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No Eliminating Town: Difference between revisions

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(Created page with "'''No Lynching Town''' is a variation proposed by Empking where town does not lynch for the day if the person they would lynch is town. == Setup == *2 {{setuprole|Mafia Goo...")
 
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'''No Lynching Town''' is a variation proposed by [[Empking]] where town does not lynch for the day if the person they would lynch is town.
__NOTOC__
{{Setups
|Title=No Eliminating Town
|Setup Size=Micro
|Players=7
|Designer=Empking
|Designer2=
|Designer3=
|type=Micro Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=}}


== Setup ==
'''No Eliminating Town''' was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.


*2 {{setuprole|Mafia Goon|Mafia Goons}}
==Setup==
*5 {{setuprole|Townie|Townies}}
*2 [[Mafia Goon|Mafia Goons]]
*5 [[Prince|Town Princes]]


== Examples ==
==Mechanics==
Any time a Prince would be eliminated, instead a No Elimination occurs and their alignment is revealed.


[http://www.mafiascum.net/forum/viewtopic.php?t=15943 Open 271]
==Role PMs==


[[Category:Open Games]]
{{RolePM| MGoon}}
[[Category:Variations]]
 
 
{{RolePM| Custom| green| Town| Prince| '''Prince''': If you are voted to be eliminated, you are not eliminated and your alignment is revealed.}}
 
==Discussion==
This setup relies on a non-standard mechanic, an alternative which doesn't would be where eliminations occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.
 
==History==
 
{{SetupHistory/Database}}
{{:No Eliminating Town/Stats}}

Latest revision as of 05:31, 3 July 2020

Name:
  • No Eliminating Town
Setup Size:
Players:
  • 7
Setup Type:
Designer:

No Eliminating Town was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.

Setup

Mechanics

Any time a Prince would be eliminated, instead a No Elimination occurs and their alignment is revealed.

Role PMs

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).


Town Prince

Welcome, [Player]! You are a Town Prince.

Abilities:

  • Prince: If you are voted to be eliminated, you are not eliminated and your alignment is revealed.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Discussion

This setup relies on a non-standard mechanic, an alternative which doesn't would be where eliminations occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.

History

History
Open 271 - (Mafia Win)
Open 331 - (Mafia Win)
Open 356 - (Mafia Win)
Open 385 - (Mafia Win)
Open 431 - (Mafia Win)
Micro 65 - (Town Win)
  • Total Games: 6
  • Town Win: 16.67%
  • Scum Win: 83.33%
  • Draw: 0%