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__NOTOC__
{{Setups
|Title=Kill all Townies
|Designer=BBmolla
|type=Large Experimental
|Setup Size=Large}}
Kill all townies is a setup made and designed by [[BBmolla]] in the [[:Category:Open Setups|open setups]] discussion thread. It is unique for it's increasing lynch mechanic off which it is based.
Kill all townies is a setup made and designed by [[BBmolla]] in the [[:Category:Open Setups|open setups]] discussion thread. It is unique for it's increasing lynch mechanic off which it is based.


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No games played yet.
No games played yet.
[[Category:Large Experimental Setups]]
[[Category:Large Setups]]

Revision as of 07:08, 1 November 2014

Name:
  • Kill all Townies
Setup Size:
Players: Please Specify
Setup Type:
Designer:

Kill all townies is a setup made and designed by BBmolla in the open setups discussion thread. It is unique for it's increasing lynch mechanic off which it is based.


Roles

  • Mafia Goon
  • Mafia Godfather
  • Mafia Doctor
  • Werewolf Goon
  • Alpha Werewolf (Godfather)
  • Werewolf Doctor
  • Town Cop
  • Town Seer
  • Town Vigilante
  • 6 VT's


Mechanics

  • This setup uses a daystart.
  • If one town, one mafia and one werewolf remain the day phase is skipped with a no lynch.
  • The game starts with there being 1 lynch on day 1. For all the preceding days the number of lynches taken is equal to the number of town-aligned roles killed in the last night.


History

No games played yet.