASE" (but not who sent it). Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.