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Mysterious Conduit

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Mysterious Conduit
MysteriousConduit.png
Alias: none
Alignment: any
Role type:
  • Unpowered
Choice:
  • Night
Status: Untested

A Mysterious Conduit may charge a player with a mysterious energy. Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely.

This role knowably withholds information (namely, what effect mysterious energy has).

Standard version

A Mysterious Conduit visits a player and charges them with a mysterious energy. This role charges someone with a mysterious energy indefinitely. Still, have fun figuring out what being charged with a mysterious energy does.

Mysterious Conduits do not know what effect mysterious energy has.

Variations

Rumors exist of a Weird Conduit role that charges players with weird energy, an energy similar to but different from mysterious energy. Don't believe those rumors, Weird Conduit is not a role that exists.

Use & Balance

Mysterious Conduit may look like a simple Visitor with a lingering effect, however it has a mysterious effect.

If you are moderating a game with a Mysterious Conduit in it, mysterious energy has an effect at your discretion.


Sample Role PMs

The standardized Role PM for "Mysterious Conduit" describes the action as follows:

  • As a targeted action: you will charge them with a mysterious energy. (edit)

Example (simplest form)

Welcome to game! You are a Town Mysterious Conduit.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will charge them with a mysterious energy.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Mysterious Conduit.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will charge them with a mysterious energy. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.