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JEEP's Tells for Finding Mafia: Difference between revisions

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The common tells for the [[mafia]] break down into two categories; stand-alone tells and associative tells.  The stand-alone tells are most accurate early in the game and the associative tells are more useful later in the game.  I'm splitting this in two sections.  In part 1, I'll discuss the more obvious and well known tells.  Part 2 will be the really interesting bit.
{{Outofdate}}
 
The common tells for the [[mafia]] break down into two categories:
* Stand-alone tells  
* Associative tells.   
Stand-alone tells are most accurate and useful early in the game and the associative tells are useful later in the game (when at least one mafia has been exposed)This article is split into two sections based on these tells.


===Rules for Finding Mafia===
===Rules for Finding Mafia===
# The first player to congratulate the doctor is scum or doctor (+20, +10)
# Congratulate the doctor on successful protection: Is scum or doctor (+20, +10)
# Watch for WishyWashy voting (+10)
# [[WishyWashy]] voting (+10)
# Third person on a wagon is likely to be mafia (+15)
# Third person on a [[Bandwagon|wagon]] is likely to be mafia (+15)
# Fourth person on a wagon is likely to be mafia (+10)
# Fourth person on a wagon is likely to be mafia (+10)
# Admitting someone is a townie without saying "IF" (+10)
# Admitting someone is a townie without saying "IF" (+10) (mafia knows for sure who isn't mafia)
# Mafia generally have more information than any other player, so the person who picks up on tells/hints easiest is more likely to be mafia (+10%; There are some notable exceptions and I always take experience into consideration).
# Mafia generally have more information than other players, so whoever picks up on tells/hints easiest is more likely to be mafia (+10%).  There are some notable exceptions.  Experience and skill should be taken into consideration.
 


===Notes===
===Notes===
* If you think someone is a doctor, he's probably a mafia. ;)
* If you think someone is a doctor, he's probably mafia.
* Day 1 and 2 voting patterns are most important after a mafia is found.
* Day 1 and 2 voting patterns are most important after a mafia is found.


====Day 1 mafia errors====
====Day 1 mafia errors====
Voting each other while [[FOS]]ing an innocent. I don't know why, but this is very common.  After a mafia dies (or even an inncoent if you are observant) you can go back through your analysis.
* Voting each other while [[FOS]]ing a non-mafia. This is very common.   
* After a mafia dies (or even an innocent if you are observant) go back through your analysis.
* [[Wishy Washy]] voting patterns and wagon jumping.
* Asking for excessive explanation from co-mafia.
* If a mafia is about to be eliminated, they often use [[Wine In Front Of Me]].  Don't, it's too easy to screw it up and it's even more likely that you ''already'' screwed it up.
* Voting without any good reason, or indeed any reason whatsoever.
* Deliberately avoiding/ giving half-answers to queries from other players.
* Mis-quoting/selective quoting. Only scum should need to provide false evidence.
* Trying to find out and reveal power roles on day 1 (if applicable)
* Trying to bus their partners when they realize the elimination of their partner is inevitable.


[[Wishy Washy]] voting patterns and wagon jumping.
====Day 2+ mafia errors====
* Gloating (any form of "complaining" about how bad the previous night was, how the doctor/cop was killed, etc.) Similar to "congratulating the doctor".


Asking for excessive explanation from co-mafia.


If a mafia is about to be lynched, they often want to try to play the [[WineInFrontOfMe]] game.  Don't, it's too easy to screw it up and it's even more likely that you ALREADY screwed it up.


[[Category:Common Tells]]
[[Category:Common Tells]]

Latest revision as of 00:54, 3 April 2022

This information is probably out of date, and needs to be edited by someone who knows what has happened since the last update.


The common tells for the mafia break down into two categories:

  • Stand-alone tells
  • Associative tells.

Stand-alone tells are most accurate and useful early in the game and the associative tells are useful later in the game (when at least one mafia has been exposed). This article is split into two sections based on these tells.

Rules for Finding Mafia

  1. Congratulate the doctor on successful protection: Is scum or doctor (+20, +10)
  2. WishyWashy voting (+10)
  3. Third person on a wagon is likely to be mafia (+15)
  4. Fourth person on a wagon is likely to be mafia (+10)
  5. Admitting someone is a townie without saying "IF" (+10) (mafia knows for sure who isn't mafia)
  6. Mafia generally have more information than other players, so whoever picks up on tells/hints easiest is more likely to be mafia (+10%). There are some notable exceptions. Experience and skill should be taken into consideration.


Notes

  • If you think someone is a doctor, he's probably mafia.
  • Day 1 and 2 voting patterns are most important after a mafia is found.

Day 1 mafia errors

  • Voting each other while FOSing a non-mafia. This is very common.
  • After a mafia dies (or even an innocent if you are observant) go back through your analysis.
  • Wishy Washy voting patterns and wagon jumping.
  • Asking for excessive explanation from co-mafia.
  • If a mafia is about to be eliminated, they often use Wine In Front Of Me. Don't, it's too easy to screw it up and it's even more likely that you already screwed it up.
  • Voting without any good reason, or indeed any reason whatsoever.
  • Deliberately avoiding/ giving half-answers to queries from other players.
  • Mis-quoting/selective quoting. Only scum should need to provide false evidence.
  • Trying to find out and reveal power roles on day 1 (if applicable)
  • Trying to bus their partners when they realize the elimination of their partner is inevitable.

Day 2+ mafia errors

  • Gloating (any form of "complaining" about how bad the previous night was, how the doctor/cop was killed, etc.) Similar to "congratulating the doctor".