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|type=Micro Open
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*You win when all threats to the town have been eliminated and there is at least one town player alive.
*You win when all threats to the town have been eliminated and there is at least one town player alive.


==History==
==History & Stats==


*'''{{plink|t|5935|Open 40}}''' (Town Win)
Stats:
*'''{{plink|t|13455|Open 205}}''' (Town Win)
{{:Medical Mafia/Stats}}
*'''{{plink|t|14223|Open 251}}''' (Town Win)
{{SetupHistory/Database}}
*'''{{plink|t|15842|Open 270}}''' (Mafia Win)
*'''{{plink|t|17658|Open 310}}''' (Town Win)
*'''{{plink|t|21496|Open 388}}''' (Town Win)
*'''{{plink|t|22539|Open 420}}''' (Town Win)
*'''{{plink|t|24293|Open 469}}''' (Mafia Win)
*'''{{plink|t|25233|Micro 112}}''' (Town Win)
*'''{{plink|t|31352|Micro 233}}''' (Town Win)
*'''{{plink|t|32908|Micro 256}}''' (Mafia Win)
*'''{{plink|t|50093|Micro 333}}''' (Town Win)

Latest revision as of 19:52, 14 June 2017

Name:
  • Medical Mafia
Setup Size:
Players:
  • 9
Setup Type:
Designer:

Medical Mafia is a 9-player Open Setup created by Aimee, featuring a variety of Doctor roles.

Setup

Mechanics

  • Daystart
  • Every player who is a Doctor is not told which version they are, and will be revealed as "Doctor"
  • Doctors who protect only stop a single nightkill
  • Weak Doctor dies if it targets a Mafia Goon (and isn't protected themself)
  • CPR Doctor saves their target from a nightkill, but if the player isn't actually targeted for a nightkill, the CPR Doctor kills them instead.
  • Paranoid Doctor is the functional equivalent of a Jailkeeper
  • Quack Doctor kills their target instead of protecting them, the functional equivalent of a Vigilante
  • Naive Doctor does nothing at all
  • Nurse becomes the role of the first Doctor to die.
  • Endgame Ruling: Mafia win when they control 50% of the town, regardless of whichever Doctor(s) are still alive.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when you control 50% of the town.

Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may use a "protection" action on a player in the game. You're not exactly sure what you will do, though.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Nurse

  • Welcome, [Player Name], you are a Town Nurse.

Abilities:

  • Upon the death of a Doctor, you will inherit a protection ability.
  • Each night phase, you are able to protect a player from a single nightkill.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.

History & Stats

Stats:

  • Total Games: 12
  • Town Win: 75%
  • Scum Win: 25%
  • Draw: 0%
History
Open 40 - (Town Win)
Open 205 - (Town Win)
Open 251 - (Town Win)
Open 270 - (Mafia Win)
Open 310 - (Town Win)
Open 388 - (Town Win)
Open 420 - (Town Win)
Open 469 - (Mafia Win)
Micro 112 - (Town Win)
Micro 233 - (Town Win)
Micro 256 - (Mafia Win)
Micro 333 - (Town Win)
Micro 356 - (Town Win)
Micro 916 - (Town Win)