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{{RolePage
{{RolePage
| Type = Investigative
| Type = Investigative
| Normal = Untested


| Introduction = A '''Listening''' player will learn who targeted them each night. They are in effect a self-[[Watcher]].
| Introduction = A '''Listening''' player will learn who targeted them each night. They are in effect a self-[[Watcher]].

Latest revision as of 22:28, 28 March 2024

Listening
Alias: none
Alignment: any
Role type:
  • Investigative
Choice: none
Status: Untested

A Listening player will learn who targeted them each night. They are in effect a self-Watcher.

Standard version

A Listening player will be given a list of the players who targeted them each night. Actions taken by a Ninja or Stealthy player are ignored for this purpose, and the Listening player will produce the same results as if the Ninja or Stealthy player's actions did not occur.

If no one targets a Listening player during a night, a Listening player will be informed that no one targeted them that night.




Sample Role PMs

The standardized Role PM for "Listening" describes the passive ability as follows:

  • As an unmodified passive ability: You will learn what players target you. (edit)
  • As a passive ability with a modifier: You will learn the nth player that targets you OR what players target you on day n. (edit)

Example (unmodified)

Welcome to game! You are a Listening Townie.

You will learn what players target you.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a 1-shot Listening Townie.

You will learn the first player that targets you.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.